If you like having only 15 TOTAL skills (for mages this includes spells so only like 5 spells) at level cap, then sure, XIV is looking up.
However, I think it sucks... so I would disagree XIV is looking up. The concept art for 2.0 looked nice, but concept art doesn't make a game.
As for me, I'm quitting XI, for at least a short time, to try other games - so I can see if my theory that half the jobs in an MMO don't have to be underpowered and broken is correct.
Reasons:
-Refusal to fix BST: ridiculously expensive jugs, jug-pets that are broken on release (hallo apkullu), refusing to either make charm relevant again or slash the call beast timer, refusing to rework skills that serve no purpose anymore (TAME), failing to address how unbuffed pets cut the total DPS of player+pet in on-level and especially hard encounters, failure to add more options for gear that buffs pets, refusing to make BST USABLE AND USEFUL in voidwatch, leaving BST crap tier for the entire lifespan of the game, etc etc
Failing to reinvest subscription money into the GAME I PLAY: XI should not have a skeleton crew on development. Period. If they are spending more money on XIV, which brings in nothing/next to nothing than on XI, that's wrong, period. My subscription isn't a charity donation to a company that made bad decisions - it is a FEE FOR SERVICE, service which I don't feel I am receiving. Everquest 2 has a smaller paying playerbase than XI and still receives full on expansions including BRAND NEW ZONES (not reskins or battlefields)