
Originally Posted by
ThaiChi
There's a pretty big disparity in the drop rate of loot. While for some people it seems like the drop rates for things they want are similar to salvage drops circa 2007, others it seems like it's like dynamis circa 2012. It's completely inexplicable. I get that they don't want us to completely burn through the content like Abyssea, but oftentimes its infuriating not being able to get reward for participating in voidwatch from day one. But let's face it, FFXI in 2012 provides a whole lot of content, new and old. There's Neo-Dynamis that has put everyone on a relic craze, Sky being relevant again because of Synergy Augments, killable Absolute Virtue -- making Sea still viable to do. Hell I have to do campaign just to be able to keep a stock of voiddust. And while many have dismissed most ToAU content, the higher levels has given me and a small group of friends the drive to do Einherjar, and collect Alexandrite from Salvage in anticipation for Nyzul Isle Uncharted and eventually attempting to complete a Mythic Weapon. Point being: if the drop rates were raised to a reasonable rate, there's still a lot of things to do.
Over the past month I've joined in on several Voidwrought shouts and I still have nothing to show from partaking, and my Linkshell does it fairly regularly. Oftentimes a lot of my Linkshell mates are dismayed at how frequently we see a full pink DNC with a coruscanti or a notorious jerk on our server win out due to complete and utter luck. Yes, I am a little bit bitter, but at the same time I've witnessed the person hosting the pickup Voidwroughts go 1/395 on his Fazheluo Radiant mail. That's .25% -- a quarter of a whole percent, not to mention the 1185 Rubicund Cells, and 395 Voidstones/dusts that go into a that many fights. If it hasn't already been said.... The drop rates here are horrid. Destroy the item if we already have it? Sure, that's exactly what everyone here on the forum wants.... Makes you wonder why so many people are complaining.... /sarcasm