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Thread: Zanshin? why?

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  1. #30
    Player Jacs's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Jacs
    World
    Leviathan
    Main Class
    DRK Lv 90
    You shouldn't really dismiss Ikishoten so easily without at least considering the math. Assuming you use a 450 delay Great Katana and have the gear for a true 5-hit (74 Store TP in merits + gear), an Ikishoten (level 4) hit would give you 40.8 TP [(11.5 + 12)*1.74]. Thus a miss + Zanshin proc and land is in effect worth a little more than 2 regular hits landing. In essence, a landed Ikishoten hit shaves a hit off your build.

    Note: I'm neglecting Double Attack for simplicity. Zanshin can't proc on a double or triple attack, so its value is diminished the more of those you have.

    If you are talking about a single swing, a landed Zanshin hit will occur about 2.1% of all swings (0.05*0.45*0.95). You can look at it slightly differently though by considering build cycles to 100TP. If you are at accuracy cap for all melee swings and weaponskills, there is a 77.3% chance of landing your WS and 4-hits in a row (0.95^5). There is a 3.9% chance of missing a weaponskill then landing 5 hits in a row (0.05*0.95^5). Thus on 81.2% of all your TP build cycles, you won't have a chance for Zanshin to activate. That means on 18.8% of your TP build cycles, you will have at least one miss of a normal melee swing. 45% of those misses will trigger a Zanshin attack. It ends up having more impact than you might suspect just by considering a 95% accuracy rate. It is somewhere around ~6% of all TP builds to 100TP will see it be "useful" (meaning ignoring build cycles which put you at 120TP).

    I personally used to have Blade Bash 4/5 and I did really like it. It was great for small group activities like Nyzul where a stun could stop a painful AOE. I have since switched it out for Ikishoten 4/5. I think the choice comes down to what you do with your SAM. I personally use mine for pure damage. SAM is my "main", but I am on other jobs more than I am on SAM. If I am to tank for a larger group, I will generally be MNK. If I am low manning, I will be NIN or THF. If my LS asks me to bring SAM (which they usually want MNK ;; ), they only want me spamming Fudo's. I just found myself rarely needing Blade Bash anymore so I rolled it back for Ikishoten. Neither is particularly game breaking.

    All that said, I agree the set bonus on SAM AF3 sucks. Personally I would have rather seen something like Zanshin being able to proc on a normal landed melee swing, effectively being like double attacking I guess, but it would work with Ikishoten nicely.
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    Last edited by Jacs; 03-25-2011 at 04:36 AM.