Well it is partly true, if you take a section of that interview, and run it through translation, first to JP then back to English, it comes out as this:
Original:
Machine Translated:While most players would agree that the Abyssea series of add-ons breathed new life into the game, the consequences of such radical new content still weigh heavy on the developers who created it. Despite the positive response from the fans, Battle Director Mizuki Ito is quick to temper that excitement. "Abyssea wasn't all positive feedback," Ito admits. "There were negative aspects to it, too." In particular, the developers were concerned about game balance. "It became something a little different than what longtime FFXI players were used to. On the one hand, it was great that people enjoyed it, but there is also the loss of game balance to consider. Now we are going back into existing content to re-establish some balance."
It's a mess. Just imagine how it comes out in Japanese. But no matter how true this might be nothing beats actions speaking louder than words and Ito's response is serious spin business when so called balance is right there whispering into his ear, "bullsh!t. bullsh!t. keep a straight face. bullsh!t. sh!t they're on to us say something about mistrust and working to improve things. ..... Dude, run!"Most of the players of the add-on abyssea series, the new life to life in the game may agree to the new content to the fundamental result is still heavy, developers have to create it weighs The. From fans, despite a positive reaction to the fight director Mizuki Ito excitement quickly to anger. "All the positive feedback abyssea was not Ito," acknowledged. "There seems to the negative aspects of so much," was. In particular, game developers about the balance was concerned.
♫ And Ito ran, Ito ran so far away ♫
Hiromichi Tanaka: This Optimus Prime sh!t is getting old >: (



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