You guys must think like Tanaka if you want to know what nerfs are next:
War
-Blood rage now give Critical Evasion- to the user
-Berserk and warcry now gives PDT+ to the user
+Defender now gives PDT-
Whm
-Cure V and VI no longer have unique enmity properties
Thf
-Both gear and applied TH now cap at Lv8
Mnk
-Counterstance now gives PDT+
-Perfect Counter and counterstance now have lower counter attack damage
-Impetus now lowers defense and critical evasion with each successive attack you land
Pld
-All new NMs will have an enmity reset trait and enmity shift ability
Bst
-Misc. TP move removal and charge increase on all pets
-/+ Addition of pets that are requested by the JP onry
Sam
+Under desperate condition (hp<25%), attacks will gain additional effect: Death
+2hr now grants conserve tp, save tp, tp bonus, regain, and WS only consume 50 tp in addition to its current effect
+Third eye now protects against magical attacks as well
+Tachi: Shoha is now a 5 hit WS instead of 2 hit, all other properties unchanged
Nin
-Hate decay when a shadow is consumed is significantly greater
+Main Job only: Utsusemi Shadows now protect against special melee attacks (Iron Giants, Shinryu, etc.)
Smn
-All named avatars now function similar to alexander and odin, converted to 2hr-only summons each with a unique effect
-Spirits will become the flagship pet for smns and will not receive any changes
Blu
-Spells modified to have increased set costs, reduced stat bonuses and damage potential
-Unbridled Learning spells must now be set
-Azure lore reverted to previous iteration
Corsair
-More likely to bust rolls
-Ability to restore 2hrs on 5 and 6 of Wild Card removed
Pup
-Puppet AI reverted to previous iteration
-Removal from light melee armor and added to more mage armor
Dnc
-All JAs now fuction under 1 tree of dance, with a universal recast of 15 seconds, 5 seconds under Trance
(Before: Waltz, Samba, Step, Flourish, Flourish II
After

ance)
Abyssea
-All atma and temp items removed (Abyssites remain)
-Item drop rates altered to match voidwatch with appropriate staggers
Voidwatch
-All atmacites and temp items removed (Periapts remain)
-Item drop rates altered to approximately 95% logs, 4.9999999% ores, 0.0000001% equipment with maximum alignment
Nyzul Isle
-Alexandrite will no longer be implemented into Assault: Nyzul Isle Uncharted Regions
Salvage
-Drop rates returned to original iteration
ZNM
-T4 NMs trophy drop rates returned to original iteration
Trial of the Magians
Lv99 Relics: 1000 Umbral Marrow
Lv99 Mythics: 1000 Mulcibar's Scoria
Lv99 Empyreans: 2000 Rift[]
(Purely satirical post, but considering how they believe players are now overpowered, I could see some of these happening...)