in regards to drk, you're speaking about it from a abyssea perspective, which isn't accurate. Apoc drk was one of the premier dd's in the game until abyssea came out. Please know what you're talking about!Twash - is powerful if used correctly. Stacking with SA / TA & DNC can force crit. It is also a single handed weapon so you cannot expect to push the same amount of damage with a dagger as you can a great axe.
Redem - DRK has Cada, which can be farmed in much less time and deal quite a decent amount of damage. DRK is also a hybrid job, therefore should not excel in both abilities it has. (Deal damage & cast dark magic). Hybrids are good for more things, but excel in none.
Rhol - DRG has Drakesbane - and pretty much every DRG will tell you they are happy with it. If you ask me, Calm Torm is the best option they could have given DRG. A Wheeling Thrust +1, especially with these heavy defence VW mobs @99, I am sure they would be pushing out some ok numbers. Drakesbane didn't need to be replaced in my opinion. Once again, they are also a hybrid (ability to DD, heal, support, shed hate etc). Once again, can do more stuff - but excels in none.
Last thing, DRG / DRK's should have known what they were levelling into before levelling / playing it. DRK & DRG should never be as powerful as WAR or MNK as there needs to be a large difference between "hybrids" and "specialists".
MNK & WAR are DD's in it's purest form. All of their job abilities are related to dealing / taking damage. (Dealing mainly, with a few defensive options for when they do out-dd other jobs). All the other "DD's" are what I would consider hybrids.
Therefore WAR & MNK need to be on top of the pyramid for DD otherwise that would be amongst the many posts using the word thrown around a lot lately - "unbalanced".
*edit* forgot quotes but this was replying to the bunch of people saying "then why aren't the other weapons on glav / chlor path as powerful".....
This sir/madaam, is more then likely your major reason.
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