Voidwatch where you WATCH the VOID take the items you want. After 3 parts of Voidwatch we are finally turning the tides of the void's power.
Finally some good news after the relic stuff.
This is definitely an improvement - although not perfect (which would be allowing us to drop items to the pool...) - people also might just stockpile their own tickets for future use / other pieces... semi-defeating the purpose. But it is an improvement.
As far as Heavy Metal Plates go - I'm all for making them easier to get, more common, or lowering the amount needed - but I'm a tad bit against having them buyable with tickets - just because it would really defeat the purpose of helping friends get items... That's my "nice" side talking...
My greedy side says "screw everyone if I can turn tickets into a Lv. 95 or 99 empyrean..."
"How do I lock threads?"
Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.
I would like it if they could find a balanced (my god, that's a dirty word now) way to make the tickets for Heavy Metal Plates drop from the lower tier stuff (remember, it would still take 5+tickets for 1 plate) so that people who are spamming VW for plates could help people who are trying to get clears etc., and people who are after gear / gil from tickets are spamming the top tiers.
I know it's a completely insane dream, but 1500 HMP is lame. I would love it if that trial got easier, while simultaneously helping out the little guys.
Also, consider this via this ticket system BOTH the destruction of item players want (no pool) and the desire for a means of steady progress (point system) have been addressed. A compromise of the direct addition of a place in pool/kill based point system to be sure. But, this way both camps are given something without threatening overall balance issues of surplus items. The system isn't just about making r/x items convert to tradeables it also means if you do want to make use of the steady ticket supply you can use it to get an item you've been wanting. Still cant get over how amazing this is.
Why do I think some people are misunderstanding and think you can get a ticket every box without even having any r/e items?
Because SE finally gives in so people are not yet reading the exact meaning behind their intend. On the surface it seems like a hugh win for the users but the fact still remains, for those unlucky people like myself or many others who are 0/250+ in many of the NMs without getting any top line ra/ex item, we still wouldn't have gotten any ra/ex. And will resulted in just buying tickets for the items. The net result will become less and less ppl will do VW and VW will become a merc ls event and they will then in term sell the tickets to the users. I think the only sure way to get around a lot of these issues are really to turn VW into a true point system and gives every player a chance or abilities to get tickets regardless on whether they have had received any ra/ex already. I've said it before, if we have to stick with this destroy item to get point, then what about giving us the ability to destroy the entire chest regardless whether there is any ra/ex in there and be able to still get a ticket to be used later on.
I've already made plans to bring my bst out of retirement and start farming dynamis for currency since dynamis is currently the easliest way to make gil (neither haven't had any appeal for me in a long time).
You make it sound like youre going to be swimming in tickets lol...theres no known system in place, for all we know you can get "body" tickets, which means to get tickets you'll need to get second/third/fourth glowy bodies....its not gonna be common.
They should make it where you need the following to trade in tickets:
1. Right Tier of abyssite.
2. At least one kill of the said nm that item drops from.
That way you have to do the content still, but if you don't get the drops you can still get them from tickets. So you don't have people skipping fights like Rex and getting all the drops without fighting the nm. If they want the item they will put in the effort to get that abyssite and kill.
If this system is implemented, the highly sought after items like toci's harness will have high demand for its tickets. Low supply and high demand will mean these will maintain quite high prices. If some one in your linkshell is willing to pass up x mil gil so you can have 1/6th of an item then that's great for you. But, i wouldn't expect anyone to do it for me, nor would i give up that voucher bc it was my input (time, stones, cells, sheer luck) that got the voucher.
If SE really designed this system to have LSmates benefit from each other, then it fails that task. As an overall addition to the VW system, its not bad. It adds more gil incentive into doing the event and a reason for people to repeat VWNMs they have already done. So they can help others while still getting rewards.
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