"OMG the dev team is making the game soul sucking again! THE GAME IS DOOMED! OMG THEyre NUKING OVERPOWERED WS! how dare they! They are crazy! The game is doomed! OMGGG the game is dying, theyre making adjustments!"
Basically what i've been reading. TBH.
Yeah that's overeacting, especially since the same people are buying crysta next month. I'm sorry if this bit of truth is making people mad, but you will deal with it.
I told my friend in game about all the mass b*tchin on here and she summed it pretty well:
"NOONECURR GWORL"
so your game is to disguise the fact that you have nothing constructive to say by writing thousand-word posts you know nobody's going to read
well, i guess you're in good company, at least
tandava crackows + chocobo jig + animated flourish = prouesse ring
Botting is not all around now because it's not important at all, it's almost a non-issue these days and you know this. Cure bots are pretty uncommon and umBefore Abyssea, botting was used for:
- HNMs (competitive)
- Salvage (cooperative)
Now:
- EXP parties/alliances (cooperative)
- Voidwatch fights (cooperative)
So now it's better because it's still all around, but it's helping people? Aside from the fact that HNMs were not common content and it affected very few people, and in all my Salvage runs I've never seen anyone botting (or have a need for it, for that matter). The only kind of botting Abyssea abolished was the HNM claimbotting one, and again, it didn't "fix" it per se, it just abolished HNM altogether. I agree that it's better in the sense that it eliminated competition, I still don't agree by how they did it. By that reasoning you could just remove every content that people have an issue with (which would be pretty much every content).nothing is botted or cheated in VW that I know of.., I very rarely see scrubs flee bot out of range of TP fights in Aby but not in VW since it's so damn obvious and most VW is PuG and you will get reported. So yeah it's not an issue anytmore while it was a big deal for serious players in the past.- Voidwatch fights (cooperative)
It's cool to argue the toss about stuff but botting being almost a non-issue now compared to what it was is not something that you can argue I'm wrong about. It was an issue for a fairly decent amount of players in the past but it's an issue for almost nobody now.
As for removing competition, best thing they ever did. FFXI never had competition, it had battle of the bots and that's it. You never did it like some of us did so maybe you don't know how retarded it became.
Last edited by Runespider; 12-28-2011 at 01:24 AM.
You seem to be confusing what constitutes a bot and what... doesn't.
Identifying special mobs in Salvage was a matter of Dat swaps or Dat adjustments. The monsters had different IDs, so you just adjusted the name of the ones with the ID that dropped shit. This was certainly "cheating", insomuch as people Dat swapping out their game maps for marked maps was "cheating", but it certainly wasn't botting.
Likewise, flee tools aren't bots either. You run faster. That is definitely cheating. But it's not a bot. Those have become more popular as real bots have become less popular. You have posters like Flionheart who have been reported 5 billion times for blatantly free hacking and no one seems to care, so people just do it. If you're using Flee tools to outrun a TP move from melee range, you're probably going at some ridiculously high speed or you may as well just run out of range normally. I only really see this happen when people decide to kite with flee speed up. Cheating, but not a huge deal as far as I'm concerned.
Cheating didn't really decrease, but botting did and that was nice. Botting restricted content based on how much money you were willing to spend on a vidya game. Flee tools... make you get places faster. Dat swaps... make you look cooler and have better maps in-game so you don't have to alt+tab out to check for markers. Neither of these really restrict content.
I will have my revenge!
HNM was 'endgame' because it was the most popular event alongside Sky for a very very long time. Both events found themselves never quite reaching obsolescence until well into Abyssea. These were also the two events that most individuals would call 'endgame' when quoted over the years. Casual or Hardcore, both groups knew that this shrouded 'endgame' was a place of debauchery, timesink, betrayal, backstabbing and greed.Originally Posted by Arcon
It also didn't help that SE literally did their best to keep certain pieces of HNM top in the slot even as new events like Einherjar, Assault, Nyzul Isle, Campaign, ZNM and so forth came out. These events too were endgame but did they beat Black Belt? Ridills? Adaman Hauberk? Hecatomb Cap? lolKoenig Body? Hecatomb Leggings? No. This reluctance to end that content (or duplicate their drops elsewhere) is why the bot wars escalated, why people dropped 2k USD for the most leet bots and why botting became standard at most HNMs.
Oh and I know you're going to bring up Einherjar and I should address that. Einherjar wasn't a replacement to Kings - it was a supplement and a stupid sidestep. In the time it took to build up an Odin, the people cheating probably had enough shots at the world spawn to laugh at your pathetic Odin pool if he happened to even drop what you wanted. Hadean junk instead of a more Nid-like pool? Well that's just too bad, see you in the next cycle... a month from now.
36man content and you have to wait a month for 4 abjurations in a pool. Classic SE, classic Tanaka.
Don't even try to defend Sandworm because it's going to make you look stupid. I know you like to argue but there is no glory in defending one of the worst mobs ever designed within the bounds of FFXI. Forget my 'superior' opinion because Sandworm goes against SEs 'word to the players' you're forced to agree to every time you log in. Dont forget your friends? family? job? Well tell me SE, how's that work out when you've got a mob in the game that takes potentially SIX (read: 1/4 of a day) hours to pop?Again with your superior opinion. You just love pointing out why other people's idea of fun is stupid, don't you? The fact is, there is no argument against it. There are people who love it. Stop being sarcastic to them just for voicing their opinion. Or is their presence that threatening to your point of view?
The creation of such monsters was frankly irresponsible on SEs part and shouldn't have made it past the theoretical stage. With years of observing the playerbase you'd think they'd realize that people will camp these things and that as a company it'd be best for their image to avoid this level of enabling but did they? Nope, Tanaka greenlit it because Tanaka is Tanaka and this guy thinks an MMO should be like life inside a gulag.
I'm convinced the guy was a prison warden in a previous life.
So let's review Sandworm shall we?
He takes 6hours to pop, has a chance to not pop or despawn quickly after pop, can glitch out due to MMM and not Doomvoid, has no drops of his own, has a chance to not drop anything inside his battlefields and drops 1-2 pieces if you're lucky. This sound like content better than it's predecessor in Kings? This sound reasonable for your average player? This sound like an NM good for company image? This sound like 'fun'?
The only people who would call Sandworm fun were people hopelessly under Tanaka's torture spell. Like I said before, there are better ways to build content that keeps people playing.
Last edited by Sparthos; 12-28-2011 at 01:55 AM.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
Some of us feel as though years of slaving over relics/mythics was enough though, the reason why ppl did them in the first place was to have some of the best stuff, we want the final upgrade to be within everyones reach, we all care about our own goals but at the same time we feel compassion for the next guy because we know what he/she went through, esp if he/she has more then one. So what you call whining is actually concerned consumers looking out for their best intrests but at the same time many people can relate and join in. Some of us don't wanna be sub-par or below, your goal in anything whether it be a game or life should not be sub-par.
Final Fantasy XI was all about friendships, and meeting new people while having a great time, why not make trials a bonding experience, not a grinding experience that will lead to much worldwide LS turmoil, drama and many more "player warning" posts, im sick of those days, have we not evolved past the stoneage period of this game? Abyssea was a love-hate thing for me, but what we need honestly is not nerfs we need other jobs boosted, we need to feel like we're 99 not 75+1, we need a new expansion pack with totally new areas not regurgitated old ones, and we need to be able to shoot lasers out of our eyes, thats about it.
Last edited by Sayomi; 12-28-2011 at 02:17 AM.
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