Alright, go kill your 2x nm's to kill 25x Carabosse's and 2x nm's to pop 25x CC's in 2x days while everyone spends weeks farming 10-13 NM's to pop 1x nm that drops 2x shells or buds. Then come back to me and talk about why Ukon and Vereth shouldn't out-do the rest.
On that note, going to ignore Tagrineth's post because I am assuming she has neither the brainpower nor the skill to build one herself.
But yes, it seems the nerf has done the reverse effect as assumed it would. They have gimped the most pure DD job that you can get - a brute aka WAR to a point where they do not stand out from the rest.
SAM has the ability to pump out WS's like a prostitute on crack, with a meritable WS (not even obtained from a legendary weapon, and yes I know other jobs are in that category) that is able to out-DD the legendary weapons we spent so long to farm. News on the block is that SS can be nearly as heavy as Victory Smite, which is also wrong.
In other words, joe blogs who just burnt his SAM, with average gear can go ungimp his GK and pump out as much damage as someone who spent weeks killing worms and gnats in Tahrongi. Not to mention the 150M gil spent on upgrading it to the current cap.
In saying this I do believe Shoha was a blessing in disguise for SAM, I believe that this blessing should not have come with a nerf for the 2x current top dogs for DD.
MNK's nerf isn't that huge, as Atoreis mentioned - they have Impetus. Not to mention the nerf has only been tested to be about a 5% reduction. (Yes I am a vereth MNK also, and any nerf is bad, yet the results from tests show it isn't that huge a nerf).
If Atoreis's tests are on the money, then this is very bad news. Looks like the feared "SAM onry" days are coming back.
Time & effort spent is not balanced. Jobs perhaps moreso, but currently time spent does not = reward.