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  1. #51
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Math is really, really hard.

    I'm sorry you wasted your time on an inferior weapon, but at least others may read this and other threads like it, and learn from the mistakes of those who made Oa2-4 khanda for damage.
    Or Oa2-4 weapons in general really.
    (4)

  2. #52
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demonofhunger View Post
    He's setting the stage to reject the parse if it doesn't dramatically prove him correct.

    If it does prove him to be correct, he won't mention this issue again and will hail the parse as irrefutable evidence. He's set up this option as well.
    Except if you look I've already provided irrefutable evidence that your sword is shit. It isn't my fault that you're a mindless fanatic who has trouble looking at facts and logic or downright ignores everything that people say.

    The parse will do nothing but prove me right, however parses are inaccurate measurements. Their only real use lies in looking for set effects that are independent of outside variables, such as TA/DA, and measuring relative data, 1 person vs another, 1 person on a specific mob.
    (4)
    Last edited by Prothscar; 12-27-2011 at 01:29 PM.

  3. #53
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    I've tested the camp again and it works. I'll be focusing on pulling Mourning Crawlers.

    Some adjustments have had to been made:

    Heavy Strike
    Empty Thrash
    Delta Thrust
    Quadrastrike
    Amorphic Spikes
    Sudden Lunge
    Fantod
    Winds of Promy.
    Actinic Burst
    Magic Fruit
    Animating Wail
    Battery Charge
    Battle Dance
    Uppercut
    Goblin Rush
    Chaotic Eye
    Zephyr Mantle
    Blank Gaze
    Dream Flower
    Metallic Body


    Dream Flower - Links mean death there for me, my full evasion build isn't enough to keep me alive for two.
    Metallic Body - 1 Set Point Left, chose this as it allows me to /heal whilst poisoned.

    +1 STR and +0.5 Attack to the setups. Added a merit.

    To pull, I will be using Ninja NI spells, so I can keep using my ammo slot.

    I will be using my emperor band throughout the test. The exp is pretty decent:

    Fight # Enemy Killed? Killed By Start Time End Time Fight Length Exp Chain
    1 Mourning Crawler True Tashan 12:31 AM 12:33 AM 00:01:51 720 1
    2 Mourning Crawler True Tashan 12:34 AM 12:36 AM 00:01:57 750 2
    3 Mourning Crawler True Tashan 12:36 AM 12:37 AM 00:01:36 780 3
    4 Mourning Crawler True Tashan 12:39 AM 12:40 AM 00:01:28 840 4
    5 Mourning Crawler True Tashan 12:41 AM 12:44 AM 00:02:18 600 0
    6 Mourning Crawler True Tashan 12:45 AM 12:47 AM 00:01:51 720 1
    7 Mourning Crawler True Tashan 12:48 AM 12:50 AM 00:01:58 750 2
    8 Mourning Crawler True Tashan 12:54 AM 12:57 AM 00:02:27 600 0
    Lastly, with permission I'd like to use my NPC here too.



    He has a very low hit rate vs these Crawlers, I doubt I'll be performing any accidental skillchains with him and on Fierce Attacker he cannot do anything to affect one swords weapon damage (e.g. cast Dia.) Any damage he does will be clearly made on the parse. I won't use him unless DemonofHunger is alright with it though.

    To gain a large sample will take some time, as you can see from the quoted text it took roughly 20 mins just to kill 8 solo. Will get faster once I'm used to the pulls but it may take a few days of working here and there. I have a signet staff should it where, and at least 8 Reraise charges. Plus I'm still entertaining guests for Christmas ._.
    (2)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  4. #54
    Player Demonofhunger's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Demonprince
    World
    Phoenix
    Main Class
    BLU Lv 99
    The NPC shouldn't affect the parse. Go for it.
    (0)

  5. #55
    Player Annahya's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    107
    Character
    Annahya
    World
    Bismarck
    Main Class
    PUP Lv 99
    Tashan, I commend your patience and willingness to offer evidence in this conversation. While I obviously know little about you personally, in reading this thread, I would be inclined to believe that you possess very good qualities for a teacher.
    (0)
    "Play the way you want and have a good time - but understand that your performance can have an effect on the fun of others. Be effective for those counting on you, and never lose sight of the fact that enjoyment for yourself and others is the ultimate goal."

  6. #56
    Player Shadowsong's Avatar
    Join Date
    Aug 2011
    Posts
    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    ^ This, everything this person wrote x2
    It is rather shocking that people do not understand the above concepts, considering how often these questions get asked.
    You should make that post slightly more generic and post it on wiki

    Edit: Forgive me, thread was much longer than I thought lol. This was in regards to the first page post comparing the magians
    (1)

  7. #57
    Player Shadowsong's Avatar
    Join Date
    Aug 2011
    Posts
    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    Quote Originally Posted by Demonofhunger View Post
    Do everything for me
    When a thread usually has a majority vs one person, it is usually that one person who has the burden of proof. It seems you want to change what is the general consensus. Instead of listing an obscene amount of restrictions onto a nice person who is trying to educate you, while also giving yourself a clean out if it doesn't go your way, makes you looks very very bad.

    Please offer a parse of whatever it is you are trying to prove (I don't even know anymore). Otherwise, please either stop posting, since you don't really care about it anyway, or accept general knowledge/common sense.
    (4)

  8. #58
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    The answer was Str Shamshir.
    This. Almace RDMs take notes.
    (1)

  9. #59
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Annahya
    Tashan, I commend your patience and willingness to offer evidence in this conversation. While I obviously know little about you personally, in reading this thread, I would be inclined to believe that you possess very good qualities for a teacher.
    Thank you Annahya! By Altana you have no idea how much that lightened my day reading that. I really really appreciate that and thank you.

    --

    The parse is roughly a 1/4 at the moment. I hope to have it all done by tomorrow and uploaded as .html files.
    (0)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  10. #60
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    So. A ton of time later, I got the data.

    It's ridiculous how many ways I could write an evaluation for this thing, it'd be like writing an assignment. So I'm not going to evaluate it yet, but let you come to your own conclusion and debate from that.

    Just to put in a few notes about the performance:
    • Both parses under the Fights.html files show more than 100 fights. That is because there were fights from other parties going at the time, fights where I died due to a link, or fights where I had to sleep links and log out.
    • The performance.html file for the OA2-4 Khanda shows 105 fights. Those extra 5 fights were deaths.
    • On both parses the numbers for SC: Darkness are innaccurate. Under the Buffs.html files, you can see Chain Affinity was used ~90 times, but only ~70 Darkness were recorded. That is because of gear swapping during the animation and while the damage did take place, it wasn't logged.
    • Damage from all spells may be slightly skewed due to Cocoon. Although you can see from both the defense and debuff tables that I did dispel them as promptly as possible.
    • Damage from Quadrastrike may be slightly skewed because of inproper timing use of the macro causing Efflux to not go off due to animation delay.
    • Damage from Amorphic Spikes may be slightly skewed because of inproper timing use of the macro causing Chain Affinity to not go off due to animation delay.
    • DA and TA Rate will seem odd to some. The reason for the vastly different representations to expected will be because not all melee hits were done using the TP Build. It would be impossible to restrict it to. For example: In order to allow Darkness to log, I would wait for the animation to finish whilst in my multi-hit build.
    • I accidently performed 1 Sanguine Blade during the OA2-4 parse. My apologies.
    • I only made .html files for that which was relevant to this debate. If you want anything else to be dispalyed just ask and I'll upload it. I've also included the parse file itself too, if you want to look for yourselves.
    • Don't ask about Footwork. I don't know why that's there. But I assure you I do not have any Kick Attacks.

    STR Shamshir Data
    OA2-4 Khanda
    (1)
    Last edited by Tashan; 12-30-2011 at 11:09 PM.


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

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