1) we dont care that the droprates are static, we care that the drop rates are horrid.
2) implement a method that increases your chance to obtain an item during your following runs if you destroy your rewards VS obtaining them. make it so the effect stacks, and is erased when you obtain a High quality item (armor weapon or pouch).
i think providing a bonus to everyone who has their VW quests done up to that point (having the ability to pop that NM) should just recieve a flat out bonus to exp and cuor (like +20%) this would be more agreeable imo
yea, getting what, 7000 cruor for not using a voidstone? yea that makes a whole lot of sense. thats totaly a fast way to build cuor. the curor costs on Atmacites is retarded. please lower them now that people have burned off their massive curor banks from abyssea spam. kthxbi.
no, people dont build partys like this, they build parties in which having an emperyan or a relic is a requirement, as anyone who does not have time invested into one of these weapons is likely to be a massive detriment to the party, and incapable of participating effectively. instead of worrying about this bullcrap, how bout revamping the BLU procs like you said you were almost two updates ago. having to set 50-60 points of proc spells makes blu almost worthless, so were forced to only set 1-2 sets of proc spells so we can atleast retain some utility. reduce it to 1-2 proc spells per element.
yes, no more white procs on jobs that arent in your party, i think a retarded rock would have had the foresight to implement this from day one.
give the alliance leader the option to destroy the chest after 120 seconds and/or everyone has viewed their rewards.
in regards to loot: Please put in the option to transfer your chest to party spoils, this way we can stop having people get 2-3 tocis harnesses(just an example) while others go without for 50+ runs.



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