This is why I don't waste a second of my time on voidwatch. I refuse to acknowledge it's existence and further motivating them to do crap like it. It's far worse than "old FFXI". Old FFXI blows this crap out of the water for drop rates.
Why the EFF can't we have a points system? Why did they abandon it? Worked like a bleeping charm in ToAU content. Oh but no, it's probably a better idea to have a random chest system that can reward one person with nothing but the best rewards and the next 17 people with mostly AH crap. If you want to take the decision out of our hands and push casual play that's fine but do it with a points system. This random chest business is not how you go about it. I don't care if the random drop rates were high. Why have we not learned that people prefer a guaranteed reward that requires work? Why do you think people broke their backs chasing relics and mythics? BECAUSE THEY HAD A GUARANTEED REWARD AT THE END OF THEIR SUFFERING.
But I'll tell you why there isn't a points system in VW. Because it'd probably be technically difficult to do with the nature of VW. The intent was never to give us a solid end game event system that'll stand the test of time. The intent was to throw us a bone to keep us busy for another year. VW is much like FoV or GoV. Something quick and easy to do for the devs. All I'll say now is they better fricking have something in the works. We better fricking be dealing with this crap for a reason. By the end of 2012 there better be something shiny waiting for us in the form of a new add on or expansion that isn't cheap shit and will make us wet our pants and beg our girlfriends and wives to let us out of sex so that we can play. We better get it or the atmosphere around these forums is going to feel like death come dec 2012.