Quote Originally Posted by Frost View Post
Camate, before I report YOUR POSTS for being OFF TOPIC....

Read the first two lines AT LEAST in ANY post in ANY voidwatch post/thread. Start with THIS THREAD that you are "responding" to.

Feedback:

Everyone is saying it repeatedly, listing in order of importance:

1) The REWARD item distribution system* for Voidwatch is demoralizing, insulting, painful, and borders on punishment for participating in the event.

>> Simple solution: Add an "Add to treasure pool" option to the chests.

PROBLEM SOLVED!

2) Voidwatch is a Fun event; The challenge and "play" is there, and sufficient. It is dynamic, requires group play, teamwork, and is just difficult enough a bad pickup group cannot progress, but a good one can. No other aspects of the actual event other than the reward item distribution system* need changing at this time.


*Stating "Reward Item Distribution System" because for some unknown reason I think the devs think we're talking about "Temp Items". I say this based on YOUR feedback being so off the mark you'd have to do post graduate work in stupidity to be that dense.

You say you play the game, Prove it. There's no way you could be this off the mark.

Help us out here man.
Wow, really dude? You've heard of "don't shoot the messenger" right? I'm positive Camate is relaying everything we say about Voidwatch, it's not his fault that the dev team keeps dancing around the issues and giving him crap to report to us.

@Helel: I think what the devs are trying to avoid is the DD job selection in Voidwatch dissolving to "WAR MNK SAM ONRY!"