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  1. #1
    Player Thala's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Quote Originally Posted by Camate View Post
    Also we are not looking into allowing players to select which breath is used. This would go against the concept of pets. Wyverns simply aid player characters in battle, so it should not be possible for players to freely control all aspects of wyverns.
    I'm not sure I understand this. Both BST and SMN, by modern practice, freely control all aspects of their pets. And even with that, if you just adjust Smiting Breath into a shared timer between the various elements, there's still plenty of aspects of the wyverns that are not freely controlled.
    (1)

  2. #2
    Player dpdhuntress's Avatar
    Join Date
    Jan 2012
    Posts
    11
    Character
    Dpdhuntress
    World
    Valefor
    Main Class
    BST Lv 99
    Quote Originally Posted by Thala View Post
    I'm not sure I understand this. Both BST and SMN, by modern practice, freely control all aspects of their pets. And even with that, if you just adjust Smiting Breath into a shared timer between the various elements, there's still plenty of aspects of the wyverns that are not freely controlled.
    Couldnt say it any better. It seems when VW first came out smn, pup and bst had the issue of haveing no clue what avatar or pet to use. Now they got it easier. Theres nothing game changing wyvern has a handful of elemental breaths. It makes no sense to create something with a purpose but not allowing it to happen. Like a maze with no exit or sending someone to war with a gun but no bullets. Makes no sense to leave broken. Its laziness
    (0)