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  1. #11
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    This is why I don't waste a second of my time on voidwatch. I refuse to acknowledge it's existence and further motivating them to do crap like it. It's far worse than "old FFXI". Old FFXI blows this crap out of the water for drop rates.

    Why the EFF can't we have a points system? Why did they abandon it? Worked like a bleeping charm in ToAU content. Oh but no, it's probably a better idea to have a random chest system that can reward one person with nothing but the best rewards and the next 17 people with mostly AH crap. If you want to take the decision out of our hands and push casual play that's fine but do it with a points system. This random chest business is not how you go about it. I don't care if the random drop rates were high. Why have we not learned that people prefer a guaranteed reward that requires work? Why do you think people broke their backs chasing relics and mythics? BECAUSE THEY HAD A GUARANTEED REWARD AT THE END OF THEIR SUFFERING.

    But I'll tell you why there isn't a points system in VW. Because it'd probably be technically difficult to do with the nature of VW. The intent was never to give us a solid end game event system that'll stand the test of time. The intent was to throw us a bone to keep us busy for another year. VW is much like FoV or GoV. Something quick and easy to do for the devs. All I'll say now is they better fricking have something in the works. We better fricking be dealing with this crap for a reason. By the end of 2012 there better be something shiny waiting for us in the form of a new add on or expansion that isn't cheap shit and will make us wet our pants and beg our girlfriends and wives to let us out of sex so that we can play. We better get it or the atmosphere around these forums is going to feel like death come dec 2012.
    (11)


    Regular "John" Doe
    - Not on the Community Team

  2. #12
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    It's a bit hypocritical that they want the players to put so much time and effort into getting gear, but SE won't put time and effort into implementing points systems where they are sorely needed.
    (7)

  3. #13
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Quote Originally Posted by Runespider View Post
    Voidwatch is the only endgame event FFXI has outside of Aby and it's current loot system is the worst thing I've ever seen.
    Wait Abys is Endgame? Never Noticed.......
    (4)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  4. #14
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Quote Originally Posted by Vold View Post
    Why the EFF can't we have a points system? Why did they abandon it? Worked like a bleeping charm in ToAU content.
    You know what else worked like a charm in ToAU content and was abandoned? True instancing (not the "three copies of each BCNM area floating in space next to each other" pseudo-instancing). I'm guessing that whoever was responsible for point systems and true instancing was either fired at some point (SE purged a bunch of people a while back) or recruited for the FFXIV team and never came back. Sad...
    (6)

  5. #15
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Getting late and I'm tired, just wanted to say I agree with everybody in this thread so far, and I'm going to quote my own post in another thread:

    Quote Originally Posted by Tamoa View Post
    Isn't it more fair really, to grind towards a guaranteed result (with an ichor-like system) instead of grinding and quite possibly NEVER getting that specific drop you want? Wouldn't that be the best option of them all? No lootwhoring, no ninja-lotting, no possibility of selling ra/ex drop (if they were made to appear in a treasure pool), no ra/ex stuff going to mules/people that don't have the jobs leveled/lucky gimps who go 1/1, and noone would feel the need to grind their teeth in frustration that someone else got the same ra/ex body for the 5th time.

    We'd have to grind. But we'd get what we want in the end.
    (3)

  6. #16
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Insaniac View Post

    Also, I made this to illustrate how VW makes people feel.

    Shouldn't the box be on the other side since.....it's basically **** in a box?

    I don't mean to sound ungrateful, but any type of loot system that doesn't have a check on a person to ensure they don't already have the item before propagating, and if they did would default to another person instead (or even have option to go into ally lot pool), is incredibly stupid. Every other NM I fought prior to Abyssea had this so that if everyone who fought the NM already had the item it wouldn't even drop....even if it was a 100% drop. Now we have the item dropping in multiple fights to the same person or a person who doesn't even want it (based on jobs they enjoy playing), but instead of the Devs meeting us halfway they say "No, this woks fine according to our projections and implementation, while supporting higher distribution to the population."

    Um....no it doesn't. If 1-3 people are constantly getting the same drop over and over again, or drops they don't want, it isn't promoting higher distribution to the population, it is killing distribution to the population. "Oh look, my 3rd toci Harness. I guess SE is telling me I need to wear 3 at once....not that I can take the 2nd one out of the box anyway!"

    As to why people say it is a bad system, this is a summary of the last 15 fights I've done with 17 other people:

    Me: Anyone get anything good?
    PersonA: No, just logs
    PersonB: Whole bunch of shit
    PersonC: (All right!) more ores I could have gotten off worms!


    So yes....the loot system is absolutely horrible when lacking a check system or the ability to add to ally pool if you already got the item or don't want it in the first place.
    (6)
    Last edited by Kitkat; 12-26-2011 at 08:52 AM.

  7. #17
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    We'd have to grind. But we'd get what we want in the end.
    This.

    I don't really see it fair killing all the NM's, getting all the clears, all atmacites, getting all the needed WS/spells/merits to proc etc, all temps and becoming quite proficient at killing mobs killing them all many many times and after all that still not having a body or rare drop to reward as a trophy for it. Then walking around and seeing someone you were in a group with a day earlier that had no idea wtf they were doing, new to the event walking around in the piece you were after (and they probably won't even do the damn event again either). I can't think of any other MMO that would let players good at an event be so unappreciated in such a way, I'm not against lucky lottery drops like this but I am against hardcore players not getting the stuff after working hard for it. Keep the random loot system right now, just add on a points system.

    We aren't asking for gear on a silver plate, just some thought into it from our side. Events need to reward the players or we just give up, people can't get the gear...not even 1-2 bits in some cases...if I kill Kaggen and Pil 50 times I damn well earned those bodies, but not according to this loot system.

    They seem so scared of us getting the loot and not doing it anymore that they work as hard as possible to keep it from us, I understand there is very little endgame in the game right now and the fear of people capping and quitting is a big concern...but people are getting annoyed and quitting anyway so let us put the work in and feel rewarded and maybe we will be happier and do the new content/overhauls you add? VW right now is so damn annoying to me and many others that I'm not looking forward to new stuff added/overhauled cause I know they are gonna be the same 0/100++ drop rates to keep repeat play as high as possible, that's not a good mindset for players.
    (9)

  8. #18
    Player
    Join Date
    Mar 2011
    Posts
    960
    Voidwatch: The Solution~

    Something like:
    Dominion style Armor (w/random augments) - Low
    Some useful Voidwatch KI - Low
    Heavy Metal - Low
    Dominion style Weapons (w/random augments) - Medium
    Heavy Metal Pouch - Medium
    Rare Gear 1 - High
    Glowstick weapon 1 - Extremely High
    Glowstick armor 1 - Extremely High
    Mobs HQ drop - Extremely High
    1 piece of ??? Badass set - Highest (<< here's where you squeeze out the grind)
    (4)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  9. #19
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Would agree that the chance of getting the drop on an actual kill in addition to accumulating points per kill that you may later spend on the armor if you don't get the drop in a certain amount of kills would be the best system for something like this.
    (4)

  10. #20
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    The truth is that SE do not want content that can be completed in a relatively acceptable period of time. They want content to drag out so they do not have to add more. If SE REALLY cared about what we say and want then they wouldnt have told the player base (which consisted of a vast amount of people in the threads complaining) "No you are wrong - we are right and this is how we are going to do it. You might think this is an issue but we do not" regarding this issue since it has been discussed numerous times. (paraphrased but yea its what was said)
    (8)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

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