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  1. #1
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    With a drop rate already on par (or worse) than key salvage pieces, there shouldn't be any reason for no check on propagation. Even if they did this there is no promise the additional randomization will cause it to load in another loot pool, but it would be better than seeing 1 person get 3 bodies over the course of 24 battles while no one else even gets 1. Doesn't change the carrot system, but at least people aren't going to be let down just as much seeing the same person get the drop they wanted for the 3rd time when they can only hold 1 to begin with.
    (1)

  2. #2
    Player Chamaan's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    You know, I have a couple of degrees in this language, and maybe it's because I've been awake for about ten minutes, but I'm having trouble following what you're saying.

    One way to read what you wrote about changing the relation of item drops to hitting weaknesses is to assume that you're going to raise drop rates to be more independent of light levels. But oh no, we're not going to fall for that kind of silver lining thinking. You can't trick me again.

    So that means they're going to make it so Red and Blue lights are nerfed to lower our incentive to hit staggers? Is that what I'm reading? Do they really think that's going to stop us from hitting the staggers and hitting the mob as hard as we can? Because a lot of the fights that's the only way to win. You can't sit there and tell us with a straight face that the devs could beat Botulus Rex or Ig-Alima with no temps, no staggers, and only 18 people. Dragging out the fights isn't going to make them more fun, it'll make them less fun. A short, intense fight is best because it's exciting.

    The actual fights right now are perfect. They're impossible without proper preparation (building temps, fixing up your subs and gear sets for this one event) so there's some minor sense of building avatar strength. The fights are easy when you're lucky with staggers, and brutal when the winds are against you, so every fight can be a surprise.

    What people are mad about is that the drop system sucks. And it's not like you remove the incentive to do VW by letting us have our Toci's and stuff at 2% drop rate instead of .002%. I've made millions off plates alone, plus gear drops (less frequent), so what's up? We complain "It's too hard to get items," so your response is "We're going to make it harder to get items." What kind of drunken abusive father logic is that? Will you let me have a Mekira body if I get on the wrestling team? Dad? Daddy? Will you?
    (9)

  3. #3
    Player Feliciaa's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    Kind of funny that the topic of this thread is "Seriously, VW loot system..come on." Yet the only thing they mention about the terrible loot system is basically a "eh, I guess we might talk about the most important thing to players... maybe..."

    Not try to bash this game but SWTOR is looking better and better each week. >.>
    (2)

  4. #4
    Player Theytak's Avatar
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    Mar 2011
    Posts
    485
    Quote Originally Posted by Feliciaa View Post
    Kind of funny that the topic of this thread is "Seriously, VW loot system..come on." Yet the only thing they mention about the terrible loot system is basically a "eh, I guess we might talk about the most important thing to players... maybe..."

    Not try to bash this game but SWTOR is looking better and better each week. >.>
    bought my goddamn copy last night. Once I finish the download (lol300kbpsDLspeed), I'm probably gonna be playing it for months
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  5. #5
    Player
    Join Date
    Aug 2011
    Posts
    67
    can we just have moar abyssea zones, running out of places to FC ; ;
    (1)

  6. #6
    Player RalphTheGalka's Avatar
    Join Date
    Nov 2011
    Posts
    106
    Character
    Doctorweird
    World
    Carbuncle
    Main Class
    BLM Lv 30
    It's not so much the drop rate on one mob that's a problem. It's the drop rate on *56* mobs that's a problem, which turns Voidwatch into an organizational nightmare to plan events that aren't Kaggen/Qilin/Pil. Try asking people to go for an NM and everyone says they're either out of stones or saving them for Kaggen.

    I mean what the heck did SE expect was going to happen when you add 56 NM with horrible drop rate and very limited stone recharge? Over 90% of the NMs are being ignored, and they plan on adding more tiers of it which are just as likely to get ignored as soon as they're beaten once for the clear.
    (9)

  7. #7
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    Most of you probably don't like me, but I'm gonna keep it real anyway.

    The only reason they even bothered to respond was, it looks bad for business if there is a lengthy issue and they don't address it publically

    Like other have said, they completley ignored what we were mainly concerned about. They might as well have no responded at all, except if they don't respond, it gives us the impression they are ignoring us.

    Thing is, even with that response, I would say they're ignoring us anyway.

    I stand by what I said earlier, in that SE wants you, me, and all our friends, family and ls members to work as long, and hard as possible for the best drops. They wanna drag us out for 500 VW fights and 1 years worth of content. Why? So they can continue to make money without having to spend actual time on making new content because we got out stuff.

    In the past when SE did this, we just stopped caring and played the content we enjoyed (which is probably best, because I highly doubt VW is what is standing between people and leaving the game. If so... It's probably best you quit, cause you're gonna be mad a LONG TIME, lol.) This is what me and my friends do.

    Or, there will be a steady decline in subs until another server merge is announced. People quitting are most likely displeased with the direction of the game. I don't think more than an irrelevant margin of people will quit over VW loot, but I do know one thing...

    If the next event has a similar drop system, all HELL will break lose and SE will be sorry.
    (2)

  8. #8
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    I vote for harder mobs, less temps, and a straight old school loot system. Bring back HNMLS without the camping.
    (2)

  9. #9
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Cowardlybabooon View Post
    I vote for harder mobs, less temps, and a straight old school loot system. Bring back HNMLS without the camping.
    hnms werent hard outside of the lowman timmy
    (4)

  10. #10
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Cowardlybabooon View Post
    I vote for harder mobs, less temps, and a straight old school loot system. Bring back HNMLS without the camping.
    Umm have you actually fought the mobs in question?

    "Harder" ... you do realize they can at any point in time just declare victory and kill your alliance off.

    Their incredibly cheap, and will spam moves that will kill you in one to two hits while requiring constant damage to bring down. The only way to kill them is to spam temp items, otherwise they'll just kill everyone and despawn.
    (3)

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