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  1. #1
    Player saevel's Avatar
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    Apr 2011
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    In fact the issues that you're addressing are for the most part, non-issues. Other than a few NMs in the latest chapter, most NMs are pretty easy to deal with. Proc'ing to cap Red (and Blue - ppl can agrue as to the real value for capping blue is just more logs/ore but that's also not as big as the main issue) isn't hard at all even for PUG. But the insanity of ppl at several hundred runs for the same NMs and not ever seeing the top tier ra/ex while seeing many new comers getting it on their 1st or 2nd or 3rd tries just completely takes any fun and joy in doing VW at all.
    Bull sh!t. Earlier today just finished with lol-Pil. Leader couldn't find a BRD so we went in without one. First one was easy, second one half the procs were BRD at one point. Other half were PUP and BST procs. Ended up having to reset the fight as the entire alliance was weak due to him walking around one shoting everyone with his shield up. Third fight was easy, last fight we got to 25% easily but then temps started to run out and the procs were all stupid sh!t like PUP / BST / Wyvern and a HV Dark BLM (on a dark magic resistant monster). Barely won that last fight by sheer luck as a HV club appeared that we were able to use to restore fanatics and finish him off. The fights are 100% about what procs you get, you get shafted on them and the NM will just go around killing all your DD's, then your healers and black mages. If you get lucky and hit EV HQ HQ HQ then the NM will be dead in minutes.

    What their talking about is adjusting the offensive power of the NMs so they don't go around instantly killing people or doing so much damage so fast that WHM's can't keep up. When SE flat out says something in plain language, vs hiding it in cryptic talk, then you know somethings up.

    However, recently the issue of only tanks being able to get near the target due to powerful AoE spells has shifted the balance. As a result, players have become more dependent on temporary items and more often than not, players continually proc weaknesses in order to use temporary items. We agree with the players saying that “it’s ridiculous that one hit from an AoE spell kills me,” and this is the issue that we are placing a high priority on resolving.
    We use procs to restore Fanatics / Bravers / Stalwarts so that we can not only kill it faster but survive the damage that it does. Most VWNM's are not hard if you hit the procs periodically, but once your temps runs out things start to turn nasty quickly and no amount of chest thumping fake bravado will change that.
    (2)

  2. #2
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    Mar 2011
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    Quote Originally Posted by saevel View Post
    Bull sh!t. Earlier today just finished with lol-Pil. Leader couldn't find a BRD so we went in without one. First one was easy, second one half the procs were BRD at one point. Other half were PUP and BST procs. Ended up having to reset the fight as the entire alliance was weak due to him walking around one shoting everyone with his shield up. Third fight was easy, last fight we got to 25% easily but then temps started to run out and the procs were all stupid sh!t like PUP / BST / Wyvern and a HV Dark BLM (on a dark magic resistant monster). Barely won that last fight by sheer luck as a HV club appeared that we were able to use to restore fanatics and finish him off. The fights are 100% about what procs you get, you get shafted on them and the NM will just go around killing all your DD's, then your healers and black mages. If you get lucky and hit EV HQ HQ HQ then the NM will be dead in minutes.

    What their talking about is adjusting the offensive power of the NMs so they don't go around instantly killing people or doing so much damage so fast that WHM's can't keep up. When SE flat out says something in plain language, vs hiding it in cryptic talk, then you know somethings up.



    We use procs to restore Fanatics / Bravers / Stalwarts so that we can not only kill it faster but survive the damage that it does. Most VWNM's are not hard if you hit the procs periodically, but once your temps runs out things start to turn nasty quickly and no amount of chest thumping fake bravado will change that.
    Pil lol...? Seriously? Cor is your friend, or anything with requiescat. And you most definitely do not need temp items to survive against him.

    Botulus Rex is the NM where you need fairly consistent procs to survive against him. Setting red and blue to cap is a cool idea for some of the lower tiers, but it doesn't really do anything for the higher tiers, where your lights will be capped anyway, just out of necessity. If anything, the constant hate reset/hate decay is the most annoying. I'm not sure why AoE spells are an issue...? (In response to Camate's post).
    (3)

  3. #3
    Player saevel's Avatar
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    Quote Originally Posted by Helel View Post
    Pil lol...? Seriously? Cor is your friend, or anything with requiescat. And you most definitely do not need temp items to survive against him.

    Botulus Rex is the NM where you need fairly consistent procs to survive against him. Setting red and blue to cap is a cool idea for some of the lower tiers, but it doesn't really do anything for the higher tiers, where your lights will be capped anyway, just out of necessity. If anything, the constant hate reset/hate decay is the most annoying. I'm not sure why AoE spells are an issue...? (In response to Camate's post).
    Again BULLSH!T.

    Pil is easy if he's proced, once he's walking around he'll spam flank opening for 1~2K+ damage. Its guaranteed to one shot pretty much anyone near it. If your lucky you'll survive with a few hundred HP, but then he just use's it again or a -ja spell and your hosed. WHM's can't heal fast enough to sustain your HP, you will die, its only a matter of time.

    And we had two CORs, both ended up double weakened halfway through the fight, QD become useless and that is when things started going south fast. Akvan has deathga, or just a cheap single target death, used to have Lv5 petrify but that's no longer an issue. Kaggan has a whole hoard of aoe moves, amnesia effect just to screw with your procing and his frontal slash attack that will hit anyone in front for 2K+. Later in the fight he can spam Death Prophet, which is one of the cheapest moves known. Trying to fight Kaggan without fanatics up for more then 10~15s will start to drain your WHM's MP pool, having 5~6 DD's doing this will deplete it rather quickly.

    And those are just the lol Jeuno T3 VWNMs. Again easy to do if you keep them proced and / or keep fanatics up, absolute nightmares if you get screwed on procs.

    And as Camate just said, it shouldn't require an Aegis / O.Chain PLD to tank them. It shouldn't require a bunch of Relic / Emp DD's in blinged out gear setups to kill the harder ones.

    If you really want a lesson in humility, then go do the Bastok T4 Harpy without temps or procs, just to see how "easy" they are. She'll rip your face off with all her damn aoe high damage moves and status effects. At 95 we tried a PD zerg on her just for sh!ts, and were surprised at how damaging she could be. We got the win without any temps / procs but with over half the alliance dead. The windy T4 is similar, doing him without procs / fanatics is just asking for some pain. Arm Cannon will one shot a BLM and anyone standing nearby, he'll it'll one shot a COR or RNG too. Erradicator and it's weakness effects will make your super blinged out tanks nearly useless, and any DD nearby. Yet again if your procing him and spamming Fanatics then he's a joke, if you don't then he'll rip your face off.
    (1)