Quote Originally Posted by Mirabelle View Post
At 5 million a ticket?
At 10 Million?
50 Million?

Is there a price where that sentiment changes? I'm sure many players would prefer a good infusion of gil from the mightily rich to giving away a valuable item.

Personally I think this system just favors the fortunate few rather than the unlucky. It doesn't stop you from going 0/200 on an items, but rather benefits the lucky guy that goes 3/6 on Toci's harness.

I'd rather see a system whereby if you win a second rare/ex, you can convert it into a ticket that then falls into the general treasure pool of the alliance. That way only those that have actually fought the monster can get access to it and LS's can set up rules if they wish to reward certain members with tickets. Keep it ex so it can't be re-sold.
It is not a game developer's job to enforce arbitrary morality.

The only people freaking the hell out over the selling system are the ones who are uncomfortable/insecure with the belief that anyone will give them items for free. That's all it comes down to - in which case, it's not the game's fault if you need a more proactive attitude. What's money between friends anyways? I don't just take things worth money from my pals. I buy them, fair and square, typically at a discount but rarely for free.

Good friends don't expect charity or try to guilt their friends into giving up millions of gil.

This system sounds potentially awesome and those of you freaking out about your "friends being greedy" need to sit the fuck down and re-evaluate yourselves.