Results 1 to 10 of 239

Dev. Posts

Hybrid View

  1. #1
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings

    Just wanted to give a bit more information in regards to recast timers and some other feedback we have been seeing.

    Maximum recast timer slots
    The maximum number of recast timers is currently set at 12 recast timers, but we do have plans to increase this number in the future. However, this adjustment requires quite a bit of time and we appreciate your understanding in the meantime while this is worked on.

    Interchanging abilities
    Next, in regards to the request to remove existing abilities and split recast timers.
    It wouldn’t be impossible to remove abilities, but the following must take place in order to make it happen:
    • Reevaluate parameters and numerical values
    • If adjusting the numbers is not enough, reevaluate the effects themselves
    • If the abilities are still unsatisfactory, consider removing abilities
    As such, removing an ability would be a last resort (removing abilities has that large of an impact).

    Angon
    In regards to Angon, the development team is looking into adjustments so that the lowered defense effect stacks with other defense lowering effects.

    Call Wyvern Recast Timer
    After discussing your feedback for a lower recast timer on Call Wyvern, the development team mentioned that they do not have plans to lower this any further and will be making adjustments to this via abilities and usable items.
    (7)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Camate View Post
    Greetings

    Angon
    In regards to Angon, the development team is looking into adjustments so that the lowered defense effect stacks with other defense lowering effects.
    We are still eagerly waiting for this one.
    (3)
    Tanama - Monstrosity Enthusiast