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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    To be honest I can't see how the enmity removal of the target behind us will be useful for High Jump or Super Jump. Usually Dragoons are placed in parties with other damage dealers in voidwatch fights and thusly we're unable to utilize High Jump to say remove hate from a BLM that pulls too much hate since they're in a different party in the alliance. Furthermore the mage will probably be way out of range, unless the distance for high jump is like 15-20'.

    Perhaps a implementation of High Jump to make it more worthwhile than before is making it Stun/lower target's accuracy/flash/interrupt spells with greater frequency, or something of the sort. The reason being that since 2005 I have NEVER used Super Jump during Spirit Surge to reduce the enmity of the person behind me in my party, nor have I ever heard of an account of any other DRG doing so either. Even if it removed half of their enmity, it's a very rare condition and is difficult to use with having to align myself with the player who has unwanted hate and the target, especially because when people have hate they tend to run away or kite.
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    Last edited by Ophannus; 01-21-2012 at 08:07 AM.