Ah, ok. But you claim that SE is "ignoring" you (and, parenthetically, others), based on 2 weeks of them doing nothing over the holidays? How is that different from expecting to "compel" them?
Yeah, many voices (many, many voices) agree with you, and they're not all wrong either. The people that disagree with you, on the other hand, mostly say nothing because there's nothing they're unhappy about. They're not all wrong either, though, and I think dismissing them is pretty egotistical, yeah.Egotistical? Don't make me laugh. Nothing I've said hasn't been said by numerous voices before me and will continue to be said so long as SE continues to remind individuals why XI has been the way it's been for years.
STOP TRYING TO SPEAK FOR THE PLAYER BASE. YOU CANNOT.Stop being a moron. What I have said about the weaponskills is the same thing HUNDREDS of people have said yet you think I claim this feedback as my own? No, I'm just projecting that SE can have the answers right before them (NA have said it, JP have said it and EU say it) yet still make the wrong decision because the dev team operates in vacuum and can't see when the base thinks a bad idea is bad.
You are NOT the base, nor is anyone else who happens to agree with you (possibly including me). THIS is what I mean by egotism. I am not a moron for pointing this out. YOU thinking SE has the answers before them =/= SE actually having the answers before them, except in your myopic worldview.
Indeed. I agree with you there. But there are many people, casual players, who think the points system is a bad idea because hardcore players will end up monopolizing the gear, and then we have the original FFXI endgame all over again. But oh, that's not a concern, because those players don't DESERVE the items, right...?Someone's going to complain if Resqiscat becomes marginally more useful? If Entropy got a boost? If Voidwatch goes from completely random logs/ore to a point system? You're damn right someone will but that's irrelevant as the overall reception is what matters.
Again, not saying I disagree with you (I don't), just saying that a lot of people disagree with us. And dismissing the concerns of those who do as "in a minority" is... not egotistical, but egocentric, especially since you don't have the stats in front of you (and even if you did, there's still a lot of caution that you're throwing to the wind).
"People" being you and me and most of the other people on the forums apparently dedicated to complaining about things that SE has done wrong (and, in fairness, there's a lot to complain about). NOT the entire player base, or even most of it, necessarily.People don't like the random aspect of Voidwatch
http://en.wikipedia.org/wiki/False_consensus_effect
(as defined by people who complain on the forums)This is the problem plaguing SE. Time and time again they refuse to get ahead of the problem
(as defined by people who complain on the forums)and squash it before it becomes a widespread issue that threatens/annoys/infuriates the base.
Yeah, that could have helped, for sure. SE screwed up there.Voidwatch? WoE? The Relic/Mythic/Empyrean upgrade issues? There is a whole thread on the insanity of 500 PW kills for a 99 Mythic that could have been resolved by one statement from a dev:
"We had no intention to ever set the Mythic 99 requirements at 500 Wardens. This was merely a placeholder number used during development and does not reflect in any way on the finished product."
(as defined by people who complain on the forums)Did we get that? Nope and so the base is further led to questioning if SE is returning to insanity grinds.
Yes, like that.Address things slowly.... now that's a side-splitter. You mean like how it took 3 years to finish WOTG? How everything is always delayed?
2 months =/= 3 years. And yes, I'd rather things were done well in the first place. "Those who act in haste oft repent at leisure." I'm not saying this will always be the case, and certainly SE has messed up things by waiting too long, but I don't see how that applies to the current situation.I know content isn't built overnight but lets be serious, should the base have to wait years for simple WS tweaks or correcting minor discrepancies? This has been an issue with SE from the time this game was being funded well right up to the present.
(as defined by people who complain on the forums)Sometime the years they take to address issues winds up being either too little, too late or complete fail from the jump. It isn't like time makes some of these SE decisions better as you still have a good likelihood of getting utter rubbish.
And who said it was supposed to be a "progression" as opposed to a side-grade? Oh, that's right, you did.Except the issue isn't about all the new weaponskills? It's about the completely stupid logic the devs gave regarding Realmrazer, Resquiscat, Ruinator and Entropy and further to their concepts of balance. Bringing up level 60 weaponskills you naturally learn versus weaponskills that are supposed to capstone jobs after grinding many merits shows how out of touch SE is with the word 'progression'.
Yeah, you're right about that, to be sure, as things stand now.Yeah, weaponskills like Shoha/Last Stand have no problems smoking their previous incarnations but suddenly balance must be preserved between Rampage/Ruinator and Hexa/Realmrazer? Give me a break and be consistent SE. I understood the Ukko's nerf but to then give SAM an extremely powerful WS in Shoha with absolutely no balancer (like a CHR or INT mod)? Wut.
Man... I feel dirty for being angry, like I've infected myself with the disease here. Just taken big handfuls of filthy water and chugged them right down. I'm going to have a heart attack at this rate, and yet for some reason, it's too compelling to stop. I don't mean to insult or degrade you, I really don't. I'm having a tough time getting that across, though.
Ravenmore: If you think I'm white-knighting, please read my posts again. Thank you.


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