the key items thing isnt possible since the data for which items are being stored can be attached to an item, but not a key item, hence why when storing armors before you had to store the whole setI'd certainly rather have porter moogles than not, but I do think the implementation is a little annoying. 10+ different tickets to hang onto, really? Why not just have ONE porter moogle storage slip so I don't have to take up 10 slots in my mog sack and root through them for the right one(s) when I need to use the moogle. Or, why not have the slips be key items instead, like the old armor storage slips? And why not allow porter moogle use from your mog house?
Putting unnecessary restrictions on the system is completely arbitrary and only adds a layer of inconvenience. Porter moogles are definitely a good addition, but why not design it even better?
however I agree with everything else you said
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