All they would have to do is make all job ability timers over level 50 share recast timers with other job's timers that are also above level 50. Since 2hour timers are already shared and all other timers are 20 minutes or less, this wouldn't lead to too much of a problem when switching between jobs.
Currently the most job abilities a job has above level 50 (or even job specific timers) is roughly six, ignoring shared timers. Add one to this for the two hour timer and you have a current amount of seven timers.
Ignoring job specific job timers like Afflatus Solace or Yonin, we have the following unique job abilities. Considering that I'm more or less just trying to jot this out, there may be errors in what job abilities share timers, so feel free to help correct this list:
- Pianissimo
- Fight
- Charm
- Gauge
- Heel/Stay
- Reward
- Sic/Ready
- Call Beast
- Tame
- Leave
- Snarl
- Elemental Seal
- Burst Affinity
- Chain Affinity
- Phantom Roll
- Double-Up
- Quick Draw
- Sambas
- Waltzes
- Steps
- Flourishes I
- Jigs
- Flourishes II
- Arcane Circle
- Last Resort
- Weapon Bash
- Souleater
- Ancient Circle
- Jump
- Spirit Link
- High Jump
- Boost
- Dodge
- Focus
- Chakra
- Chi Blast
- Counterstance
- Holy Circle
- Shield Bash
- Sentinel
- Cover
- Activate
- Deploy
- Deactivate
- Maneuvers
- Deus Ex Automata
- Retrieve
- Repair
- Sharpshot
- Scavenge
- Camouflage
- Barrage
- Shadowbind
- Velocity Shot
- Convert
- Warding Circle
- Third Eye
- Hasso
- Meditate
- Seigan
- Sekkanoki
- Light Arts
- Dark Arts
- Sublimation
- Assault
- Blood Pact: Rage
- Blood Pact: Ward
- Release
- Retreat
- Steal
- Sneak Attack
- Flee
- Trick Attack
- Mug
- Hide
- Provoke
- Berserk
- Defender
- Warcry
- Aggressor
- Divine Seal
Now some of these share timers with job specific ones that are higher, particularly for Thief and Dragoon.
Certain things could be adjusted, for example Shield/Weapon Bash could share a timer, or stuff like the Arcane/Undead/etc Circles could share a recast timer with each other. Certain pet abilities could be made to share timers since you can only have one pet at a time, if they haven't been made to already.
Assuming SE has a nice even amount of job abilities we can probably assume the limit is something like 128, or perhaps higher if other factors like spells are in, or more if they were inefficient with the timers or some other factor. Still, we can't know for sure and we are unlikely to know for sure.
Basically, if they haven't already, they could have job abilities past 50 share timers as well as any improvement to these 80+ job ability timers to reduce their number. Nobody can use Enlightenment, Sabre Dance, or Devotion at the same time, so it only makes sense to have them share timers as appropriate.


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