Can you fix Camlann's Torment to be worthwhile?(ignoring PDT or DT instead of DEF is an idea, and the damge should scale with TP, especially as a non-crit) As it stands the OaT Lance is considered the vastly superior weapon and that seems fundamentally wrong. (Geirskogul could obviously also use some retooling.)
Can we get a final JA or trait and not just wyvern breath stuff?
.Lancet would be cool before capping off Dragoon(yes I know SS is Lancet in JP, it's not functionally similar at all.)
.Literally any of Freya's abilities from IX seem easy to implement and useful for making DRG even more party friendly than it is which seems to be the developer's direction for the job anyhow.
.Alternatively FFTA style breaths generated by the dragoon provided you could do it in a way that'd be worthwhile of giving up a swing for TP.
.Dragonheart could be a cool trait if done in a way that'd still be useful to twilight owners.
.Lastly I'd love to see Freya's trance implemented as our alt 2 hour when those hit via merits, combine super jump with lance tosses and you have a highly unique and high utility effect people might find use for.
Can you make it so Ryunohige effects the new jumps? Even with the crit boost Dragon Whisker DRGs wouldn't use jump over spirit jump.
Can you make our accuracy boost trait tiers visible to end that debate?
Can you tell us what our emp+2 legs do to soul jump as testing shows no results?
Any plans to do anything about how impossible it is to proc wyvern breath !! in VW?
You had mentioned wyvern customization several times in the past, yet nothing has been said about that since.
Why do you insist on continuing to waste slots on the stats of our relic+2 with wyvern phys/magic damage trash that's useful to all of no one? What do you think we're going to do, hit the mob then SJ so the wyvern can tank? You could be putting STP, Haste, or making it into a WS piece like you've done for the other jobs. It's unfair how much of a boost certain jobs (NIN) got out of relic+2 compared to ours only really being useful for breath/augments.
Any plans to add a status restoring/smiting breath JA? No one brings anything but /SAM to any real content, and DRG is largely inferior to alternatives for soloing now, thus /caster not really being very relevant anymore.
Can you replace how strafe works? As it stands it's totally outshone by the other group 2 merits, and in general offensive wyvern breaths either need a new tier or a boost in general to not be anything but laughingly bad, towards lower levels the breath was at least somewhat relevant, now 1 breath attack is maybe as good as half of a lance hit.
Would you consider making the def down of spirit surge jump 30%? As of now it's the same as angon, and after relic+2 hands it's 5% less. It also has a chance to miss, unlike Angon.
Do you EVER plan to fix the wyvern breath animation getting stuck glitch when you kill a mob before they can go off? It's existed since the game began.
PS: Pretend I'm Japanese so you'll actually answer my questions.