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Thread: Just a thought

  1. #1
    Player Lokithor's Avatar
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    Mar 2011
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    Character
    Lokithor
    World
    Shiva
    Main Class
    THF Lv 99

    Just a thought

    Today I realized,
    as I read the producer's upcoming plans for FFXI, that
    no-one at SE has
    a clue anymore about what players want from this game.
    Killing the same NM 1000's of times over
    and over is not fun.

    Maybe those who gave
    us Abyssea should lead the production now.
    Some of us
    think that would be for the best.

    Good luck, SE, keeping all
    of your subscribers if you return to the old grinding style!
    (6)

  2. #2
    Player Alerith's Avatar
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    Aug 2011
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    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Lokithor View Post
    Maybe those who gave
    us Abyssea should lead the production now.
    Some of us
    think that would be for the best.
    Others of us don't. Abyssea was too easy for the rewards that you got. It's bred an entire group of entitled players. Should SE cater specifically to hardcore players? No. But that doesn't mean they should tailor all future content to casuals.

    As for killing the same NM 1000's of times, yea. That blows.
    (10)

  3. #3
    Player Concerned4FFxi's Avatar
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    May 2011
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    borg
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    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    After a year of stupid, repeative magian trials, who in their right mind, be it veteran, noob, or casual player, would want to spam any nm even 100 times? Abyssea is too easy, but its fun. I dont need atma, but i will take the concepts from abyssea that work and use them to build new content. I agree, put the abyssea people in charge, they can at least deliver excitement.
    (5)
    Last edited by Concerned4FFxi; 12-26-2011 at 07:41 AM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  4. #4
    Player Aldersyde's Avatar
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    May 2011
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    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Concerned4FFxi View Post
    After a year of stupid, repeative magian trials, who in their right mind, be it veteran, noob, or casual player, would want to spam any nm even 100 times? Abyssea is too easy, but its fun. I dont need atma, but i will take the concepts from abyssea that work and use them to build new content. I agree, put the abyssea people in charge, they can at least deliver excitement.
    Like Magian Trials was responsible for players spamming monsters over and over again. You don't remember ground kings, sky, dynamis, sea, zeni nms, and now voidwatch? At least spamming nms for magian trials allows you to make some kind of progress that if you press on, you'll eventually get rewarded for it.

    I'm sick of all this hating on Abyssea and magian content. Take off the rose colored glasses for christ sake.
    (6)
    Last edited by Aldersyde; 12-27-2011 at 12:34 AM.

  5. #5
    Player Tagrineth's Avatar
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    Apr 2011
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    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    They need to find a middle ground.
    (3)

  6. #6
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I like that you avoided the word balance. I was saying a couple nights ago that they should put Tanaka and Yoshi in one of those teleporters from "the fly" and combine them into an amazing hideous mutant game developer. They would be a grotesque pile of meat but they would make amazing content.
    (6)
    ↓ Trolling sapling ↓

  7. #7
    Player CrAZYVIC's Avatar
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    Jun 2011
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    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Um i wish they make a expansion at the level TAU. With new Towns, new areas, new enemies, new dungeons,new jobs. I want a new Expansion like it and not revamped areas one =/.

    Kill the same NMs 1000 times in the same old content is bored for me. Probably i can do massive grind if they make a new outstanding expansion.
    (0)

  8. #8
    Player Vicious's Avatar
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    Mar 2011
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    Character
    Lyltia
    World
    Lakshmi
    Main Class
    RDM Lv 99
    I find it highly, highly amusing that on one hand, you have players complaining about Magian trials being terribly repetitive and boring, and on the other hand you have a lot of the same players complaining that there should be a point system implemented to Voidwatch so they can feel as though they are being incrementally rewarded for each fight.

    This is why no one takes any of you seriously, y'know.
    (1)
    Lyltia: RDM SCH BLM WHM NIN SMN BLU PLD THF DRK
    Aegis 95 Kannagi 90 Almace 90 Hvergelmir 90

    Valkyri: BRD WHM COR THF RDM BLM SCH
    Daurdabla 99 Gjallarhorn 99 Armageddon 90 Twashtar 90

  9. #9
    Player Glacont's Avatar
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    Aug 2011
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    San d'Oria
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    88
    I had high hopes that ALL Job classes will be at the Height of thier power (JA JT WS) at lv99; That no need of various restrictions will be put into place, because with the growth of the Gamers comes the Content, mobs, to challenge and take the brute force of whatever we can dish out. [A mixture of CoP (the Challenge) & Abyssea (Fun & progressive rewards); with a touch of WotG (cutscence wise)]. Not a Turning of the clock back to 75. This is counter productive.


    If it is the wish to push gamers from 11 to 14 then annouce it ahead of time (1 year worth) and go all out on what gamers have been asking for. Let all jobs savoir the feeling of really being on top. End the year with a final message:

    "Thank You for playing and showing your support. Hope to see you on ff 14. There is more instore. This last year is just a taste of what is yet to come."

    And with that, You throw all your creativity in making 14 what You Truly Dream it to be. No more split manpower to run both games.


    Is this Cinderella? Perhaps. You maybe right in assuming such, but I rather go through the motions of what I listed above (Ending in a bang) than what we are going through, now. (slow death)
    (2)

  10. #10
    Player
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    Quote Originally Posted by Vicious View Post
    I find it highly, highly amusing that on one hand, you have players complaining about Magian trials being terribly repetitive and boring, and on the other hand you have a lot of the same players complaining that there should be a point system implemented to Voidwatch so they can feel as though they are being incrementally rewarded for each fight.

    This is why no one takes any of you seriously, y'know.
    meh dont typically browse anything but the hot topics, but of the threads i read never seen any one complaining about the magian trials other then relic/mythic requirements for 99
    (0)