You could prob raise the gil to buy the tickets faster than it would take to get the item you want through drop.
And even then, while you farm and save the gil to get tickets, you can also still do VW to try and get lucky and get the item. If you happen to get the item, then you made gil to use on other things.
Last edited by Kimble; 02-03-2012 at 03:36 PM.
I'm saying most of those 100 pieces of r/e gear wouldn't be worth holding on to for the chance at getting a ticket because no one want's a genesis shield ticket and the ones that are worth holding on to won't be dropped by most people anyway. At least not by people who have enough jobs leveled to be concerned with inventory. It might be moderately annoying but it's worth the trouble to have a shot at a Toci's slip that you could probably sell for 10mil. I just don't feel like it's that big of a deal.
↓ Trolling sapling ↓
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I've been all over the garbage relic trial BS...so I know if I say "this is better than what was available", they'll probably just go "well 5 ADL is better than 20", except the problem isnt the fact this is infact better than what was available. But one of the problems was watching rare/ex gear go to the same people multiple times, when the same rare/ex gear seems to avoid certain people over and over. So regardless how marginal the gain is, it is a gain, there is some utility, there is SOME reason for someone to go back to do fights they've already got loot on.
After mulling this change over for a bit, I feel less like a depressed gray kitten and more like I have crawled from a burning building into the domain of an angry bear.
While I can't be happy about my situation, I have some hope of dealing with the bear. It's made out of skin and meat and fat rather than unreasoning and unwavering flame.
Maybe I can punch the bear in the nose and run away? Maybe I can make friends with the bear by offering it the three-fourths melted Snickers bar in my shirt pocket? Maybe I can strip naked, presenting my fat and hairy form which is certainly not the template for a man, and convince the bear that I am also a bear?
That's the main addition I see coming from this change. Hope. There's some gain from fights where there may have been no gain before, even if it's small. There's a way to obtain items other than fighting the will of the Random Number God, even if that way is cumbersome.
Bit late to reply to this, but it's something I been wanting in VW for awhile now.
If this is still happening, what are the odds of us being rewarded by other means for continuing to make use of the staggering system?
In Abyssea you are able to make your traverser stones last via means of time extensions. Why not a similar means of making our stones in Voidwatch last longer, like obtaining a free voidstone for hitting a white !! stagger in a battle?
It would work well with the new ticket system that's to be implemented by giving players who already own the highly desired loot a means of shooting to get a ticket, for friends and linkshell members, without the fear of running their own stone stock dry in the process of assisting others.
A couple more periapt of exploration wouldn't hurt also. I've hardly seen any congestion with this event ever since it came out, and I can't see why the developers wouldn't want us to participate in the event more for further shots at obtaining what we desire with its already low drop-rates, if this thread is any example of the distaste the community has for it.
No, it's probably not a huge deal, but it's not a huge deal to code something so that instead of making a guy hold a body and collect 5 tickets for his friend, he can just collect 6 tickets instead.
And for the record, The porter moogle is a giant pain in the ass. Anyone who says that a system of 10+ tickets with specific gear limitations being traded to a moogle who is not in you mog house (probably not even in the same zone as your HP) is convenient or fast is a flat out liar. But that's neither here nor there.
So again: Let me get this straight.... you have lots of space, but you want to have less? Why?
So this basically will still not solve the issue for those of us who seems to be extremely unlucky (or not know anyone who's very lucky). Why is it that the dev is so against giving us points/ticket per NM if we're willing to give up all the Logs and Ores (seriously) that is in the chest for a chance of reaching the goal in getting a ra/ex piece? 0/250+ on Pil and Qilin now and I only know of 2 ppl personally that has gotten Toci and do not know anyone or even seem anyone with the HQ dagger yet. I keep seeing lucky sob that got Toci on 1/3, 1/6, 1/10 who doesnt' even care on getting the body piece.
Item specific ticket is just failed. This proposed change really isn't going to do much tbh other than APPEAR to give us a bone when in fact it doesn't do jack in the overall progression of the playerbase.
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