Quote Originally Posted by darkhorror View Post
Keep the current system of chests, then add a point system on top of it for the very low drop rate items. That way you can work towards an item you really want and know you will eventually get there. Plus have a chance at getting stuff randomly if you happen to get lucky.
My only fear about this is, I can see and arguement of something like "This would not be fair to other players as many have already fought 400 times for the same drops you are trying to obtain, these players would not get credit towards this goal and would in a way have wasted such progess"... in other words since it wasnt put in right away players who have done VW and failed to get an item would be out of luck