Page 27 of 71 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 723

Dev. Posts

Hybrid View

  1. #1
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    This is the logic you need to aply to more content. More and more I'm seing new players who are litteraly kicked out of alliances before things are about to start because of simple things like, for example, a sam that doesn't have masamune.(This actualy has happened serval times.)

    It's sadly been a problem with MMOs in general for a long time. People don't want you unless you have the best gear and have already cleared the content. If you need something from it, you more than likely won't be wanted for it. I'll give credit to SE for not forcing you to need endgame gear to do endgame. Now if only our fellow players will follow the lead.
    (0)

  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    In fact the issues that you're addressing are for the most part, non-issues. Other than a few NMs in the latest chapter, most NMs are pretty easy to deal with. Proc'ing to cap Red (and Blue - ppl can agrue as to the real value for capping blue is just more logs/ore but that's also not as big as the main issue) isn't hard at all even for PUG. But the insanity of ppl at several hundred runs for the same NMs and not ever seeing the top tier ra/ex while seeing many new comers getting it on their 1st or 2nd or 3rd tries just completely takes any fun and joy in doing VW at all.
    Bull sh!t. Earlier today just finished with lol-Pil. Leader couldn't find a BRD so we went in without one. First one was easy, second one half the procs were BRD at one point. Other half were PUP and BST procs. Ended up having to reset the fight as the entire alliance was weak due to him walking around one shoting everyone with his shield up. Third fight was easy, last fight we got to 25% easily but then temps started to run out and the procs were all stupid sh!t like PUP / BST / Wyvern and a HV Dark BLM (on a dark magic resistant monster). Barely won that last fight by sheer luck as a HV club appeared that we were able to use to restore fanatics and finish him off. The fights are 100% about what procs you get, you get shafted on them and the NM will just go around killing all your DD's, then your healers and black mages. If you get lucky and hit EV HQ HQ HQ then the NM will be dead in minutes.

    What their talking about is adjusting the offensive power of the NMs so they don't go around instantly killing people or doing so much damage so fast that WHM's can't keep up. When SE flat out says something in plain language, vs hiding it in cryptic talk, then you know somethings up.

    However, recently the issue of only tanks being able to get near the target due to powerful AoE spells has shifted the balance. As a result, players have become more dependent on temporary items and more often than not, players continually proc weaknesses in order to use temporary items. We agree with the players saying that “it’s ridiculous that one hit from an AoE spell kills me,” and this is the issue that we are placing a high priority on resolving.
    We use procs to restore Fanatics / Bravers / Stalwarts so that we can not only kill it faster but survive the damage that it does. Most VWNM's are not hard if you hit the procs periodically, but once your temps runs out things start to turn nasty quickly and no amount of chest thumping fake bravado will change that.
    (2)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    274
    Quote Originally Posted by saevel View Post
    Bull sh!t. Earlier today just finished with lol-Pil. Leader couldn't find a BRD so we went in without one. First one was easy, second one half the procs were BRD at one point. Other half were PUP and BST procs. Ended up having to reset the fight as the entire alliance was weak due to him walking around one shoting everyone with his shield up. Third fight was easy, last fight we got to 25% easily but then temps started to run out and the procs were all stupid sh!t like PUP / BST / Wyvern and a HV Dark BLM (on a dark magic resistant monster). Barely won that last fight by sheer luck as a HV club appeared that we were able to use to restore fanatics and finish him off. The fights are 100% about what procs you get, you get shafted on them and the NM will just go around killing all your DD's, then your healers and black mages. If you get lucky and hit EV HQ HQ HQ then the NM will be dead in minutes.

    What their talking about is adjusting the offensive power of the NMs so they don't go around instantly killing people or doing so much damage so fast that WHM's can't keep up. When SE flat out says something in plain language, vs hiding it in cryptic talk, then you know somethings up.



    We use procs to restore Fanatics / Bravers / Stalwarts so that we can not only kill it faster but survive the damage that it does. Most VWNM's are not hard if you hit the procs periodically, but once your temps runs out things start to turn nasty quickly and no amount of chest thumping fake bravado will change that.
    Pil lol...? Seriously? Cor is your friend, or anything with requiescat. And you most definitely do not need temp items to survive against him.

    Botulus Rex is the NM where you need fairly consistent procs to survive against him. Setting red and blue to cap is a cool idea for some of the lower tiers, but it doesn't really do anything for the higher tiers, where your lights will be capped anyway, just out of necessity. If anything, the constant hate reset/hate decay is the most annoying. I'm not sure why AoE spells are an issue...? (In response to Camate's post).
    (3)

  4. #4
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Helel View Post
    Pil lol...? Seriously? Cor is your friend, or anything with requiescat. And you most definitely do not need temp items to survive against him.

    Botulus Rex is the NM where you need fairly consistent procs to survive against him. Setting red and blue to cap is a cool idea for some of the lower tiers, but it doesn't really do anything for the higher tiers, where your lights will be capped anyway, just out of necessity. If anything, the constant hate reset/hate decay is the most annoying. I'm not sure why AoE spells are an issue...? (In response to Camate's post).
    Again BULLSH!T.

    Pil is easy if he's proced, once he's walking around he'll spam flank opening for 1~2K+ damage. Its guaranteed to one shot pretty much anyone near it. If your lucky you'll survive with a few hundred HP, but then he just use's it again or a -ja spell and your hosed. WHM's can't heal fast enough to sustain your HP, you will die, its only a matter of time.

    And we had two CORs, both ended up double weakened halfway through the fight, QD become useless and that is when things started going south fast. Akvan has deathga, or just a cheap single target death, used to have Lv5 petrify but that's no longer an issue. Kaggan has a whole hoard of aoe moves, amnesia effect just to screw with your procing and his frontal slash attack that will hit anyone in front for 2K+. Later in the fight he can spam Death Prophet, which is one of the cheapest moves known. Trying to fight Kaggan without fanatics up for more then 10~15s will start to drain your WHM's MP pool, having 5~6 DD's doing this will deplete it rather quickly.

    And those are just the lol Jeuno T3 VWNMs. Again easy to do if you keep them proced and / or keep fanatics up, absolute nightmares if you get screwed on procs.

    And as Camate just said, it shouldn't require an Aegis / O.Chain PLD to tank them. It shouldn't require a bunch of Relic / Emp DD's in blinged out gear setups to kill the harder ones.

    If you really want a lesson in humility, then go do the Bastok T4 Harpy without temps or procs, just to see how "easy" they are. She'll rip your face off with all her damn aoe high damage moves and status effects. At 95 we tried a PD zerg on her just for sh!ts, and were surprised at how damaging she could be. We got the win without any temps / procs but with over half the alliance dead. The windy T4 is similar, doing him without procs / fanatics is just asking for some pain. Arm Cannon will one shot a BLM and anyone standing nearby, he'll it'll one shot a COR or RNG too. Erradicator and it's weakness effects will make your super blinged out tanks nearly useless, and any DD nearby. Yet again if your procing him and spamming Fanatics then he's a joke, if you don't then he'll rip your face off.
    (1)

  5. #5
    Player Tanakisnumberone's Avatar
    Join Date
    Jan 2012
    Posts
    13
    Character
    Ulga
    World
    Leviathan
    Main Class
    WHM Lv 50
    u all dont c tanaka-sans brilliant vision. u dont deserve opinion in this matter.
    (3)

  6. #6
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    Wow, seriously? 20+ pages of people bitching about the insane loot system and the response is regarding monster strengths. It's like yelling at a wall.
    (10)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  7. #7
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Catsby View Post
    Wow, seriously? 20+ pages of people bitching about the insane loot system and the response is regarding monster strengths. It's like yelling at a wall.
    Ain't that the truth.

    Although, something isn't quite "balanced" (lol..) when a mob can one-shot you with a regular hit (no crit hit, not a tp move) without fanatics on. Looking at you Ig-Alima, with your 1.7k damage melee hit (through enhanced/capped stoneskin even)... However, being one-shot by aoe spells have never been an issue in my experience.
    (4)

  8. #8
    Player gears's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Kazee
    World
    Ragnarok
    Main Class
    RDM Lv 1
    probly love SE for this sistem chest afther fight
    hnmls bye bye boss who take all item bye
    love SE for this XD
    for me only change its the cost for upgrade the atma vw and put 2-3 atma and other change its litle raise for rare/ex item remember for defendin ring e kraken club its ugual rate 0,0001% XD
    (0)
    Last edited by gears; 01-17-2012 at 07:49 PM.

  9. #9
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    They are never going to change the loot system or increase drop rates, they like it and they designed it to be the way it is. They know why peopel hate it, they also know that's the main reason people are still doing it.

    They are making alterations to VW while totally ignoring the big issue people have, this shows they want it to be a long term event and doing anything to make drops better will be counter to that end.

    I would hope that they would decrease the heavy metal plate trials at least (or add pouches to all the t3+ nms), this would encourage very many more people to start doing VW for plates or to do VW to sell them, right now very very few people bother. VW needs another reason to exist aside from chasing bodies with a 0.1 drop rate and the mass number of people with emps working on upgrading is a pretty good one. Emp trials at 1,500 plates/very limited supply scares off the vast majority of possible upgraders, this needs to be addressed and altered to around 250-300. That will at least make the event more long lasting and let people get the bodies before people stop doing it.
    (3)

  10. #10
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Addition of option to destroy rewards
    Currently, players need to receive all the rewards at once; however, since it is inconvenient when there is a rare item that you already possess and you are unable to receive the rewards, we will be making it possible to get rid of the item without obtaining it. We are planning to implement this during this week’s test server update.
    If you aren't going to add an option to share the drops or pool them let us get a curor reward for destroying a good drop please, if I get a good drop that's wasted I want to at least get something out of it.
    (4)
    Last edited by Runespider; 01-18-2012 at 02:49 AM.

Page 27 of 71 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast