Results 1 to 10 of 723

Dev. Posts

Hybrid View

  1. #1
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by JiltedValkyrie View Post
    Everybody wants an "Easy" button. Sit in Jeuno chatting and being handed all teh gilz.
    And? If it's everybody(the majority) wants easy mode that we should get easy mode, if everyone wants gear that shoots glitter our of our asses then we should get that. that's how it works(or at least should), lets not forget here the dev team works for us.
    (11)

  2. #2
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Brolic View Post
    And? If it's everybody(the majority) wants easy mode that we should get easy mode, if everyone wants gear that shoots glitter our of our asses then we should get that. that's how it works(or at least should), lets not forget here the dev team works for us.
    I like a hardy challenge myself, but this so much.

    The Dev team seems infinitely more concerned with maintaining what they consider to be the integrity of the game than whether or not the players actually have fun playing it. This is probably the single biggest design mistake they've been rolling with for all this time. The MMO market has evolved, people don't need to put up with that shit any more.

    Difficulty? I'm all for that. Give me difficulty. Tedium is not difficulty. Shitty 0.5% drop rates are not difficulty. They are annoyances. Spend more time making your game interesting and fun to play and less time worrying about how horrible it would be if someone actually obtained the items you designed in a reasonable timeframe.
    (12)

    I will have my revenge!

  3. #3
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Greatguardian View Post
    I like a hardy challenge myself, but this so much.

    The Dev team seems infinitely more concerned with maintaining what they consider to be the integrity of the game than whether or not the players actually have fun playing it. This is probably the single biggest design mistake they've been rolling with for all this time. The MMO market has evolved, people don't need to put up with that shit any more.

    Difficulty? I'm all for that. Give me difficulty. Tedium is not difficulty. Shitty 0.5% drop rates are not difficulty. They are annoyances. Spend more time making your game interesting and fun to play and less time worrying about how horrible it would be if someone actually obtained the items you designed in a reasonable timeframe.
    Yea, it is always hilarious to tell SE that it doesn't work with a moon phase based Fenrir, and they just reply that they can't do anything about it because Lore > Fun/Usefulness. Thanks, you spent weeks adding content nobody will use, but at least it fits with the Lore.

    Can't wait for Cait Sith and his Lore based "unsummons on attacked" abilitity.
    (4)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  4. #4
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Brolic View Post
    And? If it's everybody(the majority) wants easy mode that we should get easy mode, if everyone wants gear that shoots glitter our of our asses then we should get that. that's how it works(or at least should), lets not forget here the dev team works for us.
    You just gave somebody an idea for the glow effect of equipment obtained from the highest tier of Voidwatch.
    (6)