Page 12 of 18 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 174
  1. #111
    Player Benihana's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Anuke
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by scaevola View Post
    write 700 words about how abyssea killed the game etc

    read one-liners from others about how that is a dumb opinion and you are dumb for having it

    write another 300 words about how everybody is totally overreacting
    Ugh, some of you are such a pill. It's like you didn't even read. Lol i can't with you. sorry
    (2)

  2. #112
    Player Benihana's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Anuke
    World
    Asura
    Main Class
    PLD Lv 99
    "OMG the dev team is making the game soul sucking again! THE GAME IS DOOMED! OMG THEyre NUKING OVERPOWERED WS! how dare they! They are crazy! The game is doomed! OMGGG the game is dying, theyre making adjustments!"

    Basically what i've been reading. TBH.

    Yeah that's overeacting, especially since the same people are buying crysta next month. I'm sorry if this bit of truth is making people mad, but you will deal with it.

    I told my friend in game about all the mass b*tchin on here and she summed it pretty well:

    "NOONECURR GWORL"
    (2)

  3. #113
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    so your game is to disguise the fact that you have nothing constructive to say by writing thousand-word posts you know nobody's going to read

    well, i guess you're in good company, at least
    (5)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  4. #114
    Player Benihana's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Anuke
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by scaevola View Post
    so your game is to disguise the fact that you have nothing constructive to say by writing thousand-word posts you know nobody's going to read

    well, i guess you're in good company, at least

    (1)

  5. #115
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Before Abyssea, botting was used for:
    - HNMs (competitive)
    - Salvage (cooperative)

    Now:
    - EXP parties/alliances (cooperative)
    - Voidwatch fights (cooperative)

    So now it's better because it's still all around, but it's helping people? Aside from the fact that HNMs were not common content and it affected very few people, and in all my Salvage runs I've never seen anyone botting (or have a need for it, for that matter). The only kind of botting Abyssea abolished was the HNM claimbotting one, and again, it didn't "fix" it per se, it just abolished HNM altogether. I agree that it's better in the sense that it eliminated competition, I still don't agree by how they did it. By that reasoning you could just remove every content that people have an issue with (which would be pretty much every content).
    Botting is not all around now because it's not important at all, it's almost a non-issue these days and you know this. Cure bots are pretty uncommon and um
    - Voidwatch fights (cooperative)
    nothing is botted or cheated in VW that I know of.., I very rarely see scrubs flee bot out of range of TP fights in Aby but not in VW since it's so damn obvious and most VW is PuG and you will get reported. So yeah it's not an issue anytmore while it was a big deal for serious players in the past.

    It's cool to argue the toss about stuff but botting being almost a non-issue now compared to what it was is not something that you can argue I'm wrong about. It was an issue for a fairly decent amount of players in the past but it's an issue for almost nobody now.

    As for removing competition, best thing they ever did. FFXI never had competition, it had battle of the bots and that's it. You never did it like some of us did so maybe you don't know how retarded it became.
    (3)
    Last edited by Runespider; 12-28-2011 at 01:24 AM.

  6. #116
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Runespider View Post
    Your post is just arguing for the sake of arguing, as per usual.



    Did you ever do salvage or what? In some areas there were 4 mobs, 2 of which dropped cells and 2 which dropped nothing (time wasters) people downloaded stuff to know which did and which did not drop anything so they would only kill those. The flee hacks were also quite widely used by the "port up" players and used more widely by the successfull groups in statics.

    Regardless the truth is that for endgamers botting was a major issue and source of much anger before Abyssea and now it's not. Abyssea ushered in the total change to the entire game and one of those was the removal of cheating as the major issue, yet another thing it's awesome for.



    Yeah I was more agreeing with the that the event itself was good but ruined by bad loot systems. The harder fights are almost impossible without using temps/staggers (in the time limit with how much hp they have), people will run out of MP and the DD will get one shotted..they upscaled the damage from AoE etc due to temps.
    You seem to be confusing what constitutes a bot and what... doesn't.

    Identifying special mobs in Salvage was a matter of Dat swaps or Dat adjustments. The monsters had different IDs, so you just adjusted the name of the ones with the ID that dropped shit. This was certainly "cheating", insomuch as people Dat swapping out their game maps for marked maps was "cheating", but it certainly wasn't botting.

    Likewise, flee tools aren't bots either. You run faster. That is definitely cheating. But it's not a bot. Those have become more popular as real bots have become less popular. You have posters like Flionheart who have been reported 5 billion times for blatantly free hacking and no one seems to care, so people just do it. If you're using Flee tools to outrun a TP move from melee range, you're probably going at some ridiculously high speed or you may as well just run out of range normally. I only really see this happen when people decide to kite with flee speed up. Cheating, but not a huge deal as far as I'm concerned.

    Cheating didn't really decrease, but botting did and that was nice. Botting restricted content based on how much money you were willing to spend on a vidya game. Flee tools... make you get places faster. Dat swaps... make you look cooler and have better maps in-game so you don't have to alt+tab out to check for markers. Neither of these really restrict content.
    (2)

    I will have my revenge!

  7. #117
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Arcon
    That's quite the ignorant thing to say. What defines endgame to you? The event that least people do? The event that gives least progress? The event that suffers from the most competition? There isn't one event that was endgame. Everything you did at 75 was endgame. Even meriting was an art - fast and easy with skilled and geared people, horrible with noobs. I already said the only notable drops from kings were Defending Ring and Ridill, the only notable rare/ex drops from other HNM may include Hauteclaire, but that's about it. Are you saying those three items are what made endgame?

    I already said why HNMLS did HNMs, because of the money. That's it. That's why 99% of the population never even thought of doing them. If that's all you consider endgame, then you are in the vanishingly small minority.
    HNM was 'endgame' because it was the most popular event alongside Sky for a very very long time. Both events found themselves never quite reaching obsolescence until well into Abyssea. These were also the two events that most individuals would call 'endgame' when quoted over the years. Casual or Hardcore, both groups knew that this shrouded 'endgame' was a place of debauchery, timesink, betrayal, backstabbing and greed.

    It also didn't help that SE literally did their best to keep certain pieces of HNM top in the slot even as new events like Einherjar, Assault, Nyzul Isle, Campaign, ZNM and so forth came out. These events too were endgame but did they beat Black Belt? Ridills? Adaman Hauberk? Hecatomb Cap? lolKoenig Body? Hecatomb Leggings? No. This reluctance to end that content (or duplicate their drops elsewhere) is why the bot wars escalated, why people dropped 2k USD for the most leet bots and why botting became standard at most HNMs.

    Oh and I know you're going to bring up Einherjar and I should address that. Einherjar wasn't a replacement to Kings - it was a supplement and a stupid sidestep. In the time it took to build up an Odin, the people cheating probably had enough shots at the world spawn to laugh at your pathetic Odin pool if he happened to even drop what you wanted. Hadean junk instead of a more Nid-like pool? Well that's just too bad, see you in the next cycle... a month from now.

    36man content and you have to wait a month for 4 abjurations in a pool. Classic SE, classic Tanaka.

    Again with your superior opinion. You just love pointing out why other people's idea of fun is stupid, don't you? The fact is, there is no argument against it. There are people who love it. Stop being sarcastic to them just for voicing their opinion. Or is their presence that threatening to your point of view?
    Don't even try to defend Sandworm because it's going to make you look stupid. I know you like to argue but there is no glory in defending one of the worst mobs ever designed within the bounds of FFXI. Forget my 'superior' opinion because Sandworm goes against SEs 'word to the players' you're forced to agree to every time you log in. Dont forget your friends? family? job? Well tell me SE, how's that work out when you've got a mob in the game that takes potentially SIX (read: 1/4 of a day) hours to pop?

    The creation of such monsters was frankly irresponsible on SEs part and shouldn't have made it past the theoretical stage. With years of observing the playerbase you'd think they'd realize that people will camp these things and that as a company it'd be best for their image to avoid this level of enabling but did they? Nope, Tanaka greenlit it because Tanaka is Tanaka and this guy thinks an MMO should be like life inside a gulag.

    I'm convinced the guy was a prison warden in a previous life.

    So let's review Sandworm shall we?

    He takes 6hours to pop, has a chance to not pop or despawn quickly after pop, can glitch out due to MMM and not Doomvoid, has no drops of his own, has a chance to not drop anything inside his battlefields and drops 1-2 pieces if you're lucky. This sound like content better than it's predecessor in Kings? This sound reasonable for your average player? This sound like an NM good for company image? This sound like 'fun'?

    The only people who would call Sandworm fun were people hopelessly under Tanaka's torture spell. Like I said before, there are better ways to build content that keeps people playing.
    (7)
    Last edited by Sparthos; 12-28-2011 at 01:55 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  8. #118
    Player Sayomi's Avatar
    Join Date
    Mar 2011
    Location
    Titan!
    Posts
    71
    Character
    Wolfeater
    World
    Phoenix
    Main Class
    NIN Lv 99
    Some of us feel as though years of slaving over relics/mythics was enough though, the reason why ppl did them in the first place was to have some of the best stuff, we want the final upgrade to be within everyones reach, we all care about our own goals but at the same time we feel compassion for the next guy because we know what he/she went through, esp if he/she has more then one. So what you call whining is actually concerned consumers looking out for their best intrests but at the same time many people can relate and join in. Some of us don't wanna be sub-par or below, your goal in anything whether it be a game or life should not be sub-par.

    Final Fantasy XI was all about friendships, and meeting new people while having a great time, why not make trials a bonding experience, not a grinding experience that will lead to much worldwide LS turmoil, drama and many more "player warning" posts, im sick of those days, have we not evolved past the stoneage period of this game? Abyssea was a love-hate thing for me, but what we need honestly is not nerfs we need other jobs boosted, we need to feel like we're 99 not 75+1, we need a new expansion pack with totally new areas not regurgitated old ones, and we need to be able to shoot lasers out of our eyes, thats about it.
    (12)
    Last edited by Sayomi; 12-28-2011 at 02:17 AM.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
     じしf_, )ノ
    United States Postal Service Postmaster

  9. #119
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Sayomi View Post
    Some of us feel as though years of slaving over relics/mythics was enough though, the reason why ppl did them in the first place was to have some of the best stuff, we want the final upgrade to be within everyones reach, we all care about our own goals but at the same time we feel compassion for the next guy because we know what he went through, esp if he has more then one. So what you call whining is actually concerned consumers looking out for their best intrests but at the same time many people can relate and join in. Some of us don't wanna be sub-par or below, your goal in anything whether it be a game or life should not be sub-par.

    Final Fantasy XI was all about friendships, and meeting new people while having a great time, why not make trials a bonding experience, not a grinding experience that will lead to much worldwide LS turmoil, drama and many more "player warning" posts, im sick of those days, have we not evolved past the stoneage period of this game? Abyssea was a love-hate thing for me, but what we need honestly is not nerfs we need other jobs boosted, we need to feel like we're 99 not 75+1, we need a new expansion pack with totally new areas not regurgitated old ones, and we need to be able to shoot lasers out of our eyes, thats about it.
    Amen, well said.
    (2)

  10. #120
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Benihana View Post
    Hi! Me and wifey recently reactivated our accounts now that 99 is here and endgame seems to be forming.

    I've been reading the forums and i'm honestly in shock at some of you. Okay, here's a simple question, can someone, show me cold hard evidence ABYSSEA REVIVED FFXI? Because for me personally, me and my entire endgame ls QUIT BECAUSE of abyssea. Most of my friends quit for good and have yet to return.

    So for those of you who keep spamming the board with nonsense, based on what seems to be YOUR personal experience, can you show me player data that supports it?

    Because I have some! If you have been checking the active players list throughout the last year and a half since abyssea, you would notice it has gone UP these past few MONTHS. As in since the game has moved away from it.

    That to me would suggest that the game isn't in anymore danger than it was when abyssea was the end and be all of endgame. Now, I'm not going to be a hypocrit and start spewing bs, saying I can prove that abyssea killed the game, but some of you are just down right delusional if you think abyssea helped ffxi.

    Massive amounts of people quit when abyssea was released and supported. I very much doubt the league of people who came back to a more casual ffxi made up for the amount that quit, and even if they did, with 2 separate server merges and the active player list data MISSING from the ffxi consensus (which has been there every year for many years, coincidence, lol i think not)

    Even if it did make up for those that quit, you have to remember, these are very casual players. Very casual players are much more unlikely to support a game long term. With ffxi's lifespan and current dev. team, do you really think SE has the resources to keep shelling out content so paper thin, so casuals will be satisfied? I think that would take more effort than giving endgame a more traditional ffxi endgame, which required team work and time to get the ultimate gear. It would probably take up less resources and keep people playing longer.

    Now, I'm married and have a job etc, and I don't have the time to do oldschool endgame like I used to, but I do still enjoy that content and i will do what i can and focus on the things I personally enjoy.

    Do i think 500 pw is reasonable? No, but I also could appreciate the journey in reaching for my goals in game. WHEN WAS ENDGAME EVER REASONABLE? from HNMs and salvage to abyssea, the time-effort ratio was either on one side, or the complete opposite. Abyssea was the 180 of salvage/hnms etc. That wasn't reasonable either, so that argument isn't valid. It boils down to what type of player you are. I prefer long term endgame goals with steady progress. I feel more accomplished and it keeps the game active and fun for me.

    Now if I simply cant devote the time to such a goal, I don't do it. People need to stop bitching and complaining about stuff THEY PERSONALLY can't do and have no interest in.

    Runspider/Ravenmore - You don't like the game? PLENTY OF US DO. When and if we stop enjoying it, we quit! We keep our money and do other things. If the game changes (which it has, thank god. I HATED abyssea era) I reactivate.

    What I don't do it waste my time, money and resources complaining about a SMALL FRACTION of final fantasy xi.

    FFXI has so much to freakin do. Do what you enjoy, and stop speaking for others. There is probably more people who don't come on these forums who enjoy the game, than all the posters on here combined.


    Cause most people who don't have the time to commit to certain aspects (CERTAIN NOT ALL) also don't have the time and money to waste complaining...

    When abysea came out, I wasted until 85 for new endgame stuff, and it didn't come. So me and my wife, along with most of our friends and ls members simply quit.

    Me myself, I like a more traditional hardcore ENDGAME, if I don't like the endgame, I simply can't tolerate the game. I am very happy they have moved far away from abyssea and i will support them.

    Am I gonna do 500 pws? Hell no, lol. But someone who wants the most POWERFUL, probably overpowered, ultimate weapon in game, WILL strive for it.

    The rest of us will live with 75,80,85,90 and 95 relics,mythics and emps.


    These are the ultimate weapons for f*ck sakes. This is the last upgrade. So u dont have the time to do it? Then be happy with what u can do. a lv95 version is still good.

    I'm loving the game again and according the the active players list, the game isn't anymore in danger than it was when abyssea was the everything. So you're not enjoying the game? Do what I did and quit. Then SE wont have to care about you and they will cater to the rest of us who play the game and enjoy it.


    If you can find me evidence that supports abyssea revived this game, awesome. I'll STFU. But there is more evidence to suggest it killed it.

    People just wanna believe the game revolves around their personal interests and thats the be all and end all.

    Fact check, there are 10 times AS MANY people who don't use this forum and play XI that do.

    You don't speak for them. Your cries are just more public cause the rest of us either enjoy the game or move on.
    You want proof Abyssea revived this game? Just look at the thread about Abyssea being a mistake.
    (2)
    it's what you learn after you know it all that counts

Page 12 of 18 FirstFirst ... 2 10 11 12 13 14 ... LastLast