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  1. #1
    Player Raelia's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    FFXIAH is giving you the full Campaign-only +20 Store TP from Rose Strap. Some of us have known it does this for a while, but it shows you fell into trusting a calculator instead of doing it yourself.

    You only have +32 STP on that set outside of Campaign, for 17.1 TP/hit. Same goes for your WS set, it's only +33 STP.
    (1)
    Last edited by Raelia; 01-01-2012 at 04:44 PM.

  2. #2
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Raelia View Post
    FFXIAH is giving you the full Campaign-only +20 Store TP from Rose Strap. Some of us have known it does this for a while, but it shows you fell into trusting a calculator instead of doing it yourself.

    You only have +32 STP on that set outside of Campaign, for 17.1 TP/hit. Same goes for your WS set, it's only +33 STP.

    Using the TP formula in Wiki.

    11.5 + (480 - 450) x 1.5 / 30 = 13

    13 * (1.48) 48 STP = 19.2 + (1.4 x 3 = 4.2) = 23.4 On WS gear

    (100 - 23.4) / 4 = 19.15. Is needed on Tp gear, After the receive 23.4 TP for WS using 48 STP on 33 gear/ 15 Sam.

    Use the FFXI calculator If you dont believeme. Check My WS set and TP set both have 48 STP taking on consideration /sam and giving only 4 STP to the grip.

    You are in siren you can PM if you like for Discuss This ^_^. This will cost you Some gils k? j/k

    I actualy hope this shit is readeable im super drunk atm

    I usually dont torture the posters posting my LOLmaths but i think in this case is necesary lol
    (0)
    Last edited by CrAZYVIC; 01-01-2012 at 11:41 PM.

  3. #3
    Player Motenten's Avatar
    Join Date
    Mar 2011
    Posts
    321
    15 STP from /sam
    33 STP in TP gear
    32 STP in WS gear

    48 STP in TP is 19.2 per hit
    49 STP in WS is 19.3 per hit

    Total missing TP for a 5-hit: 3.9

    Achievable when hitting 3/3 of the additional hits, fails when hitting 2/3 of the additional hits. 3/3 should be expected 85.7% of the time with capped accuracy. 2/3 should occur another 13.5% of the time (total coverage: 99.275% of the time you will land 2 or more of the additional hits).

    Landing 2/3 hits is frequent enough that I would not consider that a reliable 5-hit build. With only 8% DA, you can't rely on that to make up for the missed base hit either.

    Current, not necessarily optimal, gear set that I've been using on comparison:

    TP:
    Langdebeve +3 (fire)
    Pole Grip
    Protestas
    Zelus Tiara
    Ganesha
    Brutal
    Aesir
    Lancer +2
    Timarli
    Rajas
    Tyrant
    Atheling
    Goading
    Calmecac
    Lancer +2

    WS:
    Thew Bomblet
    Varangian
    Gorget
    Brutal
    Vulcan
    Lancer +2
    Lancer +2
    Rajas
    Pyrosoul
    Atheling
    Ele.Belt
    Lancer +2
    Wyrm +2

    DPS w/6-hit build: 148.609


    Rebuilding using your 5-hit config

    TP:
    Hagneia Stone
    Zelus Tiara
    Love
    Brutal
    Attila
    Lancer +2
    Timarli
    Rajas
    Tyrant
    Atheling
    Goading
    Calmecac
    Lancer +2

    WS:
    Hagneia Stone
    Mekira-oto
    Justiciar's
    Brutal
    Vulcan
    Lancer +2
    Ogier
    Rajas
    Pyrosoul
    Atheling
    Beir +1
    Lancer +2
    Gigantes



    DPS w/pseudo 5-hit build: 135.014


    6-hit build is 10% ahead of the 5-hit build using the same weapon. Further tweaks may change their relative positions, but I'm too tired right now to care.
    (3)

  4. #4
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Motenten View Post
    15 STP from /sam


    Total missing TP for a 5-hit: 3.9

    Achievable when hitting 3/3 of the additional hits, fails when hitting 2/3 of the additional hits. 3/3 should be expected 85.7% of the time with capped accuracy. 2/3 should occur another 13.5% of the time (total coverage: 99.275% of the time you will land 2 or more of the additional hits).

    Landing 2/3 hits is frequent enough that I would not consider that a reliable 5-hit build. With only 8% DA, you can't rely on that to make up for the missed base hit either.
    This! Yeah this is a 5 hit build If you land the 4/4 hits of stardiver. If you Miss a hit you not are getting 5 hit build you explained already this better than me .

    The point bet for this build is "Sacrifice the less posible optimal gear for 5 hit build" Asumming in Abbysea/Einherjar/Dynamis/VW tier 1 and 2 the accuracy is not a problem. Im sure 90% of time everyone will land the Four hits of stardiver.

    The problem of my build is playing VW tier 3 and 4 and mobs with High evasion.

    Thanks a lot for your Help ^_^. Im really want have 5 hit build on my DRG is something about personal wishes and im sure my perfomance will be "Aceptable for keep up with OAT and 6 hit build" .!
    (0)
    Last edited by CrAZYVIC; 01-01-2012 at 08:49 PM.

  5. #5
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    You do realise that Motenten just showed you that a 5hit build with that lance is 10% worse than a 6hit build?
    (1)

  6. #6
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by noodles355 View Post
    You do realise that Motenten just showed you that a 5hit build with that lance is 10% worse than a 6hit build?
    Yeah i did. But later im gona do a personal private analisis about that. ^_^

    Im new DRG and i have lots of things learn. So far in this topic i founded massive good information and i was curious for compare diferent gear sets. Im having fun with all this maths and gear comparation.
    (0)

  7. #7
    Player Lancil's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Lancil
    World
    Valefor
    Main Class
    DRG Lv 99
    Maybe its just me, but when were drgs able to use Attila's Earring.
    (1)

  8. #8
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Lancil View Post
    Maybe its just me, but when were drgs able to use Attila's Earring.
    Lmao yeah i just noticed. Let me update that God ><.
    I just updated it with Chilvarous chain and removing Love torque just for have the same amounth of STP. Brb checking if i dont equiped a Masamune on DRG J/K

    P.S. If your DRG cant use Attila earring you are a Gimped DRG K?
    (0)
    Last edited by CrAZYVIC; 01-01-2012 at 11:47 PM.

  9. #9
    Player Lancil's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Lancil
    World
    Valefor
    Main Class
    DRG Lv 99
    When I first saw the new weaponskills I jumped onto the test server and saw that war and sam could also use Stardiver. Needless to say i was a little more than upset. So I began the testing and the damaged seemed great. Then I did it on sam with a lower dmg polearm, did comparable dmg, then logged off.
    WTF? no, its just to be expected................
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Stardiver is meant to be an upgrade from Penta Thrust for jobs that want to mess around with Polearm. It's to bridge the gap between Penta Thrust and Drakesbane for non-DRG jobs that can't use Drakesbane. All of the new WS are meant to bridge gaps between jobs that can't use the strongest, non-empyrean WS. Requiescat for sword jobs that can't use Vorpal/CDC, Stardiver for jobs that can't use Drakesbane, Realmrazer for jobs that can't use Hexastrike, Resolution for jobs that can't use Spinning Slash, Upheaval for jobs that can't use Ukko's Fury or King's Justice, Apex Arrow/Last Stand for jobs that can't use bow/gun WS without /RNG or /COR etc... These WS are not job specific. That's like THFs getting upset that DNC does more damage on Evisceration than them. These WS are technically WS you learn from skill level that we happen to unlock via merit points.
    (0)

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