Has there been any official word on whether they're looking at the Voidwatch loot distribution system, or even some recognition of the problem?

Since my one Comet scroll, I have gone about 0/84 on anything outside of synthesis mats using three Rubicund cells each time. It's actually starting to make me resent this game. I'm stuck in that place where I want to do Voidwatch to progress up the tiers (with a tiny, tiny hope of getting something from it) and on the other hand, I don't want to go anywhere near it because of how it makes me feel.

It's soul-destroying to walk up to that chest each time and check it, knowing before the list pops up that you have nothing again. Some runs I've been on people have hardly spoken because they're so sick and tired of doing this event, and they've gone far longer than I have without a drop.

Something needs to be done about it - for the general sanity of the playerbase if nothing else.