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  1. #1
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12

    Ninja nerfs are back too?

    So ontop of everything else people are annoyed about, we are now getting ninja undocumented nerfs again?

    Counter attacks now skill Evasion instead of the equipped weapon's skill.

    Evasion checks before Counter Attack, and this used to the the only way to skill up 2-handers quickly.
    http://ffxi.allakhazam.com/forum.htm...05796257877181

    Haven't tested it myself but from what I gather they been messing with things again to stop people getting some easier skillups with counter/retaliation.

    I thought these kinds of ninja nerfs were a thing of the past.

    Before someone asks, Ninja nerfs mean nerfs to the game that are kept secret, not nerfs to the ninja job. Stuff they change without telling anyone.
    (8)
    Last edited by Runespider; 12-22-2011 at 08:07 PM.

  2. #2
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Gotta keep the man (warrior) down, otherwise he will put you down.
    (5)

  3. #3
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    I think it's time for "Operation Rampage + Hundred Fists" and have the warriors and monks march on SE HQ and occupy it, held The Team T hostage and "raging fist" with "mighty strikes" their face till you get to knock some senses out of them.
    (4)

  4. #4
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    All WS will be brought in line with thunder thrust for balance.
    (7)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    960
    Tanaka has his toolbox of old tricks back in swing.

    We're still missing the revival of 21-24hr spawns and then the cycle will truly be complete.
    (6)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #6
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Sparthos View Post
    Tanaka has his toolbox of old tricks back in swing.

    We're still missing the revival of 21-24hr spawns and then the cycle will truly be complete.
    They mentioned making some new Grand Dragons for the elements that are currently unrepresented by Grand Dragons, so I expect 48+ hour spawns to make their grand return any update now.
    (7)

  7. #7
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    Quote Originally Posted by SpankWustler View Post
    They mentioned making some new Grand Dragons for the elements that are currently unrepresented by Grand Dragons, so I expect 48+ hour spawns to make their grand return any update now.
    i would really welcome some king spawns again this pop item bs is crap...
    (2)

  8. #8
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    all exp mobs will be replaced with robber crabs
    (10)

  9. #9
    Player SolidSnake's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Quote Originally Posted by Coldbrand View Post
    all exp mobs will be replaced with robber crabs

    http://www.change.org/petitions/the-...naka-from-ffxi
    (1)

  10. #10
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    playing devils advocate...but the game is full of spaghetti code. Perhaps putting it in as a bug report first instead of crying ninja nerf would have been a more viable option.
    (2)

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