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  1. #181
    Player
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    Mar 2011
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    319
    Quote Originally Posted by idx1 View Post
    T1 ZNM Chamrosh Dragoon's earring Do you need it?

    I probably will never have a drg high enough to use Cure breath myself but.
    The earring affects elemental breaths, not necessarily status removal breaths (Nothing to test this on until now and I doubt people want to waste their time doing so). If you plan on fighting a mob with doom, you should have holy water if you qualify as a "good player."

    Though I hate binary options, it comes down to:
    1. Prioritize doom: Have one chance at removal (Not a 100% removal as they mentioned) at the risk of paralyzing subsequent holy water spam.
    2. Prioritize paralyze: Opportunity to spam holy waters without interference
    (0)
    Last edited by Yugl; 02-15-2012 at 08:55 PM.

  2. #182
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    For Merit group2 adjustments, please consider:

    Empathy: Please let this transfer up to 5 statuses to the Wyvern regardless of how many merits are in it. Addional merits can either:1) enhance the regen effect or regen duration of Spirit Link or 2)increase duration of buffs given to the wyvern.

    Deep Breathing: In line with the other Job Abilities that utilize merit points to decrease recast time, Deep Breathing's recast should be reduced to 5 minutes. Further merits should grant a 'Stoneskin' effect to the target based on the amount of HP healed from Healing Breath. This would be similar in effect to a Cure spell casted on a player while under the effect if Afflatus:Solace. For Elemental Breaths, the target could sustain increased damage towards the matching element of the elemental breath for a short period of time similar to the effect of Quickdraw with Navarch's bottes +2.
    (0)
    Last edited by Ophannus; 02-17-2012 at 05:23 AM.

  3. #183
    Player Meldity's Avatar
    Join Date
    Apr 2011
    Posts
    39
    Hey guys, important question here:
    Does cure potency received gear effect heal breaths?

    edit: it doesnt'
    (0)
    Last edited by Meldity; 02-17-2012 at 11:05 AM.

  4. #184
    Player Duzell's Avatar
    Join Date
    Apr 2011
    Posts
    111
    Character
    Duzell
    World
    Leviathan
    Main Class
    DRK Lv 99
    Got to love how the american players pretty much unanimusly said doom should be #1 priority for status removal and they spit in our face and make it #3. Nice Trolling SE why bother even asking english players opionons when the dev team only obeys the japanese boards...
    (0)

  5. #185
    Player Duzell's Avatar
    Join Date
    Apr 2011
    Posts
    111
    Character
    Duzell
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Yugl View Post
    The earring affects elemental breaths, not necessarily status removal breaths (Nothing to test this on until now and I doubt people want to waste their time doing so). If you plan on fighting a mob with doom, you should have holy water if you qualify as a "good player."

    Though I hate binary options, it comes down to:
    1. Prioritize doom: Have one chance at removal (Not a 100% removal as they mentioned) at the risk of paralyzing subsequent holy water spam.
    2. Prioritize paralyze: Opportunity to spam holy waters without interference
    Sorry double post, but if your really a "good" player you would find someone who leveled alchemy and be spamming Hallowed waters, which have a much higher rate of removing doom.
    (0)

  6. #186
    Player Transmit's Avatar
    Join Date
    Oct 2011
    Posts
    105
    Character
    Niloc
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ophannus View Post
    For Merit group2 adjustments, please consider:

    Empathy: Please let this transfer up to 5 statuses to the Wyvern regardless of how many merits are in it. Addional merits can either:1) enhance the regen effect or regen duration of Spirit Link or 2)increase duration of buffs given to the wyvern.

    Deep Breathing: In line with the other Job Abilities that utilize merit points to decrease recast time, Deep Breathing's recast should be reduced to 5 minutes. Further merits should grant a 'Stoneskin' effect to the target based on the amount of HP healed from Healing Breath. This would be similar in effect to a Cure spell casted on a player while under the effect if Afflatus:Solace. For Elemental Breaths, the target could sustain increased damage towards the matching element of the elemental breath for a short period of time similar to the effect of Quickdraw with Navarch's bottes +2.
    If we're suggesting group 2 adjustments I would love to see Angon always being at max duration at 1/5 merits, but for every extra merit in it the defense down effect is increased by 2% or so~?
    (1)

  7. #187
    Player
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    Mar 2011
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    1,401
    They said they only intended to alter merit abilities that have "Recast varies with Merit Points"
    (0)

  8. #188
    Player Silkavenger's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    31
    Character
    Eriina
    World
    Ragnarok
    Main Class
    DRG Lv 99
    Deep breathing is recast varies, so it's at least relevant to discuss that one. I support cure skin/elem debuff on deep breathing!

    Also before getting toooooo upset about the devs weighting JP opinion over NA opinion check the census and see how many times more of them there are of us. It's less likely that they are racially overconsidered and more likely that they just out-vote us.
    (0)

  9. #189
    Player Transmit's Avatar
    Join Date
    Oct 2011
    Posts
    105
    Character
    Niloc
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ophannus View Post
    They said they only intended to alter merit abilities that have "Recast varies with Merit Points"
    So no Empathy changes will come then either? Hopefully SE rethinks that.
    (0)

  10. #190
    Player
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    Mar 2011
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    319
    Quote Originally Posted by Duzell View Post
    Sorry double post, but if your really a "good" player you would find someone who leveled alchemy and be spamming Hallowed waters, which have a much higher rate of removing doom.
    Not many, if any, Alchemists have the KI needed to make the item and you can only be a good player for yourself.
    (0)

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