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  1. #181
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sparthos View Post
    The 'nerf' wouldn't be taken so poorly if it came bearing gifts.
    I really haven't complained about the nerf to Smite/Fury... and I have one, and teamed up a lot with a WAR who had the other. I think the Blood Rage nerf was kinda dumb, but haven't complained about that either.

    What makes this so horrible, is it's just another negative adjustment in a long line of recent negative adjustments and bad/lacking content...

    Not sure on anyone else, but the timing couldn't have been worse for me - as my entire LS left to play SWTOR. I tried it, didn't like it, so I won't be playing it. At the same time, with my entire LS gone, I've pretty much lost incentive to play FFXI at all.
    (4)


    "How do I lock threads?"

    Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.

  2. #182
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Sparthos View Post
    In Tanaka's defense bringing every DD up to WAR standards would completely break this game, a game already made easy as piss with the majority of content having been designed for level 75s.
    As I've posted on BG: you work in a company with a very small team, your boss brings two offers to you:
    A-Two things are broken, its a pretty simple fix for each.
    B-18 things are broken, theres a lot of work involved in fixing them.
    Whichever you pick, you're getting fixed pay for...so what do you do?

    You also have to realize that if they buff 18 other jobs, theyre going to have to adjust a lot of fights they just created to deal with the fact all those 5/6/7 on 10 DD jobs are now all 8/9 on 10 DD jobs.
    (0)

  3. #183
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Nynja View Post
    As I've posted on BG: you work in a company with a very small team, your boss brings two offers to you:
    A-Two things are broken, its a pretty simple fix for each.
    B-18 things are broken, theres a lot of work involved in fixing them.
    Whichever you pick, you're getting fixed pay for...so what do you do?

    You also have to realize that if they buff 18 other jobs, theyre going to have to adjust a lot of fights they just created to deal with the fact all those 5/6/7 on 10 DD jobs are now all 8/9 on 10 DD jobs.
    If this game was free, they could use the "well it's a lot of work" excuse. Currently, it's a paid service, and "we don't want to work that hard" doesn't really fly. They should have built the fights tougher the first time.

    On a side note, They are adjusting the nerf back up somewhat. JP Forum
    (6)

  4. #184
    Player Reyn's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Reyn
    World
    Ragnarok
    Main Class
    BLM Lv 99
    Quote Originally Posted by FrankReynolds View Post
    If this game was free, they could use the "well it's a lot of work" excuse. Currently, it's a paid service, and "we don't want to work that hard" doesn't really fly. They should have built the fights tougher the first time.
    This is exactly how I feel on the matter. The amount of money we're paying hasn't changed, the level of service we're receiving shouldn't change either. Blatantly cutting corners when there are so many competing MMO's actively generating content for the same price is a really bad idea.
    (8)

  5. #185
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by FrankReynolds View Post
    If this game was free, they could use the "well it's a lot of work" excuse. Currently, it's a paid service, and "we don't want to work that hard" doesn't really fly. They should have built the fights tougher the first time.
    We all pay SE to run the game and operate it...a little fucking ukko nerf isnt pissing me or the entire playerbase off as much as the shittastic bullshit drop rates and drop system in the event that they are revolving this current FFXI era around (voidwatch)

    as someone with both a Vere and a Maschu+2 (which got it harder in the ass cuz theres no ODD to go with the overpowered WS) I'm hardly bitching about the nerfs.
    (0)

  6. #186
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Nynja View Post
    As I've posted on BG: you work in a company with a very small team, your boss brings two offers to you:
    A-Two things are broken, its a pretty simple fix for each.
    B-18 things are broken, theres a lot of work involved in fixing them.
    Whichever you pick, you're getting fixed pay for...so what do you do?

    You also have to realize that if they buff 18 other jobs, theyre going to have to adjust a lot of fights they just created to deal with the fact all those 5/6/7 on 10 DD jobs are now all 8/9 on 10 DD jobs.
    I've stated multiple times that SE doesn't care to do much work on this game because the team is already so small that they can barely hammer out the basics of a version update nevermind any extra perks that would accent it. They aren't going to swamp themselves when the basics are already overwhelming.

    The question is how long people choose to put up with a bare-bones staff running the game again a la '09. Personally, my curiosity towards what the 99 trials for the ultimate weapons is what I await as it'll be quite telling of where this game will go in the next year. Not that I don't already suspect where the game is going but confirmation from the developers goes a long way.
    (3)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  7. #187
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Nynja View Post
    We all pay SE to run the game and operate it...a little fucking ukko nerf isnt pissing me or the entire playerbase off as much as the shittastic bullshit drop rates and drop system in the event that they are revolving this current FFXI era around (voidwatch)

    as someone with both a Vere and a Maschu+2 (which got it harder in the ass cuz theres no ODD to go with the overpowered WS) I'm hardly bitching about the nerfs.
    The drop rates do suck. I'm not really sure what to say about the rest. Glad it doesn't bother you I guess.
    (3)

  8. #188
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    This forum is depressing and angry honestly.

    I honestly think it woulda been better not to have it, they should honestly do away with it.

    On the XIV forums, at least last time I checked, its a totally different environment. I remember reading several threads that were positive and friendly. On here, it's basically a bunch of catty, delusional, hypocritical, biased pressed players either throwing tantrums or calling names.. AT THE PEOPLE THEY want to listen to them. I'm not above it, but you will never again see me making threads attacking devs or people for not sharing my opinion.

    Voidwatch drops rate suck. New flash, this isn't anything new to endgame. They made voidwatch system the way they did to prevent cheating, greifing or drama amongst us. They had good intentions. Some of the drops are amazing, and should be super rare. THE ONLY real issue is the same person getting the same drop over and over when they already have it and people who are 0/200 are waiting.

    Simple solution is ask the devs to make it so, the same item will not load in a chest, by a player who already has the item. DING DING DING DING DING, We have a winner. Problem solved KTHXBAI. But I' not even gonna lie to myself and pretend that would solve anything. The same people spamming this forum about that issue are more than likely, just as upset, it's so rare as it is, that a person who already has it is getting it. Once and if they change how items load to players who already have it, these same whiners will be back moaning about the drop rate.

    So that's why I roll my eyes when I see some people complaining about VW drops and using the "This person keeps getting this item when they already have it!, this is so unfair! make it a point system!" excuse. Because they are not campaigning to abolish others from getting an item over and over, they are campaigning for a more convenient way of obtaining those rare drops. AK they want higher drop rates or point system.

    I totally support and encourage the devs to adjust it, there is no reason why a coruscanti thf, gets a second coruscanti after 5 fights. That's bs. Do I want a point system? I wouldn't mind it. I am laid back with SE policies honestly. But I've said before people are asking for too much if they expect an endgames best gear to be of the einherjar ampoules/cp/isp nature. That is not happening and will never happen for the best or near the best gears.

    People need to understand, SE, I repeat, SQUARE ENIX is interested in one thing. Your money. In their mind, It is bad business practice for them to make endgame gear obtainable without grind and luck. This is for several reasons but i'll just state the obvious:

    FFXIV is bombing and sucking up a lot of money. Their franchise sales are down something like 50%(?) from where they were 6-7 years ago. This company is losing a lot of profit and fast. Theyre not struggling by any means, but they are losing a lot of money and street cred. They don't have the resources to develop content that is very meaty. Like Sea,Sky,new expansions (least not atm), and give it a plush appeal.

    I believe they are making endgame of the grind and luck nature because of this. I'm gonna guess they think if theres a lot of luck and grind involved, we will play longer and be more dedicated. If there was a point system, or a system that didn't involve luck+grind, some people would breeze through it if it's linear.

    They also want some gear to be extremely rare. Meaning only a select group of people have it. If there's a point system it robs an item of it's exclusiveness or specialty. Even if it costs a ridiculous amount of points, and time, there is no luck involved and anyone with the time can get it. SE has hinted in the past, they underestimated the player bases dedication to time and i'm sure they are tredding lightly not to make such a mistake again. HNMs are en example, you really think they intended us to camp that stuff the way we did? No, they wanted us to "stumble upon it eventually" like a rare surprise. SE has similar views for their special toys. They want us to grind for it, with a bit of luck

    It's no surprise either, its a jp run and developed game. They believe whole heartedly in exclusiveness and status in endgame. These are just my opinions on them as a company and xi. Don't get pissy with me.
    (1)
    Last edited by Anewie; 01-07-2012 at 06:50 AM.

  9. #189
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    A point system would be a simple, convenient thing for them too. It would save them a lot of trouble figuring out drops per NM,BCNM etc. Theres a reason IMO they haven't used it very much for the really good stuff, they simply want some items to be exclusive in a "rare and unique" way.
    (0)

  10. #190
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Complaining about complaining is just ....... more complaining.......
    (1)

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