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  1. #571
    Player
    Join Date
    Mar 2011
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    214
    Until, we get more news on tiers of ticket or how its catagorized (we know they are since camate said Item of the players choice meaning tickets can trade for multiple things in some way shape or form) we are mostly grabbing at straws. A note I wanted to make however, in terms of tickets only coming from items you duplicates of. I think it should be allowed for the first drop as well, not for the sake of "i don't want drop so sell it" as much as there is so much VW gear and much of it is on a mule. Additionally, this means you have to save all VW drops wether junk or not, and all on the character doing the run. (this doesn't even count ticket space either this is just the gear itself) Finally, if the DEVs decide to make a VW/Abyssea moogle slip Athos/ace's/serpentine etc. it means players wouldn't be able to make use of that either, having to retrieve all drops from a particular NM each run. Otherwise, I think the ticket idea is sound.
    (0)
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  2. #572
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    i for one am glad for the break from vw, i get to build stones till this is implemented.
    (0)

  3. #573
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    Hey everyone.

    I followed up with the development team to get an answer as to whether or not you need to already possess the rare/ex item to obtain a ticket. They said that you will in fact need to have the item in your possession and they are not planning to make it so you can give a ticket to someone else when you could obtain the actual item.

    Also, to clarify the original post; each piece of gear will have their own ticket (and I've amended the original post for clarity). I've also seen questions about "will this apply to Heavy Metal Plates, too?" and the answer is no, this is currently planned for equipment pieces only.
    (5)
    Devin "Camate" Casadey - Community Team

  4. #574
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Camate View Post
    Hey everyone.

    I followed up with the development team to get an answer as to whether or not you need to already possess the rare/ex item to obtain a ticket. They said that you will in fact need to have the item in your possession and they are not planning to make it so you can give a ticket to someone else when you could obtain the actual item.

    Also, to clarify the original post; each piece of gear will have their own ticket (and I've amended the original post for clarity). I've also seen questions about "will this apply to Heavy Metal Plates, too?" and the answer is no, this is currently planned for equipment pieces only.
    Whoa, whoa, whoa.

    Wait just one minute.

    So, basically, you're saying that you need 5~6 people with Coruscantis to obtain a second Coruscanti in order to pool the tickets necessary to trade in for a single Coruscanti?

    That is to say, the bodies and daggers are still lost, but only 83% lost instead of 100% lost? That's assuming if and only if the item is already possessed by the mule/character in question?

    The latter clause is the real kicker in all of this. They've very explicitly said no (so much so that it had to be mentioned twice). I don't care to argue about it. I'm just tired.

    I only do Voidwatch in the first place because I enjoy killing things with friends. I don't expect it to be rewarding. Apparently, that isn't really going to change as much as I'd hoped. Oh well.
    (16)

    I will have my revenge!

  5. #575
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Camate View Post
    Hey everyone.

    I followed up with the development team to get an answer as to whether or not you need to already possess the rare/ex item to obtain a ticket. They said that you will in fact need to have the item in your possession and they are not planning to make it so you can give a ticket to someone else when you could obtain the actual item.

    Also, to clarify the original post; each piece of gear will have their own ticket (and I've amended the original post for clarity). I've also seen questions about "will this apply to Heavy Metal Plates, too?" and the answer is no, this is currently planned for equipment pieces only.
    Camate I understand where the dev's are going with this, but it's not a good idea to make a separate ticket for each item. Make one for each NM and make the items redeemable with larger number of tickets. This is due to certain equipment simply not existing, ex: the weapons from the Zilart VWNMs.
    (5)

  6. #576
    Player Arcari's Avatar
    Join Date
    Jul 2011
    Posts
    10
    Character
    Arcari
    World
    Bismarck
    Main Class
    THF Lv 97
    Quote Originally Posted by Greatguardian View Post
    Whoa, whoa, whoa.

    Wait just one minute.

    So, basically, you're saying that you need 5~6 people with Coruscantis to obtain a second Coruscanti in order to pool the tickets necessary to trade in for a single Coruscanti?

    That is to say, the bodies and daggers are still lost, but only 83% lost instead of 100% lost? That's assuming if and only if the item is already possessed by the mule/character in question?

    The latter clause is the real kicker in all of this. They've very explicitly said no (so much so that it had to be mentioned twice). I don't care to argue about it. I'm just tired.

    I only do Voidwatch in the first place because I enjoy killing things with friends. I don't expect it to be rewarding. Apparently, that isn't really going to change as much as I'd hoped. Oh well.
    SE couldn't resist the Jackass Genie call, it seems.

    Thanks for the clarification Camate.
    (3)

  7. #577
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Evil Genie

    Camate, Can you ask them, Instead of this system which will have no noticeable beneficial effect, Can you instead have it be based on the NM, and make it A Tier system or require much higher Tickets for a high end item? in essence, This reduces their effort. For instance, if it was a Amount ticket system,

    Chakram = 5 Tickets
    Belt = 15 Tickets
    Body = 30 Tickets

    This would require some good amount of effort, But still more realistic a goal then happening upon some guy who's tossing his 6th Mekira body... Or if you went a Tier Route, Make it like DOminion Trophies... In a way, 5 Level 1 Tickets = 1 Level 2 Ticket, or something. Anything other than this.

    ----

    On second thought, I'm going to keep the above as my last suggestion to the Evil Genie that is Square Enix, and I'm tired of being tricked. Fool me once... and so forth

    This System will help some people get Chakrams and Mantis Eyes, but won't help anyone outside of that, and its ultimately a waste of time and development in its current state. I mean, its still an improvement, But in the same way that Being Kicked in the Face is an Improvement over being kicked in the Sack.

    But Camate, Thanks in the end really, You've shown they're definitely listening, I just wish they listened... a bit better. Thank you truly for your clarification ^^
    (9)
    Last edited by Karbuncle; 02-03-2012 at 08:34 AM.

  8. #578
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Can the devs mess up a wet dream anymore, really this is starting to get really funny.
    (3)

  9. #579
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    I only do Voidwatch in the first place because I enjoy killing things with friends. I don't expect it to be rewarding. Apparently, that isn't really going to change as much as I'd hoped. Oh well.
    Admittedly this is why I do VWNM as well. Its a fun challenging LS event that lets me play COR finally (after 2 years hibernating). I view these equipment rewards as the cherry on top. Great if you get it, but I'm not losing sleep, nor am I spamming fights and hoping to run into a favorable RNG. It's a bide your time activity until SE comes up with content that is engaging and gives one a sense of progress.

    it's nice that the lucky bastards that win the lottery twice get an item that will likely have good value. Its at least incentive to keep doing the same fights once you obtain your gear. Still doesn't help the luck challenged at all.
    (0)
    Yo Ho Yo Ho, a pirate's life for me!

  10. #580
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    Quote Originally Posted by Camate View Post
    Hey everyone.

    I followed up with the development team to get an answer as to whether or not you need to already possess the rare/ex item to obtain a ticket. They said that you will in fact need to have the item in your possession and they are not planning to make it so you can give a ticket to someone else when you could obtain the actual item.

    Also, to clarify the original post; each piece of gear will have their own ticket (and I've amended the original post for clarity). I've also seen questions about "will this apply to Heavy Metal Plates, too?" and the answer is no, this is currently planned for equipment pieces only.
    LOVEIT!

    so happy the whiners arent getting stuff handed to them.

    hopefully some of them will quit, now that the dev team isnt bending for them... thx camate<3
    (0)

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