a few thoughts:

You can't get a net increase in cruor if you are spending cells to get items.

No one cares that the drop rates are the same between chapters 1, 2, and 3. what we care about is that the dropr rates are all too low.

Exploiting weaknesess is not a problem, don't fix what isnt broken.

You can't make fights that are possible without temps, without making them trivial WITH temps.

I leave logs and ores in the chest, destroying rare loot accomplishes nothing besides pissing people off.

Certain routes are unpopular because the rewards are useless.