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  1. #1
    Player saevel's Avatar
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    Quote Originally Posted by Camate View Post
    Trust me when I say that I understand what your major concerns are and that discussions are taking place about them. However, when the team outlines other areas of adjustment, it does not mean that ways of improving what you care most about is not on their radar.

    As a side note, being rude to me or other members of the team is not going to help your case or make the development team look at these points of concern any quicker. Please try to keep your comments on target without being rude or offensive.
    Camate many of us do not blame you or the other CR's. You guys (girls?) have a tough job relaying information back and forth and having to directly deal with an enraged player base.

    Many of us have given various easy to implement solutions. What we've seen from the CR's translated feedback is that the dev's do not care what the players want or desire. Under no system should it take a player fighting a NM 200+ times to acquire an item. There is no way to describe such a random requirement in a positive light. The event of Voidwatch is fun, but only if your actually getting rewards from it. As most players are not receiving rewards, or rather the rewards they want, it has deteriorated into all these angry players.

    The reactions of the playerbase could of easily been predicted if you (or the devs, or FFXI team leads) had studied DR. B. F. Skinner's research. He specialized in behavioral studies and did many experiments involving animals, levers and food pellets. He eventually created something known as a an Operant Conditioning Chamber.

    http://en.wikipedia.org/wiki/Operant...ioning_chamber

    It was a device used to train and instill certain behavioral characteristics into lab animals to study how to best train them. It has since become a staple device in any behavioral study.

    FFXI's Voidwatch system operates exactly like a Skinner's Box set to random reward distribution based on dynamic input. Long wording meaning your reward is a random percentage, each time a rat hits the lever there is a chance at the food (reward) being dropped. Due to the randomness the rat is conditioned to hit the lever as often as possible and becomes agitated when food is not delivered over an extended period of time. Using a Skinner's box on human beings is considered unethical by behavioral scientists and the medical community at large.
    (3)

  2. #2
    Player Dreamin's Avatar
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    Mar 2011
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    Bastok
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    510
    Character
    Dreamin
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    Ragnarok
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    MNK Lv 99
    Quote Originally Posted by Camate View Post
    Trust me when I say that I understand what your major concerns are and that discussions are taking place about them. However, when the team outlines other areas of adjustment, it does not mean that ways of improving what you care most about is not on their radar.

    As a side note, being rude to me or other members of the team is not going to help your case or make the development team look at these points of concern any quicker. Please try to keep your comments on target without being rude or offensive.
    I'm sorry that you and other messengers has to deal with us, the angry playerbase. But if you look at the root cause, the playerbase are angry and extremely frustrated because it appears completely that the DEV team do not understands our frustration or even worst, they understands it but doesn't give a crap about it. So after the nth round of complainting without any clear indiciations of any move to fix the ACTUAL problem, you can't blame the playerbase to lose our cool and become rude.

    So until the Dev team is willing to accept and fix the MAIN issues that the playerbase have, you can relate this message to them:

    Go "POUND SAND" if they want to experience 1st hand as to what and how the playerbase are experiencing with VW because clearly they do not play the game the way their players are playing because they do not share the same viewpoint as their playerbase.
    (4)

  3. #3
    Player Brolic's Avatar
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    Nov 2011
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    Brolic
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    Asura
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    PLD Lv 99
    Quote Originally Posted by Camate View Post
    Trust me when I say that I understand what your major concerns are and that discussions are taking place about them. However, when the team outlines other areas of adjustment, it does not mean that ways of improving what you care most about is not on their radar.

    As a side note, being rude to me or other members of the team is not going to help your case or make the development team look at these points of concern any quicker. Please try to keep your comments on target without being rude or offensive.
    instead of being vague, how about you tell us what our concerns are? lets see how in touch with the player base yall are


    people arent keen on feeling ignored, not for a service they pay for. are you surprised that they're getting snippy?
    (5)
    Last edited by Brolic; 01-20-2012 at 02:08 AM.

  4. #4
    Player Daniel_Hatcher's Avatar
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    Mar 2011
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    Character
    Alvian
    World
    Phoenix
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    MNK Lv 12
    Why was my post deleted, I only commented on the "Add to Treasure Pool" comment. /sigh
    (0)

  5. #5
    Player Alhanelem's Avatar
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    It's interesting in that this reveals that their intention with the VW proc system was to encourage job variance, but I nisist still that it's not a very effective means of doing that. The reason players will gravitate towards "the strongest jobs" is because they are the strongest. That's the disparity that should be resolved. It shouldn't be "Golly Gee Whiz, we need a dragoon in this party or we're not going to get treasure!", it should be "A Dragoon would be a nice addition to our team! let's get one!"

    Replace dragoon with your job of choice.
    (4)

  6. #6
    Player Finuve's Avatar
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    Mar 2011
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    Finuve
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    Lakshmi
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    DRK Lv 99
    people also realize that the answers the dev team are giving us are crap and the reps are the only ones that can relate our message that the answers are crap back to the dev team

    and if they are relaying that message back to the dev team, we are either getting nothing from them, or told that the things that are crap need to stay for some BS balance

    and to tangent, THIS GAME HAS NO BALANCE
    (4)

  7. #7
    Player Coldbrand's Avatar
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    Mar 2011
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    Golovko
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    Leviathan
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    DRG Lv 99
    I think you should FIX BLUE MAGE WHAT THE HELL BLUE MAGE IN VW IS THE LEAST FUN THING EVER HOLY SHIT.
    (2)

  8. #8
    Player Prothscar's Avatar
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    Apr 2011
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    Prothescar
    World
    Valefor
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    BLU Lv 99
    Quote Originally Posted by Finuve View Post
    people also realize that the answers the dev team are giving us are crap and the reps are the only ones that can relate our message that the answers are crap back to the dev team

    and if they are relaying that message back to the dev team, we are either getting nothing from them, or told that the things that are crap need to stay for some BS balance

    and to tangent, THIS GAME HAS NO BALANCE
    They can relay what we say, but they have no power over what the Devs listen to or use. You can't blame the reps.

    Quote Originally Posted by Coldbrand View Post
    I think you should FIX BLUE MAGE WHAT THE HELL BLUE MAGE IN VW IS THE LEAST FUN THING EVER HOLY SHIT.
    It's only not fun if you're bad at it.
    (0)

  9. #9
    Player Finuve's Avatar
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    Mar 2011
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    Finuve
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    Lakshmi
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    DRK Lv 99
    Quote Originally Posted by Prothscar View Post
    They can relay what we say, but they have no power over what the Devs listen to or use. You can't blame the reps.
    nowhere did I blame the reps
    (1)

  10. #10
    Player Nightfyre's Avatar
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    Mar 2011
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    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Cybernetic_Empire View Post
    I think a ton of frustration and ire could have been avoided if this response had been given a month and a half ago or more. You may have passed on the fact that the drop/chest system is near universally hated to the devs and received word back from them that it was being discussed. However, of all the community rep responses regarding VW, not once was it stated that this was the case. So from our point of view the number one concern surrounding VW was that it wasn't being understood or just straight up ignored.
    Oh it was discussed... They said no, because then somebody could amass all the loot for themselves. God forbid somebody get 90 logs, how are you even supposed to hold all that crap much less multiple fights worth? And it completely misses the fact that you can't force somebody to pass anything to you anyway. If somebody gets a Mekira and wants to keep it then by all means, but when the MNK/DNC main gets one or I go 3/4 on Athos's Gloves it's just wasteful.

    Quote Originally Posted by Coldbrand View Post
    I think you should FIX BLUE MAGE WHAT THE HELL BLUE MAGE IN VW IS THE LEAST FUN THING EVER HOLY SHIT.
    It's not so bad now that I don't have to set spells every time a proc comes up. Still annoying, but BLM is arguably much worse. At least I can still CDC things most of the time. Being able to contribute with spell utility as well would be fantastic but one thing at a time I guess... if it ever happens, they've sure made it a pain to use magic on high level NMs. Fodder onry my ass.

    And wow, forgot I had this open for quite a while >.>
    (4)
    Last edited by Nightfyre; 01-19-2012 at 03:18 PM.

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