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  1. #211
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    With a drop rate already on par (or worse) than key salvage pieces, there shouldn't be any reason for no check on propagation. Even if they did this there is no promise the additional randomization will cause it to load in another loot pool, but it would be better than seeing 1 person get 3 bodies over the course of 24 battles while no one else even gets 1. Doesn't change the carrot system, but at least people aren't going to be let down just as much seeing the same person get the drop they wanted for the 3rd time when they can only hold 1 to begin with.
    (1)

  2. #212
    Player abbazabba's Avatar
    Join Date
    Nov 2011
    Posts
    25
    Character
    Abbazaba
    World
    Valefor
    Main Class
    NIN Lv 99
    Quote Originally Posted by Camate View Post
    Finally, we plan on discussing topics in regards the loot system in the future, so please continue submitting your feedback.
    Have you discussed Adding heavy metal pouches or single heavy metals to any of the other tiers? I noticed you added rift sand to other tiers ( which makes mirrors rarer) but did not add heavy metal to any other tier. As more and more bosses are added it becomes hard to get people to do zilart T3 for pouches. While everyone still does akvan and kaggen the singles from them are only a trickle compared to when everyone spammed qillin and uptala. I hope in the future you add rift dross and rift cinder to other bosses as well.

    Have you also discussed more sources of void dust and possibly lowering the void stone cool down? as I suggested in http://forum.square-enix.com/ffxi/th...054-voidstones
    (3)

  3. #213
    Player Chamaan's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    You know, I have a couple of degrees in this language, and maybe it's because I've been awake for about ten minutes, but I'm having trouble following what you're saying.

    One way to read what you wrote about changing the relation of item drops to hitting weaknesses is to assume that you're going to raise drop rates to be more independent of light levels. But oh no, we're not going to fall for that kind of silver lining thinking. You can't trick me again.

    So that means they're going to make it so Red and Blue lights are nerfed to lower our incentive to hit staggers? Is that what I'm reading? Do they really think that's going to stop us from hitting the staggers and hitting the mob as hard as we can? Because a lot of the fights that's the only way to win. You can't sit there and tell us with a straight face that the devs could beat Botulus Rex or Ig-Alima with no temps, no staggers, and only 18 people. Dragging out the fights isn't going to make them more fun, it'll make them less fun. A short, intense fight is best because it's exciting.

    The actual fights right now are perfect. They're impossible without proper preparation (building temps, fixing up your subs and gear sets for this one event) so there's some minor sense of building avatar strength. The fights are easy when you're lucky with staggers, and brutal when the winds are against you, so every fight can be a surprise.

    What people are mad about is that the drop system sucks. And it's not like you remove the incentive to do VW by letting us have our Toci's and stuff at 2% drop rate instead of .002%. I've made millions off plates alone, plus gear drops (less frequent), so what's up? We complain "It's too hard to get items," so your response is "We're going to make it harder to get items." What kind of drunken abusive father logic is that? Will you let me have a Mekira body if I get on the wrestling team? Dad? Daddy? Will you?
    (9)

  4. #214
    Player Feliciaa's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    Kind of funny that the topic of this thread is "Seriously, VW loot system..come on." Yet the only thing they mention about the terrible loot system is basically a "eh, I guess we might talk about the most important thing to players... maybe..."

    Not try to bash this game but SWTOR is looking better and better each week. >.>
    (2)

  5. #215
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Feliciaa View Post
    Kind of funny that the topic of this thread is "Seriously, VW loot system..come on." Yet the only thing they mention about the terrible loot system is basically a "eh, I guess we might talk about the most important thing to players... maybe..."

    Not try to bash this game but SWTOR is looking better and better each week. >.>
    bought my goddamn copy last night. Once I finish the download (lol300kbpsDLspeed), I'm probably gonna be playing it for months
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  6. #216
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post

    Finally, we plan on discussing topics in regards the loot system in the future, so please continue submitting your feedback.
    continue?

    it's been the same requests from 99% of the people since day one, we aren't even addressing the completely shitty drop rates for the entirely stupid reasons. People are fine with that, all they\we have asked for is to be able to distribute your personal chest.

    this has been going on for what? 5 updates
    (11)

  7. #217
    Player
    Join Date
    Aug 2011
    Posts
    67
    can we just have moar abyssea zones, running out of places to FC ; ;
    (1)

  8. #218
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Runespider View Post
    Adding to loot pool is about letting players attain their goals instead of work towards them, that's why they don't add it and never will till the content is outdated and there is a new carrot chase game added.
    Last I checked, working towards something involves progression. If I kill Kaggen 200 times and have yet to see a body drop, I'm no closer to getting it than someone whos fighting Kaggen for the first time.

    Undoubtedly, you'll say the same about Salvage drops, since killing QQTH 100 times doesnt make a Macha's Coat more likely to drop, however there is still SOME progression involved as atleast your group can say "you've committed the most to the group without getting anything, its yours" when it drops.
    (4)

  9. #219
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Runespider View Post
    They don't want you to get the drops at all, it's already at the extreme to keep it away from you as much as possible without making people not do it at all. Adding to loot pool is about letting players attain their goals instead of work towards them, that's why they don't add it and never will till the content is outdated and there is a new carrot chase game added.



    For those of us that do VW regular there isn't a mass amount of other stuff to actually do anymore but yeah you are completely correct, avoid VW if you have other stuff to do It's rage inducing.
    That's why I'm not playing the game hardcore right now. I don't mind doing some VWNM fights for fun or getting wins, but I absolutely refuse to sink 100+ fights for a single item. I'm not falling for their trap. Otherwise I'm only really doing dyna to get my RDM / BLU +2 relic items.
    (4)

  10. #220
    Player RalphTheGalka's Avatar
    Join Date
    Nov 2011
    Posts
    106
    Character
    Doctorweird
    World
    Carbuncle
    Main Class
    BLM Lv 30
    It's not so much the drop rate on one mob that's a problem. It's the drop rate on *56* mobs that's a problem, which turns Voidwatch into an organizational nightmare to plan events that aren't Kaggen/Qilin/Pil. Try asking people to go for an NM and everyone says they're either out of stones or saving them for Kaggen.

    I mean what the heck did SE expect was going to happen when you add 56 NM with horrible drop rate and very limited stone recharge? Over 90% of the NMs are being ignored, and they plan on adding more tiers of it which are just as likely to get ignored as soon as they're beaten once for the clear.
    (9)

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