Just like the name implies, lets talk about changing some of the enhancing magic around. Its about time we got some of the old enhancing spells improved now yes? Also i invite all magic casting jobs to come in and voice their stances.
-Ahem-
Phalanx
-Improve the rate of growth of its damage reduction, possibly return it to its old growth patern based on enhancing skill? Otherwise, Not too bad.
Haste
-More or less good. Maybe lasting a little longer wouldnt hurt?
Protect/Shell
-Not too bad, especially shell, but couldnt hurt for a non-gear based buff, but i really dont see that happening.
Regen/Refresh
-Once again, not too bad, but active time needs to be lengthened some perhaps?
Aquaveil
-Already been renovated, and i love it!
Gain/Boost spells
-Decent enough with enough skill.
Enspells
-Potency buff, thats really all.
Stoneskin
-Here we go, its not too bad already but lets be real, who wouldnt want more potency?! I dont wanna say anything bad about cureskin, but i dont think it lasts long enough, so why not make accession stoneskin work better and longer? 500HP is a lot, but again we are getting to mobs that are just plain...well...cheating. Both gear and this improved scaling could be rather handy!
Blink
-More shadows. Even a shadow at 100 skill per shadow (starting from 200) wouldnt be too bad. That would mean 300 would be 3 shadows, 400 for 4 shadows, and 500 for 5 shadows.
Spike spells
-Wouldnt mind some damage buff, but not really too much a worry.
Adloq...regain.
-Either durration, or more handy, potency, perhaps enough skill raising it to 2/tick?
Anything i missed or anyone have other ideas?