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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    214
    I was told by a player today that a system to give 100% drop rate on bodies was implemented without warning, the system will drop 100% on the 300th kill. By his testimonial he got his 1/300 on exactly kill 300, and at this point i am ready to believe any good news. But, one testimonial isnt too credible so I would like to have someone confirm this before I start doing Kaggen let me know if anyone gets 0/300.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    334
    Arguing for the sake of arguing?

    Seriously, the argument "It's always been that way" holds no water...

    Just because it has always been a random crap drop system, doesn't mean it has to remain that way.

    But if you'd like to play that game...
    How about this: "You've always had a loot pool that you can decide what gear goes to what person that earned it."

    And arguing extremes that don't exist is not helping your case either. Spouting off fairy tales about stuff that isn't happening, because it can't due to the current system, and hypotheticals that have no basis in reality, doesn't help your argument. Comments like: "Leader decided to sell your body for 25 million to a gil buyer to fund his relic." is riddled with assumptions to the point I wonder if you're Glen Beck or something; the rest of the list is just as bad.

    If your leader is unfair, leave, but if you're new to a group you should know how things operate before you enter into an arrangement. You're also cherry picking your argument.

    - Maybe it was a sell and split where the entire run (including new folks) got a share?
    - Maybe they just gave the bodies away to help out (yes it happens, it's how I ended up in my current linkshell, they're good people and just like to help people).
    - Your bad experiences shouldn't define everyone else's.

    And just to nail that last point home. If you're really "looking out for us" as your post awkwardly presents itself to be doing.. Then go with the common voice. We don't want to be "chumped" by SE's current system. Give us more control over our experiences. You don't want a linkshell leader to decide who gets what? But you're willing to let SE decide? At least even a corrupt leader has some semblance of a reward system, even if it's as selfish as "I don't need this, you can have it", you can't even do that in Voidwatch...
    (4)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  3. #3
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Frost View Post
    - Your bad experiences shouldn't define everyone else's.
    If it was just me.. i think you just try reverse the problem, no doubt there great leader on every server, but not to the point to say "in general" they all great, not even close to that.

    I rather have the server decide if i get drop, then a dumb ass telling me i can't lot for 1 zillion randomness reason.
    (1)

  4. #4
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ilax View Post
    I rather have the server decide if i get drop, then a dumb ass telling me i can't lot for 1 zillion randomness reason.
    Point system is an answer to both. Your LS leader can't collect your points and sell them to other people, and you also don't have to put up with crazy random 1% drop rates.
    (5)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Doesn't matter when SE ignores what the players keep telling them is wrong with the system and insist 'that's not the problem'.

    They've been doing it for awhile anyway
    (2)
    Last edited by Neisan_Quetz; 01-06-2012 at 09:09 AM.

  6. #6
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    In other news a person just got 3 of the same body during a run.many rages ensued.
    (1)

  7. #7
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    I think they should make us wait until JP midnight ticks over to be able to open the loot chest.
    (1)

  8. #8
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    It's annoying that shouts are starting to dry up for VW too now (and many still didn't get their drops), either the regular group builders got the stuff they wanted and stopped or they simply gave up trying.
    (0)

  9. #9
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    So build it yourself. Reliance on others is a weak quality.
    (1)

  10. #10
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    So build it yourself. Reliance on others is a weak quality.
    Weak or not it's a quality the vast vast majority of the playerbase has, every server has a small group of people that make groups and everyone else that joins them. You can talk how it should be which is nice, but you still have to accept the reality and telling people to "make your own groups" won't instantly make them go do it or even contemplate it.
    (1)

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