God forbid--balance not only the players, but the content as well? How dare we inconvenience developers and have them do work. Shouldn't be as hard as you think. If they have the stats to buff their player base to keep up with the mob, they should be able to adjust the stats of the mob to those closer to the player base without 100% buffs 100% of the time.
Believe it or not, fights DID used to be hard, and they didnt always have temp items either.
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