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  1. #21
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by Nathos View Post
    This would just give then a better excuse to lot everything.
    And about ninjaing, they could just activate it just at the last seconds, could use that to afk after say afk and give an excuse after come back also. No need for more drama.
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    Perhaps I can Edit in a restriction against activating "Lot All" that prohibits the use at the last 30sec or minute of the item(s) being in the treasure pool. Which could help greatly against Ninja lotters overall. Prolly should suggest that for "Cast Lots" as well.
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  2. #22
    Player rog's Avatar
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    Quote Originally Posted by deathgod View Post
    this would be an amazing tool for inside dynamis for sure. cant think of how many pools have been lost due to time out and ppl not passing stuff when they need to. this would be like a do it and forget type thing for currency. gone would be the times of lost 100 pieces cuz of timeout/failure to pass. and would make it easier on the person int he ls lotting to currency cuz they just have to hit always lot on one of each piece and bam no more constantly checking treasure pool and let htem focus
    The easy workaround for that is actually to not pass anything. When you are kicked out, everything in the pool goes to whoever last entered. If that person already passed, then it is lost. You can simply have a mule enter at the end, or have someone with space in their inventory log out and back in towards the end, and you'll never lose any currency.
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  3. #23
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    EDIT to MAIN POST **Perhaps add a restriction that makes "Cast lots" and "Lot All" unable to activate at the last 30 secs of the treasure pool item time limit.**
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    At least this would give party leaders 30 secs to identify nin lotters with 30secs to kick'em should they go all silent on ya when you tell'em to pass. Any other suggestions would help.
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  4. #24
    Player rog's Avatar
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    I'm extremely against not being able to lot in the last 30 seconds. That is a terrible idea. What if someone was afk for 4.5 mins? Not going to work.

    However such a restriction does make sense for lot all.
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  5. #25
    Player Kirana's Avatar
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    Kirana
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    Phoenix
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    THF Lv 99
    I'd like to add that players should be allowed to lot items while KO'd, and also drop items from inventory while KO'd. I have witnessed situations where players had died from battle (with no mage around to raise), but could not get an item they needed from the loot because their inventory happened to be full (thanks to the previously stated issue of junk items filling inventory from previous farming).
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  6. #26
    Player Arcon's Avatar
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    Arcon
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    Leviathan
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    PLD Lv 99
    How about not adding a "Lot All" feature in the first place? I can't think of a situation in which a player would generally want to lot all items. This would be mostly to keep your inventory clean. The other suggestions are pretty good, even the "Always lot x item" would be nice for dynamis/limbus or something similar. Nothing in here (not even the "Lot All" feature) would encourage ninjalotting with one simple restriction: just don't make it lot anything that's currently in the pool, but only active on stuff that enters the pool. will give everyone enough to time lot, pass or kick possible lotting violators.
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  7. #27
    Player rog's Avatar
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    Quote Originally Posted by Arcon View Post
    How about not adding a "Lot All" feature in the first place? I can't think of a situation in which a player would generally want to lot all items. This would be mostly to keep your inventory clean. The other suggestions are pretty good, even the "Always lot x item" would be nice for dynamis/limbus or something similar. Nothing in here (not even the "Lot All" feature) would encourage ninjalotting with one simple restriction: just don't make it lot anything that's currently in the pool, but only active on stuff that enters the pool. will give everyone enough to time lot, pass or kick possible lotting violators.
    Answered your own question.
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  8. #28
    Player kingfury's Avatar
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    Quote Originally Posted by rog View Post
    I'm extremely against not being able to lot in the last 30 seconds. That is a terrible idea. What if someone was afk for 4.5 mins? Not going to work.
    However such a restriction does make sense for lot all.
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    I would think if you're in a respectable group, everyone would just Pass the item you needed if you were AFK so that it would just drop to you. If you're lingering AFK during an important battle for 4.5mins, imo you deserve to miss your chance to lot lol (D/C's are understandable but it's rare that folks can ALWAYS get back online in under 4.5mins).
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  9. #29
    Player rog's Avatar
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    Quote Originally Posted by kingfury View Post
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    I would think if you're in a respectable group, everyone would just Pass the item you needed if you were AFK so that it would just drop to you. If you're lingering AFK during an important battle for 4.5mins, imo you deserve to miss your chance to lot lol (D/C's are understandable but it's rare that folks can ALWAYS get back online in under 4.5mins).
    And if others are afk?
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  10. #30
    Player kingfury's Avatar
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    Valefor
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    Quote Originally Posted by Kirana View Post
    I'd like to add that players should be allowed to lot items while KO'd, and also drop items from inventory while KO'd. I have witnessed situations where players had died from battle (with no mage around to raise), but could not get an item they needed from the loot because their inventory happened to be full (thanks to the previously stated issue of junk items filling inventory from previous farming).
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    Yeah, I've been there before >< lol. I truly don't understand the reason behind this functionality currently. Perhaps SE wanted to really drive home the idea of "Survive, or you get Zilch lol while solo'ing, Muhahahah!" I would agree with your suggestion.
    Thanks for the input /
    (0)

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