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  1. #221
    Player Prothscar's Avatar
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    Apr 2011
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    San d'Oria
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    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Monks have a reason to be pissed, Warriors however do not. They have a reason to be slightly agitated because they're losing an average of 300 damage off of their weaponskills, but the bloody murder I've been seeing thrown around constantly since the idea of the nerf first came up is not an adequate response.

    What this did was leveled the playing field just enough to make it so they can elevate other DD jobs (yes, those exist) to come closer to WAR without disrupting game balance by having every single DD in the alliance capable of putting out averages of 3~3.5k spikes of 4~6k.

    3 minute VW fights are adequate. You don't need them to be 1.5 minutes, I promise.
    (5)
    Last edited by Prothscar; 01-08-2012 at 04:48 PM.

  2. #222
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Prothscar View Post
    Monks have a reason to be pissed, Warriors however do not. They have a reason to be slightly agitated because they're losing an average of 300 damage off of their weaponskills, but the bloody murder I've been seeing thrown around constantly since the idea of the nerf first came up is not an adequate response.
    The bloody murder in my case is about the fact that A) it doesn't help anyone, B) Its messed up to people on those jobs and C) it means that they don't plan to create content that is strong enough for other jobs to get the boosts they need.

    It essentially means that any future job adjustments will either be insignificant, or they will be more nerfs to other jobs.

    So basically they nerfed war, and monk, but they are still the best. Therefore if I intend to win in 1.5 minutes still, I'll need to cut some of those other jobs, and bring more wars and monks.
    (1)
    Last edited by FrankReynolds; 01-08-2012 at 04:53 PM.

  3. #223
    Player Prothscar's Avatar
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    Apr 2011
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    San d'Oria
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    Character
    Prothescar
    World
    Valefor
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    BLU Lv 99
    A) It does, you're just either too closed minded to realize it or are choosing not to.
    B) Oh no, you mean the guys that swing once to unleash a 3k average WS (abouts) will only do 2.7k on average now? Boo hoo. MNK and non-emp WARs got wronged, not Ukko WAR.
    C) They already have.

    Future job adjustments will be what they will be, however I doubt they'll be insignificant enough not to matter or nerfs.
    (4)

  4. #224
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Prothscar View Post
    A) It does, you're just either too closed minded to realize it or are choosing not to.
    B) Oh no, you mean the guys that swing once to unleash a 3k average WS (abouts) will only do 2.7k on average now? Boo hoo. MNK and non-emp WARs got wronged, not Ukko WAR.
    C) They already have.

    Future job adjustments will be what they will be, however I doubt they'll be insignificant enough not to matter or nerfs.
    A) please explain who is benefiting from this.
    B) It's always fine for bad things to happen to the other guy huh?
    C) orly? WHat?
    (1)

  5. #225
    Player Prothscar's Avatar
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    Apr 2011
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    San d'Oria
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    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    A) Anyone who isn't Ukko WAR or Verethragna MNK/PUP, the latter of which shouldn't have had anything done to them. Non-Ukko WARs also got fleeced. I shouldn't have to repeat myself four times, but if you insist on playing the fool...
    B) You're absolutely ignorant. I have no idea how anyone can defend that weaponskill being as over the top as it is with a straight face.
    C) You must not have fought T6 Jeuno NMs yet, where WAR's lead over other melees is quite apparent. While it can be done with other melee jobs, it's not quite as effective.
    (5)

  6. #226
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Prothscar View Post
    A) Anyone who isn't Ukko WAR or Verethragna MNK/PUP, the latter of which shouldn't have had anything done to them. Non-Ukko WARs also got fleeced. I shouldn't have to repeat myself four times, but if you insist on playing the fool...
    B) You're absolutely ignorant. I have no idea how anyone can defend that weaponskill being as over the top as it is with a straight face.
    C) You must not have fought T6 Jeuno NMs yet, where WAR's lead over other melees is quite apparent. While it can be done with other melee jobs, it's not quite as effective.
    A) So do you actually think that pups are getting more invites now? Did every ls suddenly replace wars with more thiefs and bsts? you really shouldn't repeat your self at all if your just going to make uninformed generalizations.

    B) Your absolutely ignorant. Your angry at a number. You looked at a crit rate, it didn't fit into your preconceived notion of what a ws should have, and you freaked out.

    C) So make other melee stronger? Give them some other uses while they're at it? Or are you just saying t6 is too easy?
    (1)

  7. #227
    Player Prothscar's Avatar
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    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    A) If anyone is uninformed, it's you. I would advise you to carefully reread my stance on this matter and why other jobs will benefit from this in the long run. Killspeed on NMs will barely change if at all, but with this route we won't be seeing instant wins which, I don't know about you, don't sound very fun to me, and jobs will be on a reasonably even keel. Who likes sitting there watching WAR McZerg obliterate them no matter what they do to their equipment, subjob selection, weaponskill selection, etc.?

    B) No, you clearly have no idea what game balance is. People like to bash SE for using the term "balance" so often, but in some cases it's quite accurate. At this point, anything short of where they seem to be heading now would require an absolute massive amount of restructuring on several game mechanics. If you can't handle most empyrean weaponskills having 15% crit rate, then you're honestly very vain. With appropriate gear and Champion's Drink, Blue Mage (as an example, Ninja works as well) has a 76% critical hit rate at 100TP with a 15% base crit rate. Is 76% not big enough for you? The way your kind argues, they should just make weaponskills autocrit and have them all just have scaling fTPs.

    C) You're not reading very carefully. It's okay, it's a common problem in today's world. Go back and try again.
    (4)
    Last edited by Prothscar; 01-08-2012 at 05:18 PM.

  8. #228
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Prothscar View Post
    A) If anyone is uninformed, it's you. I would advise you to carefully reread my stance on this matter and why other jobs will benefit from this in the long run. Killspeed on NMs will barely change if at all, but with this route we won't be seeing instant wins which, I don't know about you, don't sound very fun to me, and jobs will be on a reasonably even keel. Who likes sitting there watching WAR McZerg obliterate them no matter what they do to their equipment, subjob selection, weaponskill selection, etc.?
    So yes then? BSTs, PUPS, DNC, Will now be popular because of this?


    Quote Originally Posted by Prothscar View Post
    B) No, you clearly have no idea what game balance is. People like to bash SE for using the term "balance" so often, but in some cases it's quite accurate. At this point, anything short of where they seem to be heading now would require an absolute massive amount of restructuring on several game mechanics. If you can't handle most empyrean weaponskills having 15% crit rate, then you're honestly very vain. With appropriate gear and Champion's Drink, Blue Mage (as an example, Ninja works as well) has a 76% critical hit rate at 100TP with a 15% base crit rate. Is 76% not big enough for you? The way your kind argues, they should just make weaponskills autocrit and have them all just have scaling fTPs.
    So nerf blu and nin yeah? I don't give a crap what modifiers are on a weapon skill. The fact is that they programmed a ws that way, waited until thousands of people went out and got it, and then nerfed it for no reason. It didn't fix enfeebling magic, or the lack of a role for most other hybrid jobs, and it certainly didn't make other DD jobs more desireable, therefore it was a waste of time..

    Quote Originally Posted by Prothscar View Post
    ) You're not reading very carefully. It's okay, it's a common problem in today's world. Go back and try again.
    I can read. It appears that you can't answer the question.
    (1)

  9. #229
    Player Prothscar's Avatar
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    Apr 2011
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    Prothescar
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    Valefor
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    BLU Lv 99
    Quote Originally Posted by FrankReynolds View Post
    So yes then? BSTs, PUPS, DNC, Will now be popular because of this?
    Not yet, but if you'd understood what I've been saying the whole time you'd know that.


    So nerf blu and nin yeah? I don't give a crap what modifiers are on a weapon skill. The fact is that they programmed a ws that way, waited until thousands of people went out and got it, and then nerfed it for no reason. It didn't fix enfeebling magic, or the lack of a role for most other hybrid jobs, and it certainly didn't make other DD jobs more desireable, therefore it was a waste of time..
    No, because 15% is an adequate number. I'm sorry, I didn't realize that the proposed nerf to Ukko's Fury was below 15%, and I am rather perplexed as to why Victory Smite has been reduced to 10% as it was unnecessary. Your problem is exactly thus, you don't care, but you should. Thousands of people got their weapon, and it's the best weapon in the game. That will not change when you lose a maximum of ten percent damage on your weaponskill. Most of you, for lack of a better term, meatheads seem to have a problem understanding this. How about the guy who made a Redemption or Rhongomiant? How do you justify their waste of time when they were useless to begin with? Ukonvasara is losing relatively nothing, and it opens up a platform for other jobs to gain without making every single fight in the game an absolute bore. Get over it.


    I can read. It appears that you can't answer the question.
    Apparently you can not, or cannot comprehend the simple concept I've put forth thus far, because I've already answered the question. I'm the first to admit that I've misread posts before and interpreted them incorrectly, but come now, this isn't hard.
    (5)
    Last edited by Prothscar; 01-08-2012 at 05:34 PM.

  10. #230
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Do you own stock in SE? Why do you want them to program things in the cheapest fastest way, instead of the right way? Are they offering some sort of discount for players that support bad programming?
    OMFG! FFXI has become vista! >.<
    (0)

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