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  1. #271
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Trisscar View Post
    really, you don't see how? Who exploited BST to death to get what they wanted? Your fellow players. Who griped and complained and kvetched about it to the point that Square decided to nerf it? Your fellow players.
    If that is the real reason to the bst nerf - which I really doubt - there has been suggestions made on how to ease the congestion on certain mobs at certain times of the Vana'diel day in dynamis. And bst isn't the only job that's been nerfed.


    Sure the reward system on LW is entirely Square's fault, but who are the ones who keep on plugging away at it in hopes that they might just might 'get lucky'? Your fellow players.
    Oh, so if people stop doing voidwatch that'll solve the whole issue? I think not. Besides voidwatch isn't a bad event at all, and for a lot of people all SE had to do was to stop the same ra/ex item loading in someone's chest if they already have it.


    If you can get people interested in going to the events then there's no reason why you can't get it done. But who was it that lost interest in the events and abandoned those events in the first place? Your fellow players.
    You're contradicting yourself as far as empyrean trials go. In your words, people should stop doing voidwatch hoping to get lucky drop wise. But to be able to finish a level 95 and level 99 empyrean weapon, you actually need for people to do that exact event. As for relic trial - before people knew about the level 99 relic trial, he was barely being killed because it's too much of a hassle for pretty shitty drops.
    (8)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  2. #272
    Player Vaness's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    19
    Character
    Vaness
    World
    Cerberus
    Main Class
    DNC Lv 95
    Well I left in the start of december.I had my account paid and running since a week ago, but I haven't logged once ._. I don't really wanna blame the game for it.I lost interest, after 5 years, and got hook to WoW wich I am new to.

    I think if abyssea was never introduced, I would still be playing hardcore today.I liked the EXP grind with a party of 6.I would haved prefered them to introduce another story line like CoP or zilart with new gears/HNMs/"event" Arena (like limbus) than have a level cap increased.

    As some said, our subscription no longuer totally pay FFXI, we pay for their errors they did with FFXIV.
    (0)

  3. #273
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tamoa View Post
    If that is the real reason to the bst nerf - which I really doubt
    I doubt that's the full reason too, but you can't deny that it isn't at least partially the reason for it.

    there has been suggestions made on how to ease the congestion on certain mobs at certain times of the Vana'diel day in dynamis.
    I happen to agree that they shouldn't be nerfing jobs. There are a dozen things they can do make things more equatable, however I still feel that you are forgetting the player responsibility in all this that cause Square to act.

    And bst isn't the only job that's been nerfed.
    No, it is not. I been around for the DRG, RNG, BLU and 2H nerfs. And those are just the ones I can recall off hand. But the BST, WAR and MNK nerfs are the most recent. Again I happen to agree that 'nerfing' ought be removed from their vocabulary, but you can't go forgetting that it's in response to something the players do.




    Oh, so if people stop doing voidwatch that'll solve the whole issue?
    Won't solve the issue, no. But I knew when I first heard about LW that there would initially be problems so I shied away from it instead of jumping all over it. I currently only go with my shell when I go. Saves me half the headache associated with LW watch and I get to laugh about receiving logs instead of getting frustrated with it.

    You're contradicting yourself as far as empyrean trials go. In your words, people should stop doing voidwatch hoping to get lucky drop wise. But to be able to finish a level 95 and level 99 empyrean weapon, you actually need for people to do that exact event.
    I'm not currently on level 90 Almace, but if I were I would be organizing raids on the ones that drop pouches at a decent rate.

    As for relic trial - before people knew about the level 99 relic trial, he was barely being killed because it's too much of a hassle for pretty shitty drops.
    I assume you are talking about Arch Dynamis Lord here. Doesn't he spawn in Dynamis Xarcabard (Dynamis being one of those events everyone just up and abandoned for something new)?
    (0)

  4. #274
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Arch Dynamis Lord doesn't "spawn", no. You need to kill other nms in Dyna-Xarc for items they drop which are used for popping ADL. Not an easy fight, and idc how many people yell "zomg he drops Sagasinger" - fact is he was barely being killed before the introduction of the 99 relic trial. I've yet to see or hear of a single player who has that sword. The effort of getting a pop set and killing him wasn't worth it for the drops. Those 2 hours could be better spent farming currency and more recently also +2 relic armour items.

    Well it seems we agree on most things really - although to me it's ultimately SE's responsibility, they are the ones calling the shots, not the players.

    Personally I quite enjoy voidwatch, but I don't enjoy the reward system. Btw, none of the vwnm fights drop heavy metal pouches "at a decent rate". You can do 12 Qilin fights in a row and get 2 pouches with a total of 24 plates like I once did - which isn't half bad. Then you can do another 12? 16? 20? 24? Qilins and not get a single pouch. Or you get one pouch - with 3 plates. Yay?
    (5)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  5. #275
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Trisscar View Post
    There are somethings I believe we can place the blame squarely on Square. But for the most part? I think you can blame your fellow players.
    Does it matter?
    (0)

  6. #276
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    The initial drop rate for pouches is 4% so if you spend cells and get lights all to maximum that is 12% chance. I've done the math and if you were to fight that monster 8 times a day every day for a month you'll most likely get 27 pouches all told. That isn't bad at all except for one thing.

    If you only get the minimum of 3 plates each pouch it'll take you 19 months to get 1500 plates. That's just one weapon. However, I don't know if it's possible to get more than one pouch per kill like it is for single plates, so that can change it a bit.

    The big problem here, obviously, is the amount of stones you have. Even a person like me who only occasionally does LW wouldn't have anywhere near enough stones to do LW that many times without running out of stones long before getting the amount of plates I would need to upgrade a weapon to level 95.
    (0)
    Last edited by Trisscar; 02-15-2012 at 09:05 AM.

  7. #277
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    It's hilarious what passes as "casual" these days.

    What's that? You dont want to kill the same boss 100 times for a marginal upgrade? Psh go back to farmville, nub.
    (3)
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    Signature states "JP ONRY" in Japanese.

  8. #278
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Trisscar View Post
    The initial drop rate for pouches is 4% so if you spend cells and get lights all to maximum that is 12% chance. I've done the math and if you were to fight that monster 8 times a day every day for a month you'll most likely get 27 pouches all told. That isn't bad at all except for one thing.
    I'm sorry, I don't really mean to nitpick, but where are you getting those percentages from?


    However, I don't know if it's possible to get more than one pouch per kill like it is for single plates, so that can change it a bit.
    Not entirely sure what you are saying here - but if you are saying it's possible to get more than 1 single plate per kill (for one person), that's incorrect. You will never see more than 1 heavy metal plate in your reward chest. Just like you will never see more than one pouch in your reward chest.
    (2)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  9. #279
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Not entirely sure what you are saying here - but if you are saying it's possible to get more than 1 single plate per kill (for one person), that's incorrect. You will never see more than 1 heavy metal plate in your reward chest. Just like you will never see more than one pouch in your reward chest.
    This. In VW there is one single slot that can HQ and that covers all r/e items, plates and pouches so you get 1 of whatever and all the rest is logs and stones. Most of the time you won't even get a slot to hq at all.
    (1)

  10. #280
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    I find it kind of funny how once you quit/deactivate - you lose access to these forums. Like SE has no interest in hearing from the customers who wrote them off.

    Kind of reminds me of that church that partakes in "disconnection".

    Tanaka: I CAST THEE OUT!

    Next step... login credentials will be revoked for any player who associates with a person who has quit FFXI.
    (8)


    "How do I lock threads?"

    Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.

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