Ok I got to ask. You're really not this bad. I knew you and Benni on Quetz and you were nice, normal people.
What's with the false front and D+ trolling you do everywhere?
Does this really derive some kind of pleasure for you? It's so contrary to the you I knew it really falls flat, like you're trolling based on some kind of outdated formula from a 1970's handbook titled: "Bullies and You". You're acting like the kid that got picked on, and tries to pick on others to feel included. You're just making a fool of yourself, and being a hypocrite.
Stop please. I know you're smarter than this.
If you don't understand why Haste is so important, or if you don't think it is:
http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.
I'm joining the "I quit" roles, largely because of the relic trials. My mule account is already shut down and my main 2 accounts will be turned off in a matter of days.
My Dynamis LS broke months ago, since everyone would rather solo/duo for their loot than work with group of people to take down the harder NMs. I haven't killed a single Arch Dynamis Boss yet, let alone ADL. I haven't even done more than a handful of VW fights. I have very few friends left who play FFXI and I highly doubt I'd be able to get my new LS to help me kill 40 ADLs to upgrade my husband's and my relics, since I've barely done any events with them and they hardly know me.
Getting kills on ADL might be plausible, since relic holders could work together on the goals at the same time, but getting items from him means only 1 person will benefit from the work of a full alliance. I don't even know a full alliance worth of people anymore, let alone a full alliance that would help me with a pissy NM that would only drop a single item toward the upgrade of a single weapon...
Not yet quitting, but the following 3 points are 3 reasons that didn't exist a year ago when I was having fun with the game and felt SE and their FFXI team have turned a corner with the abyssea system.
-The lvl 99 trials
- Favouring of certain jobs to access large swathe of content. BSTs can pretty much solo their relics now; while other jobs require begging of helpers which naturally slow down your progress as most people wouldn't help for free
- Legion
As it stands, the little good will they generated with magian trials and abyssea is gone and the tone of the developer's 'vision' has reversed at an increasing rate towards masochism and treating the playerbase like we don't have a life. I may just take my money and spend it on Capcom's MonHun. I heard MonHun4 is coming soon.
Last edited by Dekusuta; 01-26-2012 at 06:47 PM.
Maybe I'm being a bit outlandish, and okay i'll tone it down but has anyone forgotten the stats? It's a huge boost.
We went from 1k/500/3k to this.
Is it going to require man power and some persistence? Yea but it's more of an annoying task than anything. Don't you agree?
It's obvious I gave a bit of an obnoxious personality, I get it, I can be a bitch. But i'm not trolling. I personally think is reasonable? Massively annoying, but any group or ls can dedicate dynamis runs for their relics. It's NOTHING like it was before.
Does this fall in line with "an entire ls or group working towards one person" thing, Yeah. No argument there. But it's not nearly as bad as it was at 75... Admit that at least. My ls will not have any problem attempting this. The only issue is how random ADL can be for killing the right one.
I don't think it's nearly as hard as people are making it out to be.
I'm biased though cause I personally not even going to bother if it's too much of a hassle, so maybe i'm not giving you people who just want the best enough credit, but quitting over it?
I think that's a bit silly, but you're right. I shouldn't be so obnoxious.
People are complaining about the stage 1 99 weapons because SE mentioned it would be easy to get with relative ease. 20-10-60 is not relative ease for any weapon. especially since its the exact same item required for stage 2 99. It is a major complaint that all are talking about.
Mythic builders have worked their asses off for their weapon. Pre-76+ relic builders have had the same difficulty and Emp builders can just deal with whats handed to them. What SE has done to Relic and Mythic users is spit in their faces after years of hard work.
Blu - 9
Cor - 11
Sch - 65
War, Mnk, Whm, Blm, Rdm, Thf, Pld, Drk, Bst, Brd, Rng, Sam, Nin, Drg, Smn, Pup, Dnc - 99
I and others cannot stress this enough: It's not quitting over ONE THING, it's a long line of shit that has built up over the span of years. It adds up.
No one who isn't being a troll wants to do the ADL trial. So what about the stats, they could have easily made us earn those stats other ways. But no, they troll us with 20 ADL drops. So there's going to be like... 1 or 2 or 5 or 10 total LSs that are bored enough to go through with it until they either get done in a few years or they break apart due to shitty drama over ADL. Take your pick. We didn't ask for the level cap raise. It can bite me if this is the outcome of it.
Regular "John" Doe - Not on the Community Team
Add me to the list....if this is SEs idea of "a reasonable trial which majority of lv95s in average gear can complete", then ill keep my money.
Yeah, ADL can be killed by an alliance of lv 95s...does that mean it makes sense that a group can only complete 1 relic per month going every day? Fk mo
Why I quit:
Time Sinks:
I like a challenge, not endurance. Time sinks = wasted time. Time sinks are where you're spending time not doing a lot or are needlessly repeating a task. What I like is for a reward to be harder to get because the fight is more challenging. For this reason I loved G5/Maat, if you didn't pick one of the easier jobs this was an interesting challenge. It wasn't a case of defeat him 'x' number of times, it was try and beat him and it may take 'x' number of tries.
Imbalance of Jobs: Abyssea was the annoying one here. There were 'favourite' jobs for Abyssea that Abyssea was pretty much made for. It made it harder to play your preferred jobs, my top 3 were SCH, COR and PUP. My Aby LS had me come SCH, which was nice, but it meant I was healer either on smaller NMs or to assist another healer. I don't think I've played SCH as a SCH in Abyssea. COR I got to use 3 times (I didn't have Arma). PUP...in small solo situations. For shout parties, if I asked if they needed a SCH the response would normally be: "do you have a BLM?" or "do you have a WHM?"
Unsatisfactory Updates: SE made the forum to get more feedback and to be closer to the players, kudos. It seems some jobs still get the better attention than others. On the odd occasion you can see where the forum might have impacted an update, but it seems a number of problems are ignored. It seems when a job is underpowered or a spell/ability is underachieving they don't make much of a move but when something is overachieving they're usually quick to nerf it.
Levelling got boring: Granted, Valkurm Dunes and Qufim got boring after a while. Book burns were nice and quick for levelling up, but boring as hell. To my eyes, the solution to quick exp would have been to increase the exp rate even more. Normal exp parties were a blast, Wajoam was one of my favourites, particularly as our LS groups knew how to get a pretty decent set up for it and the best part about these parties was you could experiment your job's play style a bit - it was how I discovered my love for SCH and COR and lead me to appreciate their good qualities. Okay, this is probably a minor thing, but I can't say I liked getting my subs up or getting a new job up. I ended up keying MNK and SMN...heck, keyed my RNG from 65 to 72 yesterday. Weirdly enough, before BB, it's not something I would have done (arguably, if I'm gonna sit around bored getting exp, why don't I go for for the quickest method?)
Why I came back
FFXI is a decent game. I've played other MMORPGs, but I've found them to be pretty boring. After I quit I did get into WoW, but the journey to level 85 wasn't that interesting and once I hit it...I got pretty bored. But I like WoW because there were things they did right, customer service was one. They seemed to have an idea about what each job is meant to do and what they're for, but also what job I chose wasn't so much of a problem because they didn't seem as imbalanced. Whilst people claimed some jobs were OP, I didn't actually experience it. Problems with FFXI still exist and I don't think they weigh any less because I think it's a good game (why would I play it if it was bad?)
Linkshells: Met some interesting people playing this game and enjoyed playing it with them, I missed teaming up with cool people.
Unexplored Content: I spent a lot of time doing endgame and levelling jobs that I didn't appreciate more of the game. Once I have, I'll no longer have this reason to stay.
People like COR: I heard COR gained popularity and people like having one in VW. Given COR was a job I wanted to play a lot more, this was good to see. A reason to play one of my favourite jobs in the game. In Abyssea there wasn't much of an attraction for people to use it, so it's refreshing to be on the winning side in that respect. Plus SCH had some attractive Regen updates, but I can't say whether or not I find them useful, because I've not used them yet, my SCH is still 90 and I might play it again, I just don't want to get into a situation where it's a second class White Mage.
Last edited by Saefinn; 01-27-2012 at 10:52 AM.
Saefinn on Asura
Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117
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