Camate made a funny!
lol
Camate made a funny!
lol
You know that was done because it was a poor poor 2 hour! You can't give us procs for NMs and buffs tied to the wyvern being alive and then leave it on a twenty minute recast, even with the additions to help keep it alive (which I do love, lets not get me wrong) it just isnt enough to keep the wyvern around when it's needed. One AoE from most of the higher tier VWNMs does enough damage to kill the wyvern or leave you terror'd, para'd , amnesia'd to a state where you can't cure it. I'm fine with it dying, but then sitting there for 18 minutes saying you're sorry but no Breath procs is embarrassing.
I like these changes, send my compliments to the devs. Also thanks for the clarification on the shared timers issue, sheds some light on things. And I don't see any problem with the priority of status cures.
My other car is a summoner.
Surely it should be Death/Curse > Petrify > Paralyze > Disease/Plague > Blind > Poison. Noone is going to care much about being paralysed if they're also Doomed! Then of course petrification is the next worst ailment to be inflicted with. Obviously it can't cure your own, since if you're petrified, you aren't using your weaponskill to trigger the healing breath, but if your tank/healer is petrified and you're the only one who can cure it... noone cares about having paralyse cured. Also, can it not remove silence? Silena should also be a high priority, namely because if you're /whm or /sch you can remove the other ailments yourself! But not if you're silenced. I'd put silena after petrify but before paralyze.
Does this include pets? because if it does as of right now, Drg would have 14 recast timers. if it doesnt, that would mean it only has 11 recast timers meaning room for 1 more INDEPENDENT job ability!! Make the last ability useful~!
edit: Cant count the new 2hrs coming in march because those are shared timers iirc.
edit2:This is why i asked earlier if the wyvern will be getting a new ability like 'Remove' breath or something, because as of right now, you have to use mage(or nin) sub to get all 3 breath types from the wyvernSurely it should be Death/Curse > Petrify > Paralyze > Disease/Plague > Blind > Poison. Noone is going to care much about being paralysed if they're also Doomed! Then of course petrification is the next worst ailment to be inflicted with. Obviously it can't cure your own, since if you're petrified, you aren't using your weaponskill to trigger the healing breath, but if your tank/healer is petrified and you're the only one who can cure it... noone cares about having paralyse cured. Also, can it not remove silence? Silena should also be a high priority, namely because if you're /whm or /sch you can remove the other ailments yourself! But not if you're silenced. I'd put silena after petrify but before paralyze.
Last edited by Ciecle; 01-14-2012 at 06:14 AM.
PUP can call their automaton every 1 minutes with Deus Ex Automata.
BST can use Call Beast every 5 minutes.
SMN can summon whenever and how often they feel like.
It seems silly for the job which really makes the least use out of the pet, to be stuck on a 20 minute recast. THank you for telling our thoughts to the dev's!
Last edited by Transmit; 01-14-2012 at 07:11 AM.
Actually you have it backwards. The jobs most reliant on the pet are the ones who have the shortest recast on the pet. Don't get me wrong i think there are tons of problems with pet availability to all said jobs <they should have at most 5min*liekweakness*> but you are trying to say a job <like smn or pup> who have a 50 to 100% dependency on the pet is the same as drg who has at best 10% dependency?
You're right. I worded that dreadfully, what I mean is that if all the *real* pet jobs can call their pets much quicker, wheres the threat of us being able to call our wyvern quickly? It's not like it changes the outcome of a battle.
I agree totaly with what Babekeke posted.
The status priority listed to be removed is not practical, silence is extremely important to be cured if ur useing magic to trigger healing breath, think it should be
curse/doom>petrify>paralyze>silence>disease/plague>blind>poison
silence after paralyze because we can always use echo drops if we have to, poison after blind cus we can always use antidotes also if its that dire of a situation.
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