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  1. #691
    Player Khajit's Avatar
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    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Greatguardian View Post
    1% Drop rate on a 2-3M ticket would only be 20-30k/run on average. And who would pay more than 20M for a VW body?
    Voiddust costs more than that so the price would have to be higher and considering that the people making tickets are doing so for gil there would be a significant markup to make it worth doing compared to even old fashioned farming.
    (2)

  2. #692
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    How many people would seriously consider buying tickets at significantly higher prices though? Price rises, fewer people buy, you have tickets in circulation but they're not selling, prices drop.

    Gil may be easy to come by these days but I have better things to do than throw it at an item I may not even complete.
    (4)

  3. #693
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Nightfyre View Post
    How many people would seriously consider buying tickets at significantly higher prices though? Price rises, fewer people buy, you have tickets in circulation but they're not selling, prices drop.

    Gil may be easy to come by these days but I have better things to do than throw it at an item I may not even complete.
    Even so it's still unreasonable to expect the tickets to effectively net negative gil in profit and I hadn't even mentioned the 100k a stack Rubicund prices per run in the off chance GG had already calculated that in. As is stands there is no motivation to participate for a body ticket even at 2~3 mil a ticket simply because a better use of time would be do just about anything else down to farming geodes. Even worse is that the system SE gave us is so mind bogglingly retarded that it actually encourages people whom might have helped for the lesser drops to just buy a cheap ticket instead since a little voiddust can probably pay for the items.
    To expect the prices to get lower relies on an expectation of human stupidity and as dumb as other players can be they still have the intelligence to go do better stuff when the inequity is pointed out.
    Plus is doing a fight with the people trying to make gil that are too stupid to realize they're losing gil participating even if they get the "drop" really something you'd trust?
    (2)

  4. #694
    Player Nightfyre's Avatar
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    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    You summed much of my thoughts up, but you didn't quite reach my conclusion. I think you excluded an option here.

    Look at how many people currently don't use stones/cells if they don't want anything from the NM, even if it drops plates or riftdross/cinder. Ticket prices will be dictated by the price of voiddust, cells, and the rarity/demand of the item the ticket represents. Given that no Voidwatch item is powerful enough to drive price significantly above the sum price of the input items (in a perverse way you might even argue they're worth less), many will simply choose to forgo seeking tickets from a NM if they're low on stones (thus driven to use voiddust) and already have their desired drops. In other words, this doesn't even add enough incentive to use stones to justify its implementation. That's how bad this system is. It will barely (maybe) be worthwhile if you get a ticket for something you have and can sell said ticket for and you can also gain something else of value from the same NM.
    (2)
    Last edited by Nightfyre; 02-06-2012 at 01:16 PM.

  5. #695
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Think we need to give SE a clear message and that message should be:

    1. No, this proposed ticket where ppl who already own the ra/ex item would get a ticket each time after as long as they kept the ra/ex item doesn't solve the unlucky ppl's problems at all.

    2. Give us an alternative where EACH person who has done the NM gets something that can work towards the top ra/ex of that said NM. If it will help, requires the person to completely rejected the entire chest to get this 'point/ticket/token' or whatever may be that you want to call it. Make the requirement for trade in something like 5-6 (make it 10, 100 or even 200 if that gives you more 'time' with these events) of these point/ticket/token to 1 top ra/ex. [As someone has said before, model this after Dominion Points work prefectly fine here].

    Let's come together and give SE a more concise message.
    (5)

  6. #696
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    What SHOULD happen is if you would get a chest with no "rare" drops in it, the game auto-loads you a random ticket from that NM.
    (2)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #697
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Well, it seems I misunderstood this ticket system at first. It seemed really good the way I interpreted it, but turns out it's shit. So far, Mekira Meikogai has eluded me, it just will not drop for me. With this ticket system, I can get one if I spend XXX amount of gil on Mekira Meikogai tickets. Yay? Like I don't already spend most of my gil on heavy metal plates? Oh hey, I can get tickets for all those Mantis Eyes that I don't need. I can sell those!............ Riiiiiight.

    Might aswell leave things as they are now, for all I care.
    (5)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  8. #698
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    I had high hopes for this system, even went as far as to say it made VW as close to perfect of an EG event as Einherjar. Unfortunately, you have ruined that SE.
    (8)

  9. #699
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    What's funny about this system is that when I plan VW events in the future for my LS after this stuff is implemented, I will try to put all the people who HAVE the desirable ra/ex drop in with the people who really want it. That way even if the people who really want it don't get it, the saving grace will be if one of the people who have it get a "repeat."

    There will be no "wastes" of a desirable drop, which seems to be SE's version of a compromise. It makes you build the ally in a counterintuitive way. It's a weird system but at least it's better than nothing. Sigh...I was really hoping for that original "item of our choice" system before Camate revised his message.
    (2)

  10. #700
    Player Avelonia's Avatar
    Join Date
    Dec 2011
    Posts
    27
    I don't know why they're making it this hard. This is all they have to do for a ticket system..............

    -Break tickets up into tiers based on VW branch (Sandy, Bastok, Windy, Jeuno, Ziltart)

    -Have the option to destroy your entire chest of logs and ores and turn it into a ticket for that tier, tickets are r/ex, and
    if you take anything out of your box = no ticket

    -Price the most desired drops with an NPC accordingly
    -R/ex bodies and highly sought after rare drops 100 tickets
    - other r/ex drops 50 tickets
    - AHable drops 25 tickets
    - pouch of heavy metal plates 10 tickets
    -cinder/dross 5 tickets
    -single HMP 1 ticket

    BANG! We get our much desired quazi point system, and a reasonable alternative method to obtain HMP by *gasp* actually doing the content, not just throwing gil at it.
    (10)
    Last edited by Avelonia; 02-07-2012 at 03:57 AM.

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