the problem is getting the # of tickets for the rare item you want, think its more likely that you'll get the item yourself then 5-6 people will get lets say Coruscanti for the second or third time and will give/sell you ticket.
thats why it should be based off mob. get 3 Qilin Tickets you get Fajin Boots, get 12 and you got youself a Coruscanti. Plates and plate pouchs are not r/ex so you wouldn't be able to get them with tickets
Clearly theyre not going to make several hundred tickets for each individual item that drops in VW, so the REAL question is exactly how theyre going to implement the tickets. Most VWNM's have a common drop, a moderate drops, and a VERY rare drop. it would make a lot of sense to simply make 3 ticket types based on rarity of items, or, better yet, just make ONE ticket type, and have the rarer items simply require more tickets. These are just suggestions, but until we get a definite answer from the Dev team, it could be virtually anything, so we shouldnt get our hopes TOO high until we have an answer.
Yah? but it also says there:
Sounds like "1 Ticket Per NM" type deal. Or, Its a tier System. I.E You get a Ticket based on the Tier of the item, Not the Specific NM.Once you obtain a certain amount of these tickets, it will be possible to exchange them for a rare/ex item of your choice.
For instance, Qilin drops would be tiered like...
Houyi's Gorget - Tier 1 Ticket
Fajin Boots - Tier 2 Ticket
Lux Pugio - Tier 3 Ticket
Coruscanti - Tier 4 Ticket
And Kaggen would be...
Mantis Eye - Tier 1 Ticket
Phasmida Belt - Tier 2 Ticket
Mekira - Tier 3 Ticket
And Pil would be like...
A. Chakram - Tier 1 Ticket
D. Sollerets - Tier 2 Ticket
Toci's Harness - Tier 3 Ticket
------------
You catch my drift, Meaning, You can't collect 6 Weak-Common items and expect a coruscanti. Alternatively, It could just be "1 Type of Ticket Per NM".
Theres a lot of possibilities and at this point speculation is meaningless, Not enough information given. The system has a lot of potential but i don't think they'll just be handing us Super-Rare items in exchange for 6 Common Items...
THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU
This is a GREAT idea! This will make voidwatch considerably less discouraging for a lot of people.
Just one thing: Sometimes people do not want the particular item at all, but someone else in the group does. I'd rather just have the ticket rather than have to take the item and have it rot in my inventory so that I can obtain tickets in the future.
Last edited by Alhanelem; 02-02-2012 at 08:47 AM.
I would be wrong to take time to criticize but, then not also post in praise. So, while many have before me I still want to say thank you to the DEVs for this most welcome change. Additionally, I figure the tickets will have some form of sorting meaning the over all count would be comparatively low (by mob, drop tier, even by path tier perhaps) so at this time until more information is given I'm content to imagine 10-20 types at absolute maximum. I do also second (or third or thirtith) that the option should be given to change the first of a drop into tickets, for those not wanting the item at all. Also, if not too much trouble consider making them AHable? (just a small request no hard feelings if not just trying to cut down on bazaar clutter any chance possible) Again, thank you for this update AND for letting us know. I look forward to see how this idea develops as it get closer to implementation time.
*Also glad to see you back Camate, there were some scary rumors about you when the other thread went down for clean up.
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