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  1. #1
    Player Tezz's Avatar
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    Mar 2011
    Posts
    99

    NM/HNM Fights are boring & easy.

    When can we expect a real challenge that doesn't involve standing in 1 spot and mindlessly curing & casting shadows.

    When will the Monster AI actually be good? Not just move in front, behind or the side to prevent some ability (Aura's are just another annoying gimmick, and don't really stop any of this anyway).

    When/if can we expect terrain & obstacles around us for NM/HNM fights. Diabolos fight was kinda along the lines of this.

    Throughout most of FF11 fights have mostly been little gimmicks that are easily figured out and then players adapt.
    Not asking for every fight to not contain patterns, but for a way to randomize those patterns better and add depth/strategy to the overall fight.

    At the current rate, i can easily see future MMO players demanding top-notch AI/Strategy. It's only a matter of time.

    To you new players, enjoy it while it lasts.
    (0)

  2. #2
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    dude if you hate the game that much just quit
    (0)

  3. #3
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Throughout most of FF11 fights have mostly been little gimmicks that are easily figured out and then players adapt.
    Actually that goes for FF1,2,3,4,5,6,7,8,9,10,10-2,12,12-2,13,14,15,16... you get my point?
    (0)

  4. #4
    Player JagerForrester's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    Have you fought Absolute Virtue?
    (0)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

  5. #5
    Player Marianka's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Marianka
    World
    Valefor
    Main Class
    SMN Lv 99
    /bow to the leet player who has obviously solod PW and AV the first day they were out. Maybe Ezekieal was right and you are just to plain awesome for this game.
    (0)

  6. #6
    Player Orson's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Orsondara
    World
    Shiva
    Main Class
    WAR Lv 95
    It's not like you can fight most of the top tier HNMs like Raja, Rani, Pank, and Shin just by casting shadows and curing. Obviously brews make them easy but you aren't forced to use them. They take strategy and aren't any more of push overs than pretty much any other NM that was introduced. JoL/AV/PW being the exception, everything in the game was probably taken down with in the first week or 2 that it was popped. If you want challenging fights don't read any strategies beforehand and figure out everything yourself. You could also just not use atmas/brews the fights would be crazy challenging. >.>
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    503
    Actually, I think SE tries to vary Abyssea NMs by using weaknesses based upon day ranges. However, I think the monsters would be more interesting if their actual behaviors varied.
    (0)

  8. #8
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Tezz View Post
    When can we expect a real challenge that doesn't involve standing in 1 spot and mindlessly curing & casting shadows.
    http://wiki.ffxiclopedia.org/wiki/Bukhis

    Yeah, this is what you are asking for. And people bitch and complain ENDLESSLY that he's "too hard"
    (0)