Quote Originally Posted by Camate View Post
Finally, we plan on discussing topics in regards the loot system in the future, so please continue submitting your feedback.
Is there any reason why SE is so adamant about not budging at all on the VW loot system? I get it, they want to avoid a scenario where people can sell drops to a specific person, fine. A pointage system like assault/ein (which was a wonderful system...no random number generator, do X 10 times and receive Y) basically says "if you want in the ally, pay me", fine. Is there any reason why they cant impose a little check so that if someone has a rare item, another one wont load in their chest and will go to someone else at random in the alliance?

Quote Originally Posted by Transmit View Post

(Two bodies, two fights)
I dont think you understand how discouraging that is. Even to force loot on one person, you'd still need to have acquired 17 of them (presuming you're going with 18 people, why would you not).