Sorry if this was worded weird...
Basically, whenever you are activating Healing Breath (i.e. by using a spell of some sort), you are putting a hold on your damage output. Therefore, the more you use Healing Breath, the less overall damage you will be dealing. This is all that paragraph meant. Not that dragoon's damage was being nerfed because of Healing Breath.
Devin "Camate" Casadey - Community Team
I really don't understand the reasoning of this. DRG is getting improved HP, eva and parry because... They're stopping to have their wyvern heal. I'm a career DRG and I really find this reasoning to not make any sense. DRGs wouldn't be pulling more hate from healing more often, to cause them to need better defenses. Also the amount of time swapping into either HB proccing gear, or HB potency gear doesn't slow you down enough to warrant more defenses. If anything, the DRG's more HP actually just helps the soloing DRG stay alive longer simply because they can HB sooner instead of later. Also DRGs and wyverns don't generate very much hate from HB.
The period of time that a DRG spends using HB really does not significantly drop a DRG's damage output. We're not talking about a DRG putting a stop to everything to cast "Cure IV", but using either Restoring Breath or casting fast spell (and low on MP) like Dia. So the amount of time where the DRG is actually not attacking is usually no longer than half a second at most.
The increased HP, eva and parry really should be there because of the shortened jump recasts, not for the DRG slowing down for a split second to HB. DRGs will be jumping and WSing significantly more in the same period of time as before, causing them to pull more hate. Making it so that they need to have better defenses because their offensive capability has increased, not their healing ability.
Last edited by Valkrist; 01-21-2012 at 09:45 AM.
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